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package goodgenerator.items;
import static goodgenerator.util.DescTextLocalization.addText;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.StatCollector;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import gregtech.api.util.GT_Utility;
import ic2.api.item.IBoxable;
import ic2.api.reactor.IReactor;
import ic2.api.reactor.IReactorComponent;
import ic2.core.util.StackUtil;
import ic2.core.util.Util;
public class FuelRod extends RadioactiveItem implements IReactorComponent, IBoxable {
private final int numberOfCells;
private final int maxDmg;
private final float Power;
private final int Heat;
private float HeatBonus = 0;
private final ItemStack result;
public FuelRod(String aName, int aCells, int aEUt, int aHeat, int aRads, int aDuration, ItemStack aResult,
CreativeTabs Tab) {
super(aName, Tab, aRads);
this.setMaxStackSize(64);
this.numberOfCells = aCells;
this.maxDmg = aDuration;
this.Power = (float) aEUt / 25.0F;
this.result = aResult;
this.Heat = aHeat;
setMaxDamage(100);
}
public FuelRod(String aName, int aCells, int aEUt, int aHeat, int aRads, int aDuration, float aHeatBonus,
ItemStack aResult, CreativeTabs Tab) {
super(aName, Tab, aRads);
this.setMaxStackSize(64);
this.numberOfCells = aCells;
this.maxDmg = aDuration;
this.Power = (float) aEUt / 25.0F;
this.result = aResult;
this.Heat = aHeat;
this.HeatBonus = aHeatBonus;
setMaxDamage(100);
}
public void processChamber(IReactor reactor, ItemStack stack, int x, int y, boolean heatRun) {
if (reactor.produceEnergy()) {
for (int iteration = 0; iteration < this.numberOfCells; ++iteration) {
int pulses = 1 + this.numberOfCells / 2;
int heat;
if (!heatRun) {
for (heat = 0; heat < pulses; ++heat) {
this.acceptUraniumPulse(reactor, stack, stack, x, y, x, y, heatRun);
}
checkPulseable(reactor, x - 1, y, stack, x, y, heatRun);
checkPulseable(reactor, x + 1, y, stack, x, y, heatRun);
checkPulseable(reactor, x, y - 1, stack, x, y, heatRun);
checkPulseable(reactor, x, y + 1, stack, x, y, heatRun);
} else {
pulses += checkPulseable(reactor, x - 1, y, stack, x, y, heatRun)
+ checkPulseable(reactor, x + 1, y, stack, x, y, heatRun)
+ checkPulseable(reactor, x, y - 1, stack, x, y, heatRun)
+ checkPulseable(reactor, x, y + 1, stack, x, y, heatRun);
heat = sumUp(pulses) * this.Heat;
ArrayList<FuelRod.ItemStackCoord> heatAcceptors = new ArrayList<>();
this.checkHeatAcceptor(reactor, x - 1, y, heatAcceptors);
this.checkHeatAcceptor(reactor, x + 1, y, heatAcceptors);
this.checkHeatAcceptor(reactor, x, y - 1, heatAcceptors);
this.checkHeatAcceptor(reactor, x, y + 1, heatAcceptors);
while (heatAcceptors.size() > 0 && heat > 0) {
int dheat = heat / heatAcceptors.size();
heat -= dheat;
dheat = ((IReactorComponent) heatAcceptors.get(0).stack.getItem()).alterHeat(
reactor,
heatAcceptors.get(0).stack,
heatAcceptors.get(0).x,
heatAcceptors.get(0).y,
dheat);
heat += dheat;
heatAcceptors.remove(0);
}
if (heat > 0) {
reactor.addHeat(heat);
}
}
}
if (this.getCustomDamage(stack) >= this.getMaxCustomDamage(stack) - 1) {
reactor.setItemAt(x, y, GT_Utility.copyAmount(1, result));
} else if (heatRun) {
this.applyCustomDamage(stack, 1, null);
}
}
}
private static int checkPulseable(IReactor reactor, int x, int y, ItemStack me, int mex, int mey, boolean heatrun) {
ItemStack other = reactor.getItemAt(x, y);
return other != null && other.getItem() instanceof IReactorComponent
&& ((IReactorComponent) other.getItem()).acceptUraniumPulse(reactor, other, me, x, y, mex, mey, heatrun) ? 1
: 0;
}
private static int sumUp(int x) {
return (x * x + x) / 2;
}
private void checkHeatAcceptor(IReactor reactor, int x, int y, ArrayList<FuelRod.ItemStackCoord> heatAcceptors) {
ItemStack thing = reactor.getItemAt(x, y);
if (thing != null && thing.getItem() instanceof IReactorComponent
&& ((IReactorComponent) thing.getItem()).canStoreHeat(reactor, thing, x, y)) {
heatAcceptors.add(new ItemStackCoord(thing, x, y));
}
}
public boolean acceptUraniumPulse(IReactor reactor, ItemStack yourStack, ItemStack pulsingStack, int youX, int youY,
int pulseX, int pulseY, boolean heatrun) {
if (!heatrun) {
reactor.addOutput(Power * (1 + HeatBonus * ((float) reactor.getHeat() / (float) reactor.getMaxHeat())));
}
return true;
}
public boolean canStoreHeat(IReactor reactor, ItemStack yourStack, int x, int y) {
return false;
}
public int getMaxHeat(IReactor reactor, ItemStack yourStack, int x, int y) {
return 0;
}
public int getCurrentHeat(IReactor reactor, ItemStack yourStack, int x, int y) {
return 0;
}
public int alterHeat(IReactor reactor, ItemStack yourStack, int x, int y, int heat) {
return heat;
}
public float influenceExplosion(IReactor reactor, ItemStack yourStack) {
return (float) (2 * this.numberOfCells);
}
@Override
public boolean canBeStoredInToolbox(ItemStack itemStack) {
return true;
}
private static class ItemStackCoord {
public ItemStack stack;
public int x;
public int y;
public ItemStackCoord(ItemStack stack1, int x1, int y1) {
this.stack = stack1;
this.x = x1;
this.y = y1;
}
}
public int getCustomDamage(ItemStack stack) {
NBTTagCompound nbt = StackUtil.getOrCreateNbtData(stack);
return nbt.getInteger("advDmg");
}
public int getMaxCustomDamage(ItemStack stack) {
return this.maxDmg;
}
public void setCustomDamage(ItemStack stack, int damage) {
NBTTagCompound nbt = StackUtil.getOrCreateNbtData(stack);
nbt.setInteger("advDmg", damage);
int maxStackDamage = stack.getMaxDamage();
if (maxStackDamage > 2) {
stack.setItemDamage(1 + (int) Util.map(damage, this.maxDmg, maxStackDamage - 2));
}
}
public boolean applyCustomDamage(ItemStack stack, int damage, EntityLivingBase src) {
this.setCustomDamage(stack, this.getCustomDamage(stack) + damage);
return true;
}
@SideOnly(Side.CLIENT)
@SuppressWarnings("unchecked")
@Override
public void addInformation(ItemStack item, EntityPlayer player, List tooltip, boolean p_77624_4_) {
super.addInformation(item, player, tooltip, p_77624_4_);
tooltip.add(
String.format(
addText("fuelrod.tooltip", 1)[0],
getMaxCustomDamage(item) - getCustomDamage(item),
getMaxCustomDamage(item)));
double tMut = this.Heat / 4.0;
if (this.Heat == 4) {
tooltip.add(StatCollector.translateToLocal("fuelrodheat.tooltip.0"));
} else {
tooltip.add(String.format(StatCollector.translateToLocal("fuelrodheat.tooltip.1"), tMut));
}
if (this.HeatBonus != 0) tooltip.add(StatCollector.translateToLocal("fuelrodheat.tooltip.2"));
}
}
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