aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java
blob: cfebfef7fcdc9fe0a7669e94ab3f361e7bf9c09c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
package gregtech.api.interfaces.internal;

import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;

public interface IGT_RecipeAdder {
    /**
     * Adds a FusionreactorRecipe
     * Does not work anymore!
     */
    @Deprecated
    boolean addFusionReactorRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            ItemStack aOutput1,
            int aFusionDurationInTicks,
            int aFusionEnergyPerTick,
            int aEnergyNeededForStartingFusion);

    /**
     * Adds a FusionreactorRecipe
     *
     * @param aInput1                        = first Input (not null, and respects StackSize)
     * @param aInput2                        = second Input (not null, and respects StackSize)
     * @param aOutput1                       = Output of the Fusion (can be null, and respects StackSize)
     * @param aFusionDurationInTicks         = How many ticks the Fusion lasts (must be > 0)
     * @param aFusionEnergyPerTick           = The EU generated per Tick (can even be negative!)
     * @param aEnergyNeededForStartingFusion = EU needed for heating the Reactor up (must be >= 0)
     * @return true if the Recipe got added, otherwise false.
     */
    @Deprecated
    boolean addFusionReactorRecipe(
            FluidStack aInput1,
            FluidStack aInput2,
            FluidStack aOutput1,
            int aFusionDurationInTicks,
            int aFusionEnergyPerTick,
            int aEnergyNeededForStartingFusion);

    /**
     * Adds a Fusion Reactor Recipe
     *
     * @param FluidOutputArray               : Array of input fluids. Up to 16.
     * @param FluidOutputArray               : Array of output fluids. Up to 16.
     * @param aFusionDurationInTicks         : How many ticks the Fusion lasts (must be > 0).
     * @param aFusionEnergyPerTick           : The EU consumed per tick to keep the reaction going.
     * @param aEnergyNeededForStartingFusion : EU needed to initialize the fusion reaction. (must be >= 0).
     * @return true if the recipe got added, otherwise false.
     */
    boolean addFusionReactorRecipe(
            FluidStack[] FluidInputArray,
            FluidStack[] FluidOutputArray,
            int aFusionDurationInTicks,
            int aFusionEnergyPerTick,
            int aEnergyNeededForStartingFusion);

    /**
     * Adds a Centrifuge Recipe
     *
     * @param aInput1    must be != null
     * @param aOutput1   must be != null
     * @param aOutput2   can be null
     * @param aOutput3   can be null
     * @param aOutput4   can be null
     * @param aDuration  must be > 0
     */
    boolean addCentrifugeRecipe(
            ItemStack aInput1,
            int aInput2,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            ItemStack aOutput4,
            ItemStack aOutput5,
            ItemStack aOutput6,
            int aDuration);

    boolean addCentrifugeRecipe(
            ItemStack aInput1,
            int aInput2,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            ItemStack aOutput4,
            ItemStack aOutput5,
            ItemStack aOutput6,
            int aDuration,
            int aEUt);

    /**
     * Adds a Centrifuge Recipe
     *
     * @param aInput1   must be != null
     * @param aOutput1  must be != null
     * @param aOutput2  can be null
     * @param aOutput3  can be null
     * @param aOutput4  can be null
     * @param aDuration must be > 0
     */
    boolean addCentrifugeRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            ItemStack aOutput4,
            ItemStack aOutput5,
            ItemStack aOutput6,
            int[] aChances,
            int aDuration,
            int aEUt);

    boolean addCentrifugeRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            ItemStack aOutput4,
            ItemStack aOutput5,
            ItemStack aOutput6,
            int[] aChances,
            int aDuration,
            int aEUt,
            boolean aCleanroom);

    /**
     * @param aInput1   must be != null
     * @param aOutput1  must be != null
     * @param aDuration must be > 0
     * @return
     */
    boolean addCompressorRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt);

    /**
     * Adds a Electrolyzer Recipe
     *
     * @param aInput1    must be != null
     * @param aOutput1   must be != null
     * @param aOutput2   can be null
     * @param aOutput3   can be null
     * @param aOutput4   can be null
     * @param aDuration  must be > 0
     * @param aEUt       should be > 0
     */
    boolean addElectrolyzerRecipe(
            ItemStack aInput1,
            int aInput2,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            ItemStack aOutput4,
            ItemStack aOutput5,
            ItemStack aOutput6,
            int aDuration,
            int aEUt);

    /**
     * Adds a Electrolyzer Recipe
     *
     * @param aInput1    must be != null
     * @param aOutput1   must be != null
     * @param aOutput2   can be null
     * @param aOutput3   can be null
     * @param aOutput4   can be null
     * @param aDuration  must be > 0
     * @param aEUt       should be > 0
     */
    boolean addElectrolyzerRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            ItemStack aOutput4,
            ItemStack aOutput5,
            ItemStack aOutput6,
            int[] aChances,
            int aDuration,
            int aEUt);

    /**
     * Adds a Chemical Recipe
     *
     * @param aInput1   must be != null
     * @param aInput2   must be != null
     * @param aOutput   must be != null
     * @param aDuration must be > 0
     */
    boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput, int aDuration);

    boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput, int aDuration, int aEUt);

    /**
     * Adds a Chemical Recipe
     *
     * @param aInput1   must be != null
     * @param aInput2   must be != null
     * @param aOutput   must be != null
     * @param aDuration must be > 0
     */
    boolean addChemicalRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput,
            int aDuration);

    /**
     * Adds a Chemical Recipe
     * Only use this when the recipe conflicts in MultiBlock!
     *
     * @param aInput1   must be != null
     * @param aInput2   must be != null
     * @param aOutput  must be != null
     * @param aOutput2  must be != null
     * @param aDuration must be > 0
     */
    boolean addChemicalRecipeForBasicMachineOnly(
            ItemStack aInput1,
            ItemStack aInput2,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput,
            ItemStack aOutput2,
            int aDuration,
            int aEUtick);

    /**
     * Adds a Chemical Recipe
     *
     * @param aInput1   must be != null
     * @param aInput2   must be != null
     * @param aOutput  must be != null
     * @param aOutput2  must be != null
     * @param aDuration must be > 0
     */
    boolean addChemicalRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput,
            ItemStack aOutput2,
            int aDuration);

    /**
     * Adds Recipes for creating a radically polymerized polymer from a base Material (for example Ethylene -> Polyethylene)
     *
     * @param aBasicMaterial     The basic Material
     * @param aBasicMaterialCell The corresponding Cell basic Material
     * @param aPolymer           The polymer
     */
    void addDefaultPolymerizationRecipes(Fluid aBasicMaterial, ItemStack aBasicMaterialCell, Fluid aPolymer);

    /**
     * Adds a Chemical Recipe
     *
     * @param aInput1   must be != null
     * @param aInput2   must be != null
     * @param aOutput  must be != null
     * @param aDuration must be > 0
     * @param aEUtick   must be > 0
     */
    boolean addChemicalRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput,
            int aDuration,
            int aEUtick);

    boolean addChemicalRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput,
            ItemStack aOutput2,
            int aDuration,
            int aEUtick,
            boolean aCleanroom);

    /**
     * Adds a Chemical Recipe
     *
     * @param aInput1   must be != null
     * @param aInput2   must be != null
     * @param aOutput  must be != null
     * @param aOutput2  must be != null
     * @param aDuration must be > 0
     * @param aEUtick   must be > 0
     */
    boolean addChemicalRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput,
            ItemStack aOutput2,
            int aDuration,
            int aEUtick);

    /**
     * Adds a Chemical Recipe that only exists in the Large Chemical Reactor
     *
     * @param aInputs   item inputs
     * @param aFluidInputs fluid inputs
     * @param aFluidOutputs fluid outputs
     * @param aOutputs  item outputs
     * @param aDuration must be > 0
     * @param aEUtick   must be > 0
     * <br>aInputs and aFluidInputs must contain at least one valid input.
     * <br>aOutputs and aFluidOutputs must contain at least one valid output.
     *
     */
    boolean addMultiblockChemicalRecipe(
            ItemStack[] aInputs,
            FluidStack[] aFluidInputs,
            FluidStack[] aFluidOutputs,
            ItemStack[] aOutputs,
            int aDuration,
            int aEUtick);

    /**
     * Adds a Blast Furnace Recipe
     *
     * @param aInput1   must be != null
     * @param aInput2   can be null
     * @param aOutput1  must be != null
     * @param aOutput2  can be null
     * @param aDuration must be > 0
     * @param aEUt      should be > 0
     * @param aLevel    should be > 0 is the minimum Heat Level needed for this Recipe
     */
    @Deprecated
    boolean addBlastRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            ItemStack aOutput1,
            ItemStack aOutput2,
            int aDuration,
            int aEUt,
            int aLevel);

    /**
     * Adds a Blast Furnace Recipe
     *
     * @param aInput1   must be != null
     * @param aInput2   can be null
     * @param aOutput1  must be != null
     * @param aOutput2  can be null
     * @param aDuration must be > 0
     * @param aEUt      should be > 0
     * @param aLevel    should be > 0 is the minimum Heat Level needed for this Recipe
     */
    boolean addBlastRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput1,
            ItemStack aOutput2,
            int aDuration,
            int aEUt,
            int aLevel);

    boolean addBlastRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            ItemStack aInput3,
            ItemStack aInput4,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            ItemStack aOutput4,
            int aDuration,
            int aEUt,
            int aLevel);

    /**
     * Adds a Plasma Forge Recipe
     *
     * @param ItemInputArray    Array of input items.
     * @param FluidInputArray   Array of output items.
     * @param OutputItemArray   Array of input fluids.
     * @param FluidOutputArray  Array of output items.
     * @param aDuration         Must be > 0. Duration in ticks.
     * @param aEUt              Should be > 0. EU/t.
     * @param coil_heat_level   Should be > 0. Heat of the coils used.
     */
    boolean addPlasmaForgeRecipe(
            ItemStack[] ItemInputArray,
            FluidStack[] FluidInputArray,
            ItemStack[] OutputItemArray,
            FluidStack[] FluidOutputArray,
            int aDuration,
            int aEUt,
            int coil_heat_level);

    boolean addPrimitiveBlastRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            int aCoalAmount,
            ItemStack aOutput1,
            ItemStack aOutput2,
            int aDuration);

    /**
     * Adds a Canning Machine Recipe
     *
     * @param aInput1   must be != null
     * @param aOutput1  must be != null
     * @param aDuration must be > 0, 100 ticks is standard.
     * @param aEUt      should be > 0, 1 EU/t is standard.
     */
    boolean addCannerRecipe(
            ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt);

    /**
     * Adds an Alloy Smelter Recipe
     *
     * @param aInput1   must be != null
     * @param aInput2   can be null
     * @param aOutput1  must be != null
     * @param aDuration must be > 0
     * @param aEUt      should be > 0
     */
    boolean addAlloySmelterRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt);

    boolean addAlloySmelterRecipe(
            ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt, boolean hidden);

    /**
     * Adds a CNC-Machine Recipe
     *
     * @param aInput1   must be != null
     * @param aOutput1  must be != null
     * @param aDuration must be > 0
     * @param aEUt      should be > 0
     */
    boolean addCNCRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt);

    /**
     * Adds an Assembler Recipe
     *
     * @param aInput1   must be != null
     * @param aOutput1  must be != null
     * @param aInput2   must be != null
     * @param aDuration must be > 0
     * @param aEUt      should be > 0
     */
    boolean addAssemblerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt);

    /**
     * Adds an Assembler Recipe
     *
     * @param aInputs   must be != null
     * @param aOutput1  must be != null
     * @param aDuration must be > 0
     * @param aEUt      should be > 0
     *
     */
    boolean addAssemblerRecipe(
            ItemStack[] aInputs, FluidStack aFluidInput, ItemStack aOutput1, int aDuration, int aEUt);

    /**
     * Adds an Assembler Recipe
     *
     * @param aInput1   must be != null
     * @param aOutput1  must be != null
     * @param aDuration must be > 0
     * @param aEUt      should be > 0
     */
    boolean addAssemblerRecipe(
            ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, ItemStack aOutput1, int aDuration, int aEUt);

    boolean addAssemblerRecipe(
            ItemStack aInput1,
            Object aOreDict,
            int aAmount,
            FluidStack aFluidInput,
            ItemStack aOutput1,
            int aDuration,
            int aEUt);

    boolean addAssemblerRecipe(
            ItemStack[] aInputs,
            Object aOreDict,
            int aAmount,
            FluidStack aFluidInput,
            ItemStack aOutput1,
            int aDuration,
            int aEUt);

    boolean addAssemblerRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            FluidStack aFluidInput,
            ItemStack aOutput1,
            int aDuration,
            int aEUt,
            boolean aCleanroom);

    boolean addAssemblerRecipe(
            ItemStack[] aInputs,
            FluidStack aFluidInput,
            ItemStack aOutput1,
            int aDuration,
            int aEUt,
            boolean aCleanroom);

    /**
     * Adds an Circuit Assembler Recipe
     *
     * @param aInputs     must be 1-6 ItemStacks
     * @param aFluidInput 0-1 fluids
     * @param aOutput     must be != null
     * @param aDuration   must be > 0
     * @param aEUt        should be > 0
     */
    boolean addCircuitAssemblerRecipe(
            ItemStack[] aInputs, FluidStack aFluidInput, ItemStack aOutput, int aDuration, int aEUt);

    boolean addCircuitAssemblerRecipe(
            ItemStack[] aInputs,
            FluidStack aFluidInput,
            ItemStack aOutput,
            int aDuration,
            int aEUt,
            boolean aCleanroom);

    /**
     * Adds an Assemblyline Recipe
     *
     * @param aInputs      must be != null, 4-16 inputs
     * @param aFluidInputs 0-4 fluids
     * @param aOutput1     must be != null
     * @param aDuration    must be > 0
     * @param aEUt         should be > 0
     */
    boolean addAssemblylineRecipe(
            ItemStack aResearchItem,
            int aResearchTime,
            ItemStack[] aInputs,
            FluidStack[] aFluidInputs,
            ItemStack aOutput1,
            int aDuration,
            int aEUt);

    /**
     * Adds a Assemblyline Recipe
     *
     * @param aInputs elements should be: ItemStack for single item;
     *                ItemStack[] for multiple equivalent items;
     *                {OreDict, amount} for oredict.
     */
    boolean addAssemblylineRecipe(
            ItemStack aResearchItem,
            int aResearchTime,
            Object[] aInputs,
            FluidStack[] aFluidInputs,
            ItemStack aOutput1,
            int aDuration,
            int aEUt);

    /**
     * Adds a Forge Hammer Recipe
     *
     * @param aInput1   must be != null
     * @param aOutput1  must be != null
     * @param aDuration must be > 0
     * @param aEUt      should be > 0
     */
    boolean addForgeHammerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt);

    /**
     * Adds a Wiremill Recipe
     *
     * @param aInput    must be != null
     * @param aOutput   must be != null
     * @param aDuration must be > 0
     * @param aEUt      should be > 0
     */
    boolean addWiremillRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt);

    boolean addWiremillRecipe(ItemStack aInput, ItemStack aCircuit, ItemStack aOutput, int aDuration, int aEUt);

    /**
     * Adds a Polariser Recipe
     *
     * @param aInput    must be != null
     * @param aOutput   must be != null
     * @param aDuration must be > 0
     * @param aEUt      should be > 0
     */
    boolean addPolarizerRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt);

    /**
     * Adds a Plate Bending Machine Recipe
     *
     * @param aInput    must be != null
     * @param aOutput   must be != null
     * @param aDuration must be > 0
     * @param aEUt      should be > 0
     */
    boolean addBenderRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt);

    boolean addBenderRecipe(ItemStack aInput, ItemStack aCircuit, ItemStack aOutput, int aDuration, int aEUt);

    /**
     * Adds a Extruder Machine Recipe
     *
     * @param aInput    must be != null
     * @param aShape    must be != null, Set the stackSize to 0 if you don't want to let it consume this Item.
     * @param aOutput   must be != null
     * @param aDuration must be > 0
     * @param aEUt      should be > 0
     */
    boolean addExtruderRecipe(ItemStack aInput, ItemStack aShape, ItemStack aOutput, int aDuration, int aEUt);

    /**
     * Adds a Slicer Machine Recipe
     *
     * @param aInput    must be != null
     * @param aShape    must be != null, Set the stackSize to 0 if you don't want to let it consume this Item.
     * @param aOutput   must be != null
     * @param aDuration must be > 0
     * @param aEUt      should be > 0
     */
    boolean addSlicerRecipe(ItemStack aInput, ItemStack aShape, ItemStack aOutput, int aDuration, int aEUt);

    /**
     * @param aInput      must be != null
     * @param aFluidInput must be != null
     * @param aOutput1    must be != null
     * @param aDuration   must be > 0
     * @param aEUt        should be > 0
     * @return
     */
    boolean addOreWasherRecipe(
            ItemStack aInput,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            FluidStack aFluidInput,
            int aDuration,
            int aEUt);

    boolean addOreWasherRecipe(
            ItemStack aInput,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            FluidStack aFluidInput,
            int[] aChances,
            int aDuration,
            int aEUt);

    /**
     * Adds an Implosion Compressor Recipe
     *
     * @param aInput1  must be != null
     * @param aInput2  amount of ITNT, should be > 0
     * @param aOutput1 must be != null
     * @param aOutput2 can be null
     */
    boolean addImplosionRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2);

    /**
     * Adds a Grinder Recipe
     *
     * @param aInput1  must be != null
     * @param aInput2  id for the Cell needed for this Recipe
     * @param aOutput1 must be != null
     * @param aOutput2 can be null
     * @param aOutput3 can be null
     * @param aOutput4 can be null
     */
    boolean addGrinderRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            ItemStack aOutput4);

    /**
     * Adds a Distillation Tower Recipe
     *
     * @param aInput   must be != null
     * @param aOutputs must be != null 1-5 Fluids
     * @param aOutput2 can be null
     */
    boolean addDistillationTowerRecipe(
            FluidStack aInput, FluidStack[] aOutputs, ItemStack aOutput2, int aDuration, int aEUt);

    boolean addDistillationTowerRecipe(
            FluidStack aInput,
            ItemStack[] aCircuit,
            FluidStack[] aOutputs,
            ItemStack aOutput2,
            int aDuration,
            int aEUt);

    boolean addSimpleArcFurnaceRecipe(
            ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt);

    boolean addPlasmaArcFurnaceRecipe(
            ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt);

    boolean addPlasmaArcFurnaceRecipe(
            ItemStack aInput,
            FluidStack aFluidInput,
            ItemStack[] aOutputs,
            FluidStack aFluidPutput,
            int[] aChances,
            int aDuration,
            int aEUt);

    /**
     * Adds a Distillation Tower Recipe
     */
    boolean addDistillationRecipe(
            ItemStack aInput1,
            int aInput2,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            ItemStack aOutput4,
            int aDuration,
            int aEUt);

    /**
     * Adds a Lathe Machine Recipe
     */
    boolean addLatheRecipe(ItemStack aInput1, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt);

    /**
     * Adds a Cutter Recipe
     */
    boolean addCutterRecipe(
            ItemStack aInput, FluidStack aLubricant, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt);

    /**
     * Adds Cutter Recipes with default Lubricants
     */
    boolean addCutterRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt);

    boolean addCutterRecipe(
            ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt, boolean aCleanroom);

    boolean addCutterRecipe(
            ItemStack aInput, ItemStack aCircuit, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt);

    boolean addCutterRecipe(
            ItemStack aInput,
            ItemStack aCircuit,
            ItemStack aOutput1,
            ItemStack aOutput2,
            int aDuration,
            int aEUt,
            boolean aCleanroom);

    boolean addCutterRecipe(ItemStack[] aInputs, ItemStack[] aOutputs, int aDuration, int aEUt, int aSpecial);

    boolean addCutterRecipe(ItemStack[] aInputs, ItemStack[] aOutputs, int aDuration, int aEUt, boolean aCleanroom);

    /**
     * Adds a Boxing Recipe
     */
    boolean addBoxingRecipe(ItemStack aContainedItem, ItemStack aEmptyBox, ItemStack aFullBox, int aDuration, int aEUt);

    /**
     * @param aInput    must be != null
     * @param aOutput1  must be != null
     * @param aDuration must be > 0
     * @param aEUt      should be > 0
     * @return
     */
    boolean addThermalCentrifugeRecipe(
            ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, int aDuration, int aEUt);

    boolean addThermalCentrifugeRecipe(
            ItemStack aInput,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            int[] aChances,
            int aDuration,
            int aEUt);

    /**
     * Adds an Unboxing Recipe
     */
    boolean addUnboxingRecipe(
            ItemStack aFullBox, ItemStack aContainedItem, ItemStack aEmptyBox, int aDuration, int aEUt);

    /**
     * Adds a Vacuum Freezer Recipe
     *
     * @param aInput1   must be != null
     * @param aOutput1  must be != null
     * @param aDuration must be > 0
     */
    boolean addVacuumFreezerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration);

    boolean addVacuumFreezerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt);

    boolean addVacuumFreezerRecipe(FluidStack aInput1, FluidStack aOutput1, int aDuration, int aEUt);

    boolean addVacuumFreezerRecipe(
            ItemStack[] aItemInput,
            FluidStack[] aFluidInput,
            ItemStack[] aItemOutput,
            FluidStack[] aFluidOutput,
            int aDuration,
            int aEUt);

    /**
     * Adds a Fuel for My Generators
     *
     * @param aInput1  must be != null
     * @param aOutput1 can be null
     * @param aEU      EU per MilliBucket. If no Liquid Form of this Container is available, then it will give you EU*1000 per Item.
     * @param aType    0 = Diesel; 1 = Gas Turbine; 2 = Thermal; 3 = Dense Fluid; 4 = Plasma; 5 = Magic; And if something is unclear or missing, then look at the GT_Recipe-Class
     */
    boolean addFuel(ItemStack aInput1, ItemStack aOutput1, int aEU, int aType);

    /**
     * Adds an Amplifier Recipe for the Amplifabricator
     */
    boolean addAmplifier(ItemStack aAmplifierItem, int aDuration, int aAmplifierAmountOutputted);

    /**
     * Adds a Recipe for the Brewing Machine (intentionally limited to Fluid IDs)
     */
    boolean addBrewingRecipe(ItemStack aIngredient, Fluid aInput, Fluid aOutput, boolean aHidden);

    boolean addBrewingRecipe(
            ItemStack aIngredient, Fluid aInput, Fluid aOutput, int aDuration, int aEUt, boolean aHidden);

    boolean addBrewingRecipeCustom(
            ItemStack aIngredient, FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt, boolean aHidden);

    /**
     * Adds a Recipe for the Fermenter
     */
    boolean addFermentingRecipe(FluidStack aInput, FluidStack aOutput, int aDuration, boolean aHidden);

    boolean addFermentingRecipe(FluidStack aInput, FluidStack aOutput, int aDuration, int aEUT, boolean aHidden);

    /**
     * Adds a Recipe for the Fluid Heater
     */
    boolean addFluidHeaterRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt);

    /**
     * Adds a Recipe for the Distillery
     */
    boolean addDistilleryRecipe(
            ItemStack aCircuit,
            FluidStack aInput,
            FluidStack aOutput,
            ItemStack aSolidOutput,
            int aDuration,
            int aEUt,
            boolean aHidden);

    boolean addDistilleryRecipe(
            ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt, boolean aHidden);

    boolean addDistilleryRecipe(
            int circuitConfig,
            FluidStack aInput,
            FluidStack aOutput,
            ItemStack aSolidOutput,
            int aDuration,
            int aEUt,
            boolean aHidden);

    boolean addDistilleryRecipe(
            int aCircuit, FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt, boolean aHidden);

    /**
     * Adds a Recipe for the Fluid Solidifier
     */
    boolean addFluidSolidifierRecipe(ItemStack aMold, FluidStack aInput, ItemStack aOutput, int aDuration, int aEUt);

    /**
     * Adds a Recipe for Fluid Smelting
     */
    boolean addFluidSmelterRecipe(
            ItemStack aInput, ItemStack aRemains, FluidStack aOutput, int aChance, int aDuration, int aEUt);

    /**
     * Adds a Recipe for Fluid Smelting
     */
    boolean addFluidSmelterRecipe(
            ItemStack aInput,
            ItemStack aRemains,
            FluidStack aOutput,
            int aChance,
            int aDuration,
            int aEUt,
            boolean hidden);

    /**
     * Adds a Recipe for Fluid Extraction
     */
    boolean addFluidExtractionRecipe(
            ItemStack aInput, ItemStack aRemains, FluidStack aOutput, int aChance, int aDuration, int aEUt);

    /**
     * Adds a Recipe for the Fluid Canner
     */
    boolean addFluidCannerRecipe(ItemStack aInput, ItemStack aOutput, FluidStack aFluidInput, FluidStack aFluidOutput);

    boolean addFluidCannerRecipe(
            ItemStack aInput,
            ItemStack aOutput,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            int aDuration,
            int aEUt);

    /**
     * Adds a Recipe for the Chemical Bath
     */
    boolean addChemicalBathRecipe(
            ItemStack aInput,
            FluidStack aBathingFluid,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            int[] aChances,
            int aDuration,
            int aEUt);

    boolean addChemicalBathRecipe(
            ItemStack aInput,
            FluidStack aBathingFluid,
            FluidStack aFluidOutput,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            int[] aChances,
            int aDuration,
            int aEUt);

    /**
     * Adds a Recipe for the Electromagnetic Separator
     */
    boolean addElectromagneticSeparatorRecipe(
            ItemStack aInput,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            int[] aChances,
            int aDuration,
            int aEUt);

    /**
     * Adds a Recipe for the Extractor
     */
    boolean addExtractorRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt);

    /**
     * Adds a Recipe for the Printer
     */
    boolean addPrinterRecipe(
            ItemStack aInput, FluidStack aFluid, ItemStack aSpecialSlot, ItemStack aOutput, int aDuration, int aEUt);

    /**
     * Adds a Recipe for the Autoclave
     */
    boolean addAutoclaveRecipe(
            ItemStack aInput, FluidStack aFluid, ItemStack aOutput, int aChance, int aDuration, int aEUt);

    boolean addAutoclaveRecipe(
            ItemStack aInput,
            FluidStack aFluid,
            ItemStack aOutput,
            int aChance,
            int aDuration,
            int aEUt,
            boolean aCleanroom);

    boolean addAutoclaveRecipe(
            ItemStack aInput,
            ItemStack aCircuit,
            FluidStack aFluid,
            ItemStack aOutput,
            int aChance,
            int aDuration,
            int aEUt,
            boolean aCleanroom);

    boolean addAutoclaveRecipe(
            ItemStack aInput,
            ItemStack aCircuit,
            FluidStack aFluidIn,
            FluidStack aFluidOut,
            ItemStack aOutput,
            int aChance,
            int aDuration,
            int aEUt,
            boolean aCleanroom);

    boolean addAutoclaveSpaceRecipe(
            ItemStack aInput,
            FluidStack aFluid,
            ItemStack aOutput,
            int aChance,
            int aDuration,
            int aEUt,
            boolean aCleanroom);

    boolean addAutoclaveSpaceRecipe(
            ItemStack aInput,
            ItemStack aCircuit,
            FluidStack aFluid,
            ItemStack aOutput,
            int aChance,
            int aDuration,
            int aEUt,
            boolean aCleanroom);

    boolean addAutoclave4Recipe(
            ItemStack aInput,
            ItemStack aCircuit,
            FluidStack aFluidIn,
            FluidStack aFluidOut,
            ItemStack[] aOutputs,
            int[] aChances,
            int aDuration,
            int aEUt,
            boolean aCleanroom);

    /**
     * Adds a Recipe for the Mixer
     */
    @Deprecated
    boolean addMixerRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            ItemStack aInput3,
            ItemStack aInput4,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput,
            int aDuration,
            int aEUt);

    @Deprecated
    boolean addMixerRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            ItemStack aInput3,
            ItemStack aInput4,
            ItemStack aInput5,
            ItemStack aInput6,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput,
            int aDuration,
            int aEUt);

    @Deprecated
    boolean addMixerRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            ItemStack aInput3,
            ItemStack aInput4,
            ItemStack aInput5,
            ItemStack aInput6,
            ItemStack aInput7,
            ItemStack aInput8,
            ItemStack aInput9,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput,
            int aDuration,
            int aEUt);

    @Deprecated
    boolean addMixerRecipe(
            ItemStack aInput1,
            ItemStack aInput2,
            ItemStack aInput3,
            ItemStack aInput4,
            ItemStack aInput5,
            ItemStack aInput6,
            ItemStack aInput7,
            ItemStack aInput8,
            ItemStack aInput9,
            FluidStack aFluidInput,
            FluidStack aFluidOutput,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            ItemStack aOutput4,
            int aDuration,
            int aEUt);

    // Use me only from now on!
    boolean addMixerRecipe(
            ItemStack[] ItemInputArray,
            FluidStack[] FluidInputArray,
            ItemStack[] ItemOutputArray,
            FluidStack[] FluidOutputArray,
            int aDuration,
            int aEUt);

    /**
     * Adds a Recipe for the Laser Engraver.
     */
    @Deprecated
    boolean addLaserEngraverRecipe(
            ItemStack aItemToEngrave, ItemStack aLens, ItemStack aEngravedItem, int aDuration, int aEUt);

    /**
     * Adds a Recipe for the Laser Engraver.
     */
    @Deprecated
    boolean addLaserEngraverRecipe(
            ItemStack aItemToEngrave,
            ItemStack aLens,
            ItemStack aEngravedItem,
            int aDuration,
            int aEUt,
            boolean aCleanroom);

    /**
     * Adds a Generalised Laser Engraver Recipe.
     *
     * @param ItemInputArray    Array of input items.
     * @param FluidInputArray   Array of output items.
     * @param OutputItemArray   Array of input fluids.
     * @param FluidOutputArray  Array of output items.
     * @param aDuration         Must be > 0. Duration in ticks.
     * @param aEUt              Should be > 0. EU/t.
     * @param aCleanroom        Boolean for usage of cleanroom in recipe.
     */
    boolean addLaserEngraverRecipe(
            ItemStack[] ItemInputArray,
            FluidStack[] FluidInputArray,
            ItemStack[] OutputItemArray,
            FluidStack[] FluidOutputArray,
            int aDuration,
            int aEUt,
            boolean aCleanroom);

    /**
     * Adds a Recipe for the Forming Press
     */
    boolean addFormingPressRecipe(
            ItemStack aItemToImprint, ItemStack aForm, ItemStack aImprintedItem, int aDuration, int aEUt);

    /**
     * Adds a Recipe for the Sifter. (up to 9 Outputs)
     */
    boolean addSifterRecipe(ItemStack aItemToSift, ItemStack[] aSiftedItems, int[] aChances, int aDuration, int aEUt);

    /**
     * Adds a Recipe for the Arc Furnace. (up to 4 Outputs)
     */
    boolean addArcFurnaceRecipe(ItemStack aInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt);

    /**
     * Adds a Recipe for the Arc Furnace. (up to 4 Outputs)
     */
    boolean addArcFurnaceRecipe(
            ItemStack aInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt, boolean hidden);

    /**
     * Adds a Recipe for the GT Pulveriser. (up to 4 Outputs)
     */
    boolean addPulveriserRecipe(ItemStack aInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt);

    /**
     * Adds a Recipe for the GT Pulveriser. (up to 4 Outputs)
     */
    boolean addPulveriserRecipe(
            ItemStack aInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt, boolean hidden);

    /**
     * Adds a Distillation Tower Recipe
     * Every Fluid also gets separate distillation recipes
     *
     * @param aInput   must be != null
     * @param aOutputs must be != null 1-5 Fluids
     * @param aOutput2 can be null
     */
    boolean addUniversalDistillationRecipe(
            FluidStack aInput, FluidStack[] aOutputs, ItemStack aOutput2, int aDuration, int aEUt);

    boolean addUniversalDistillationRecipewithCircuit(
            FluidStack aInput,
            ItemStack[] aCircuit,
            FluidStack[] aOutputs,
            ItemStack aOutput2,
            int aDuration,
            int aEUt);

    /**
     * Adds Pyrolyse Recipe
     *
     * @param aInput
     * @param intCircuit
     * @param aOutput
     * @param aFluidOutput
     * @param aDuration
     * @param aEUt
     */
    boolean addPyrolyseRecipe(
            ItemStack aInput,
            FluidStack aFluidInput,
            int intCircuit,
            ItemStack aOutput,
            FluidStack aFluidOutput,
            int aDuration,
            int aEUt);

    /**
     * Adds Oil Cracking Recipe
     *
     * @param aInput
     * @param aOutput
     * @param aDuration
     * @param aEUt
     */
    @Deprecated
    boolean addCrackingRecipe(FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt);

    /**
     * Adds Oil Cracking Recipe
     *
     * @param circuitConfig The circuit configuration to control cracking severity
     * @param aInput        The fluid to be cracked
     * @param aInput2       The fluid to catalyze the cracking (typically Hydrogen or Steam)
     * @param aOutput       The cracked fluid
     * @param aDuration
     * @param aEUt
     */
    boolean addCrackingRecipe(
            int circuitConfig, FluidStack aInput, FluidStack aInput2, FluidStack aOutput, int aDuration, int aEUt);

    /**
     * Adds a Sound to the Sonictron9001
     * you should NOT call this in the preInit-Phase!
     *
     * @param aItemStack = The Item you want to display for this Sound
     * @param aSoundName = The Name of the Sound in the resources/newsound-folder like Vanillasounds
     * @return true if the Sound got added, otherwise false.
     */
    boolean addSonictronSound(ItemStack aItemStack, String aSoundName);

    boolean addChemicalBathRecipe(
            ItemStack aInput,
            FluidStack aBathingFluid,
            ItemStack aOutput1,
            ItemStack aOutput2,
            ItemStack aOutput3,
            FluidStack aFluidOutput,
            int[] aChances,
            int aDuration,
            int aEUt);
}