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package common.tileentities;
import net.minecraft.tileentity.TileEntity;
public class TE_SpaceElevatorCapacitor extends TileEntity {
private float chargeLevel = 0.0F;
/**
* Called by the space elevator controller while charging
* @param charge
* Current elevator charge
* @param maxCharge
* Charge level it is trying to reach
*/
public void updateChargeLevel(int charge, int maxCharge) {
chargeLevel = ((float) charge) / ((float) maxCharge);
}
/**
* Called by this block's renderer to calculate the block's colour saturation
* @return
* Charge level from 0.0F to 1.0F
*/
public float getChargeLevel() {
return chargeLevel;
}
/**
* Called by the space elevator in case of power loss
*/
public void resetChargeLevel() {
chargeLevel = 0.0F;
}
long tickCounter = 0;
@Override
public void updateEntity() {
if(tickCounter == 20){
chargeLevel = Float.compare(chargeLevel, 0.0F) == 0 ? 1.0F : 0.0F;
tickCounter = 0;
}
tickCounter++;
}
}
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