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package common.tileentities;
import java.util.UUID;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
public class TE_ItemProxySource extends TileEntity implements IInventory {
private ItemStack[] slots = new ItemStack[16];
private String idCache = null;
/**
* Builds a simple unique identifier for this TileEntity by appending
* the x, y, and z coordinates in a string.
*
* @return unique identifier for this TileEntity
*/
public String getIdentifier() {
if(idCache == null) {
idCache = "" + super.xCoord + super.yCoord + super.zCoord;
return idCache;
} else {
return idCache;
}
}
@Override
public int getSizeInventory() {
return slots.length;
}
@Override
public ItemStack getStackInSlot(int slot) {
return slots[slot];
}
@Override
public ItemStack decrStackSize(int slot, int amount) {
if(slots[slot] != null) {
ItemStack copy;
if(slots[slot].stackSize == amount) {
copy = slots[slot];
slots[slot] = null;
super.markDirty();
return copy;
} else {
copy = slots[slot].splitStack(amount);
if(slots[slot].stackSize == 0) {
slots[slot] = null;
}
return copy;
}
} else {
return null;
}
}
@Override
public ItemStack getStackInSlotOnClosing(int slot) {
return null;
}
@Override
public void setInventorySlotContents(int slot, ItemStack itemStack) {
slots[slot] = itemStack;
if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()) {
itemStack.stackSize = getInventoryStackLimit();
}
super.markDirty();
}
@Override
public String getInventoryName() {
return "Item Proxy Source";
}
@Override
public boolean hasCustomInventoryName() {
return true;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer p_70300_1_) {
return true;
}
@Override
public void openInventory() {
}
@Override
public void closeInventory() {
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack itemStack) {
return true;
}
}
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