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package goodgenerator.items.nuclear;
import gregtech.api.enums.Textures;
import gregtech.api.interfaces.IIconContainer;
public class NuclearTextures {
public static final NuclearTextures
STABLE1 = new NuclearTextures("stable1"),
STABLE2 = new NuclearTextures("stable2"),
UNSTABLE1 = new NuclearTextures("unstable1"),
UNSTABLE2 = new NuclearTextures("unstable2"),
UNSTABLE3 = new NuclearTextures("unstable3"),
UNSTABLE4 = new NuclearTextures("unstable4");
public final IIconContainer[] mTextures = new IIconContainer[4];
public final String mSetName;
public static final String mTextureDir = "icons/isotope/";
public static final int
FULL = 0,
TINY = 1,
FULL_OXIDE = 2,
TINY_OXIDE = 3;
public NuclearTextures(String aName) {
mSetName = aName;
mTextures[0] = new Textures.ItemIcons.CustomIcon(mTextureDir + aName);
mTextures[1] = new Textures.ItemIcons.CustomIcon(mTextureDir + aName + "tiny");
mTextures[2] = new Textures.ItemIcons.CustomIcon(mTextureDir + aName);
mTextures[3] = new Textures.ItemIcons.CustomIcon(mTextureDir + aName + "tiny");
}
}
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