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// package goodgenerator.items.nuclear;
//
// import gregtech.api.enums.Textures;
// import gregtech.api.interfaces.IIconContainer;
//
// public class NuclearTextures {
// public static final NuclearTextures
// STABLE1 = new NuclearTextures("stable1"),
// STABLE2 = new NuclearTextures("stable2"),
// UNSTABLE1 = new NuclearTextures("unstable1"),
// UNSTABLE2 = new NuclearTextures("unstable2"),
// UNSTABLE3 = new NuclearTextures("unstable3"),
// UNSTABLE4 = new NuclearTextures("unstable4");
//
// public final IIconContainer[] mTextures = new IIconContainer[4];
// public final String mSetName;
// public static final String mTextureDir = "icons/isotope/";
// public static final int
// FULL = 0,
// TINY = 1,
// FULL_OXIDE = 2,
// TINY_OXIDE = 3;
//
// public NuclearTextures(String aName) {
// mSetName = aName;
// mTextures[0] = new Textures.ItemIcons.CustomIcon(mTextureDir + aName);
// mTextures[1] = new Textures.ItemIcons.CustomIcon(mTextureDir + aName + "tiny");
// mTextures[2] = new Textures.ItemIcons.CustomIcon(mTextureDir + aName);
// mTextures[3] = new Textures.ItemIcons.CustomIcon(mTextureDir + aName + "tiny");
// }
// }