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path: root/src/main/java/gregtech/api/graphs/consumers/NodeEnergyReceiver.java
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package gregtech.api.graphs.consumers;

import static gregtech.api.enums.GT_Values.V;

import cofh.api.energy.IEnergyReceiver;
import gregtech.GT_Mod;
import gregtech.api.GregTech_API;
import gregtech.api.enums.SoundResource;
import gregtech.api.util.GT_Utility;
import gregtech.api.util.WorldSpawnedEventBuilder;
import gregtech.common.GT_Pollution;
import java.util.ArrayList;
import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;

// consumer for RF machines
public class NodeEnergyReceiver extends ConsumerNode {
    int mRestRF = 0;

    public NodeEnergyReceiver(
            int aNodeValue, IEnergyReceiver aTileEntity, byte aSide, ArrayList<ConsumerNode> aConsumers) {
        super(aNodeValue, (TileEntity) aTileEntity, aSide, aConsumers);
    }

    @Override
    public int injectEnergy(long aVoltage, long aMaxAmps) {
        ForgeDirection tDirection = ForgeDirection.getOrientation(mSide);
        int rfOut = GT_Utility.safeInt(aVoltage * GregTech_API.mEUtoRF / 100);
        int ampsUsed = 0;
        if (mRestRF < rfOut) {
            mRestRF += rfOut;
            ampsUsed = 1;
        }
        if (((IEnergyReceiver) mTileEntity).receiveEnergy(tDirection, mRestRF, true) > 0) {
            int consumed = ((IEnergyReceiver) mTileEntity).receiveEnergy(tDirection, mRestRF, false);
            mRestRF -= consumed;
            return ampsUsed;
        }
        if (GregTech_API.mRFExplosions
                && GregTech_API.sMachineExplosions
                && ((IEnergyReceiver) mTileEntity).getMaxEnergyStored(tDirection) < rfOut * 600L) {
            explode(rfOut);
        }
        return 0;
    }

    // copied from IEnergyConnected
    private void explode(int aRfOut) {
        if (aRfOut > 32L * GregTech_API.mEUtoRF / 100L) {
            int aExplosionPower = aRfOut;
            float tStrength = aExplosionPower < V[0]
                    ? 1.0F
                    : aExplosionPower < V[1]
                            ? 2.0F
                            : aExplosionPower < V[2]
                                    ? 3.0F
                                    : aExplosionPower < V[3]
                                            ? 4.0F
                                            : aExplosionPower < V[4]
                                                    ? 5.0F
                                                    : aExplosionPower < V[4] * 2
                                                            ? 6.0F
                                                            : aExplosionPower < V[5]
                                                                    ? 7.0F
                                                                    : aExplosionPower < V[6]
                                                                            ? 8.0F
                                                                            : aExplosionPower < V[7]
                                                                                    ? 9.0F
                                                                                    : aExplosionPower < V[8]
                                                                                            ? 10.0F
                                                                                            : aExplosionPower < V[8] * 2
                                                                                                    ? 11.0F
                                                                                                    : aExplosionPower
                                                                                                                    < V[
                                                                                                                            9]
                                                                                                            ? 12.0F
                                                                                                            : aExplosionPower
                                                                                                                            < V[
                                                                                                                                    10]
                                                                                                                    ? 13.0F
                                                                                                                    : aExplosionPower
                                                                                                                                    < V[
                                                                                                                                            11]
                                                                                                                            ? 14.0F
                                                                                                                            : aExplosionPower
                                                                                                                                            < V[
                                                                                                                                                    12]
                                                                                                                                    ? 15.0F
                                                                                                                                    : aExplosionPower
                                                                                                                                                    < V[
                                                                                                                                                                    12]
                                                                                                                                                            * 2
                                                                                                                                            ? 16.0F
                                                                                                                                            : aExplosionPower
                                                                                                                                                            < V[
                                                                                                                                                                    13]
                                                                                                                                                    ? 17.0F
                                                                                                                                                    : aExplosionPower
                                                                                                                                                                    < V[
                                                                                                                                                                            14]
                                                                                                                                                            ? 18.0F
                                                                                                                                                            : aExplosionPower
                                                                                                                                                                            < V[
                                                                                                                                                                                    15]
                                                                                                                                                                    ? 19.0F
                                                                                                                                                                    : 20.0F;
            int tX = mTileEntity.xCoord, tY = mTileEntity.yCoord, tZ = mTileEntity.zCoord;
            World tWorld = mTileEntity.getWorldObj();
            GT_Utility.sendSoundToPlayers(tWorld, SoundResource.IC2_MACHINES_MACHINE_OVERLOAD, 1.0F, -1, tX, tY, tZ);
            tWorld.setBlock(tX, tY, tZ, Blocks.air);
            if (GregTech_API.sMachineExplosions)
                if (GT_Mod.gregtechproxy.mPollution)
                    GT_Pollution.addPollution(
                            tWorld.getChunkFromBlockCoords(tX, tZ), GT_Mod.gregtechproxy.mPollutionOnExplosion);

            new WorldSpawnedEventBuilder.ExplosionEffectEventBuilder()
                    .setStrength(tStrength)
                    .setSmoking(true)
                    .setPosition(tX + 0.5, tY + 0.5, tZ + 0.5)
                    .setWorld(tWorld)
                    .run();
        }
    }
}