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package goodgenerator.blocks.regularBlock;
import gregtech.api.interfaces.ITexture;
import net.minecraft.block.Block;
import net.minecraft.world.IBlockAccess;
public interface ITextureBlock {
default ITexture[] getTexture(Block aBlock, byte aSide) {
return getTexture(aBlock, 0, aSide);
}
ITexture[] getTexture(Block aBlock, byte aSide, IBlockAccess aWorld, int xCoord, int yCoord, int zCoord);
ITexture[] getTexture(Block aBlock, int aMeta, byte aSide);
}
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