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package gregtech.api.gui;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class GT_Slot_Holo extends Slot {
public final int mSlotIndex;
public boolean
mCanInsertItem,
mCanStackItem;
public int mMaxStacksize = 127;
public GT_Slot_Holo(IInventory par1iInventory, int par2, int par3, int par4, boolean aCanInsertItem, boolean aCanStackItem, int aMaxStacksize) {
super(par1iInventory, par2, par3, par4);
mCanInsertItem = aCanInsertItem;
mCanStackItem = aCanStackItem;
mMaxStacksize = aMaxStacksize;
mSlotIndex = par2;
}
@Override
public boolean isItemValid(ItemStack par1ItemStack) {
return mCanInsertItem;
}
@Override
public int getSlotStackLimit() {
return mMaxStacksize;
}
@Override
public boolean getHasStack() {
return false;
}
@Override
public ItemStack decrStackSize(int par1) {
if (!mCanStackItem)
return null;
return super.decrStackSize(par1);
}
@Override
public boolean canTakeStack(EntityPlayer par1EntityPlayer) {
return false;
}
}
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