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package gregtech.api.enums;
import gregtech.api.interfaces.IMaterialHandler;
import static gregtech.GT_Mod.GT_FML_LOGGER;
public class GTNH_ExtraMaterials implements IMaterialHandler {
public GTNH_ExtraMaterials(){
GT_FML_LOGGER.info("Registering GTNH-Materials (post Java 64kb limit)");
Materials.add(this);
}
/**
* This Class is for adding new Materials since Java has a Limiation of 64kb per Method / Class header
*/
public static Materials Signalum = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Signalum" , "Signalum" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials Lumium = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Lumium" , "Lumium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials EnrichedCopper = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "EnrichedCopper" , "Enriched Copper" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials DiamondCopper = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "DiamondCopper" , "Diamond Copper" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials TarPitch = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "TarPitch" , "Tar Pitch" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials LimePure = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "LimePure" , "Pure Lime" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLime );
public static Materials Wimalite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 8 , 255, 255, 255, 0, "Wimalite" , "Wimalite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow );
public static Materials Yellorite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 8 , 255, 255, 255, 0, "Yellorite" , "Yellorite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow );
public static Materials Quantum = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Quantum" , "Quantum" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeWhite );
public static Materials Turquoise = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Turquoise" , "Turquoise" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials Tapazite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Tapazite" , "Tapazite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGreen );
public static Materials Thyrium = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1|2 |8 , 255, 255, 255, 0, "Thyrium" , "Thyrium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials Tourmaline = new Materials( -1, TextureSet.SET_RUBY , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Tourmaline" , "Tourmaline" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials Spinel = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 0 , 255, 255, 255, 0, "Spinel" , "Spinel" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials Starconium = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1|2 |8 , 255, 255, 255, 0, "Starconium" , "Starconium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials Sugilite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Sugilite" , "Sugilite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials Prismarine = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 |4 , 255, 255, 255, 0, "Prismarine" , "Prismarine" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials GraveyardDirt = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 , 255, 255, 255, 0, "GraveyardDirt" , "Graveyard Dirt" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials Tennantite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 , 255, 255, 255, 0, "Tennantite" , "Tennantite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials Fairy = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Fairy" , "Fairy" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials Ludicrite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Ludicrite" , "Ludicrite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials AquaRegia = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 0 , 255, 255, 255, 0, "AquaRegia" , "Aqua Regia" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials SolutionBlueVitriol = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 0 , 255, 255, 255, 0, "SolutionBlueVitriol" , "Blue Vitriol Solution" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials SolutionNickelSulfate = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 0 , 255, 255, 255, 0, "SolutionNickelSulfate" , "Nickel Sulfate Solution" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL );
public static Materials Lodestone = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 |8 , 255, 255, 255, 0, "Lodestone" , "Lodestone" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL );
public static Materials Luminite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 |8 , 250, 250, 250, 0, "Luminite" , "Luminite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeWhite );
private static void initSubTags() {
SubTag.METAL.addTo(Signalum, Lumium, EnrichedCopper, DiamondCopper);
SubTag.NO_SMASHING.addTo(TarPitch);
}
@Override
public void onMaterialsInit() {
initSubTags();
}
@Override
public void onComponentInit() {
}
@Override
public void onComponentIteration(Materials aMaterial) {
}
}
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