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path: root/src/main/java/gregtech/api/gui/GT_Container_BasicMachine.java
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package gregtech.api.gui;

import static gregtech.api.metatileentity.implementations.GT_MetaTileEntity_BasicMachine.OTHER_SLOT_COUNT;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import gregtech.api.interfaces.IFluidAccess;
import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_BasicMachine;
import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_BasicTank;
import gregtech.api.util.GT_Recipe.GT_Recipe_Map;
import gregtech.api.util.GT_Utility;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;

/**
 * NEVER INCLUDE THIS FILE IN YOUR MOD!!!
 * <p/>
 * The Container I use for all my Basic Machines
 */
public class GT_Container_BasicMachine extends GT_Container_BasicTank {

    public boolean mFluidTransfer = false, mItemTransfer = false, mStuttering = false;

    GT_Slot_Holo slotFluidTransferToggle;
    GT_Slot_Holo slotItemTransferToggle;
    GT_Slot_Holo slotFluidOutput;
    GT_Slot_Holo slotFluidInput;
    Slot slotBattery;
    Slot slotSpecial;

    public GT_Container_BasicMachine(InventoryPlayer aInventoryPlayer, IGregTechTileEntity aTileEntity) {
        super(aInventoryPlayer, aTileEntity);
    }

    @Override
    public void addSlots(InventoryPlayer aInventoryPlayer) {
        GT_MetaTileEntity_BasicMachine machine = getMachine();
        GT_Recipe_Map recipes = machine.getRecipeList();

        addSlotToContainer(slotFluidTransferToggle = new GT_Slot_Holo(mTileEntity, 0, 8, 63, false, true, 1));
        slotFluidTransferToggle.setEnabled(!machine.isSteampowered());
        addSlotToContainer(slotItemTransferToggle = new GT_Slot_Holo(mTileEntity, 0, 26, 63, false, true, 1));
        slotItemTransferToggle.setEnabled(!machine.isSteampowered());
        addSlotToContainer(slotFluidOutput = new GT_Slot_Render(mTileEntity, 2, 107, 63));
        slotFluidOutput.setEnabled(recipes != null && recipes.hasFluidOutputs());
        // add circuit slot here to have it in fixed position
        addCircuitSlot();

        int tStartIndex = machine.getInputSlot();

        switch (machine.mInputSlotCount) {
            case 0:
                break;
            case 1:
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 25));
                break;
            case 2:
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 25));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 25));
                break;
            case 3:
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 25));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 25));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 25));
                break;
            case 4:
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 16));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 16));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 34));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 34));
                break;
            case 5:
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 16));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 16));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 16));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 34));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 34));
                break;
            case 6:
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 16));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 16));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 16));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 34));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 34));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 34));
                break;
            case 7:
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 7));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 7));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 7));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 25));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 25));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 25));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 43));
                break;
            case 8:
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 7));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 7));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 7));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 25));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 25));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 25));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 43));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 43));
                break;
            default:
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 7));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 7));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 7));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 25));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 25));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 25));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 43));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 43));
                addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 43));
                break;
        }

        tStartIndex = machine.getOutputSlot();

        switch (machine.mOutputItems.length) {
            case 0:
                break;
            case 1:
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 25));
                break;
            case 2:
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 25));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 25));
                break;
            case 3:
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 25));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 25));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 25));
                break;
            case 4:
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 16));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 16));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 34));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 34));
                break;
            case 5:
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 16));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 16));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 16));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 34));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 34));
                break;
            case 6:
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 16));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 16));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 16));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 34));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 34));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 34));
                break;
            case 7:
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 7));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 7));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 7));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 25));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 25));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 25));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 43));
                break;
            case 8:
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 7));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 7));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 7));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 25));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 25));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 25));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 43));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 43));
                break;
            default:
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 7));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 7));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 7));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 25));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 25));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 25));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 43));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 43));
                addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 43));
                break;
        }

        addSlotToContainer(slotBattery = new Slot(mTileEntity, 1, 80, 63));
        addSlotToContainer(slotSpecial = new Slot(mTileEntity, 3, 125, 63));
        addSlotToContainer(slotFluidInput = new GT_Slot_Render(mTileEntity, tStartIndex++, 53, 63));
        slotFluidInput.setEnabled(recipes != null ? (recipes.hasFluidInputs()) : (machine.getCapacity() != 0));
    }

    @Override
    public ItemStack slotClick(int aSlotNumber, int aMouseclick, int aShifthold, EntityPlayer aPlayer) {
        if (mTileEntity.getMetaTileEntity() == null) return null;
        GT_MetaTileEntity_BasicMachine machine = getMachine();
        if (machine == null) return null;
        switch (aSlotNumber) {
            case 0:
                if (slotFluidTransferToggle.isEnabled()) {
                    machine.mFluidTransfer = !machine.mFluidTransfer;
                }
                return null;
            case 1:
                if (slotItemTransferToggle.isEnabled()) {
                    machine.mItemTransfer = !machine.mItemTransfer;
                }
                return null;
            default:
                if (aSlotNumber == OTHER_SLOT_COUNT + 1 + machine.mInputSlotCount + machine.mOutputItems.length
                        && aMouseclick < 2) {
                    if (mTileEntity.isClientSide()) {
                        // see parent class slotClick for an explanation on why doing this
                        GT_MetaTileEntity_BasicTank tTank =
                                (GT_MetaTileEntity_BasicTank) mTileEntity.getMetaTileEntity();
                        tTank.setFillableStack(GT_Utility.getFluidFromDisplayStack(tTank.getStackInSlot(2)));
                    }
                    GT_MetaTileEntity_BasicTank tTank = (GT_MetaTileEntity_BasicTank) mTileEntity.getMetaTileEntity();
                    IFluidAccess tFillableAccess = constructFluidAccess(tTank, true);
                    GT_Recipe_Map recipes = machine.getRecipeList();
                    // If the  machine has recipes but no fluid inputs, disallow filling this slot with fluids.
                    ItemStack tToken = handleFluidSlotClick(
                            tFillableAccess,
                            aPlayer,
                            aMouseclick == 0,
                            true,
                            (recipes == null || recipes.hasFluidInputs()));
                    if (mTileEntity.isServerSide() && tToken != null) mTileEntity.markInventoryBeenModified();
                    return tToken;
                } else {
                    return super.slotClick(aSlotNumber, aMouseclick, aShifthold, aPlayer);
                }
        }
    }

    @Override
    public void detectAndSendChanges() {
        super.detectAndSendChanges();
        if (mTileEntity.isClientSide() || mTileEntity.getMetaTileEntity() == null) return;

        mFluidTransfer = getMachine().mFluidTransfer;
        mItemTransfer = getMachine().mItemTransfer;
        mStuttering = getMachine().mStuttering;

        for (Object crafter : this.crafters) {
            ICrafting player = (ICrafting) crafter;
            player.sendProgressBarUpdate(this, 102, mFluidTransfer ? 1 : 0);
            player.sendProgressBarUpdate(this, 103, mItemTransfer ? 1 : 0);
            player.sendProgressBarUpdate(this, 104, mStuttering ? 1 : 0);
        }
    }

    @Override
    public void addCraftingToCrafters(ICrafting player) {
        super.addCraftingToCrafters(player);
    }

    @Override
    @SideOnly(Side.CLIENT)
    public void updateProgressBar(int id, int value) {
        super.updateProgressBar(id, value);
        switch (id) {
            case 102:
                mFluidTransfer = (value != 0);
                break;
            case 103:
                mItemTransfer = (value != 0);
                break;
            case 104:
                mStuttering = (value != 0);
                break;
        }
    }

    @Override
    public int getSlotStartIndex() {
        return 4;
    }

    @Override
    public int getShiftClickStartIndex() {
        return 4;
    }

    @Override
    public int getSlotCount() {
        return getShiftClickSlotCount() + getMachine().mOutputItems.length + 2;
    }

    @Override
    public int getShiftClickSlotCount() {
        return getMachine().mInputSlotCount;
    }

    public GT_MetaTileEntity_BasicMachine getMachine() {
        return (GT_MetaTileEntity_BasicMachine) mTileEntity.getMetaTileEntity();
    }
}