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package gregtech.api.items;
import gregtech.api.GregTech_API;
import gregtech.api.util.GT_Utility;
import ic2.api.reactor.IReactor;
import ic2.api.reactor.IReactorComponent;
import ic2.core.IC2Potion;
import ic2.core.item.armor.ItemArmorHazmat;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import java.util.ArrayList;
public class GT_RadioactiveCellIC_Item extends GT_RadioactiveCell_Item implements IReactorComponent {
public final int numberOfCells;
public final float sEnergy;
public final int sRadiation;
public final float sHeat;
public final ItemStack sDepleted;
public final boolean sMox;
public GT_RadioactiveCellIC_Item(String aUnlocalized, String aEnglish, int aCellcount, int maxDamage, float aEnergy, int aRadiation, float aHeat, ItemStack aDepleted, boolean aMox) {
super(aUnlocalized, aEnglish, aCellcount);
setMaxStackSize(64);
this.maxDmg = maxDamage;
this.numberOfCells = aCellcount;
this.sEnergy = aEnergy;
this.sRadiation = aRadiation;
this.sHeat = aHeat;
this.sDepleted = aDepleted;
this.sMox = aMox;
}
private static int checkPulseable(IReactor reactor, int x, int y, ItemStack me, int mex, int mey, boolean heatrun) {
ItemStack other = reactor.getItemAt(x, y);
if ((other != null) && ((other.getItem() instanceof IReactorComponent)) &&
(((IReactorComponent) other.getItem()).acceptUraniumPulse(reactor, other, me, x, y, mex, mey, heatrun))) {
return 1;
}
return 0;
}
@Override
public void processChamber(IReactor reactor, ItemStack yourStack, int x, int y, boolean heatrun) {
if (!reactor.produceEnergy()) {
return;
}
for (int iteration = 0; iteration < this.numberOfCells; iteration++) {
int pulses = 1 + this.numberOfCells / 2;
if (!heatrun) {
for (int i = 0; i < pulses; i++) {
acceptUraniumPulse(reactor, yourStack, yourStack, x, y, x, y, heatrun);
}
checkPulseable(reactor, x - 1, y, yourStack, x, y, heatrun);checkPulseable(reactor, x + 1, y, yourStack, x, y, heatrun);checkPulseable(reactor, x, y - 1, yourStack, x, y, heatrun);checkPulseable(reactor, x, y + 1, yourStack, x, y, heatrun);
} else {
pulses += checkPulseable(reactor, x - 1, y, yourStack, x, y, heatrun) + checkPulseable(reactor, x + 1, y, yourStack, x, y, heatrun) + checkPulseable(reactor, x, y - 1, yourStack, x, y, heatrun) + checkPulseable(reactor, x, y + 1, yourStack, x, y, heatrun);
// int heat = sumUp(pulses) * 4;
int heat = triangularNumber(pulses) * 4;
heat = getFinalHeat(reactor, yourStack, x, y, heat);
ArrayList<ItemStackCoord> heatAcceptors = new ArrayList();
checkHeatAcceptor(reactor, x - 1, y, heatAcceptors);
checkHeatAcceptor(reactor, x + 1, y, heatAcceptors);
checkHeatAcceptor(reactor, x, y - 1, heatAcceptors);
checkHeatAcceptor(reactor, x, y + 1, heatAcceptors);
heat = Math.round(heat * sHeat);
while ((heatAcceptors.size() > 0) && (heat > 0)) {
int dheat = heat / heatAcceptors.size();
heat -= dheat;
dheat = ((IReactorComponent) ((ItemStackCoord) heatAcceptors.get(0)).stack.getItem()).alterHeat(reactor, ((ItemStackCoord) heatAcceptors.get(0)).stack, ((ItemStackCoord) heatAcceptors.get(0)).x, ((ItemStackCoord) heatAcceptors.get(0)).y, dheat);
heat += dheat;
heatAcceptors.remove(0);
}
if (heat > 0) {
reactor.addHeat(heat);
}
}
}
if (getDamageOfStack(yourStack) >= getMaxDamageEx() - 1) {
reactor.setItemAt(x, y, sDepleted.copy());
} else if (heatrun) {
damageItemStack(yourStack, 1);
}
}
protected int getFinalHeat(IReactor reactor, ItemStack stack, int x, int y, int heat)
{
if (sMox&&reactor.isFluidCooled())
{
float breedereffectiveness = (float)reactor.getHeat() / (float)reactor.getMaxHeat();
if (breedereffectiveness > 0.5D) {
heat *= 2;
}
}
return heat;
}
private void checkHeatAcceptor(IReactor reactor, int x, int y, ArrayList<ItemStackCoord> heatAcceptors) {
ItemStack thing = reactor.getItemAt(x, y);
if ((thing != null) && ((thing.getItem() instanceof IReactorComponent)) &&
(((IReactorComponent) thing.getItem()).canStoreHeat(reactor, thing, x, y))) {
heatAcceptors.add(new ItemStackCoord(thing, x, y));
}
}
@Override
public boolean acceptUraniumPulse(IReactor reactor, ItemStack yourStack, ItemStack pulsingStack, int youX, int youY, int pulseX, int pulseY, boolean heatrun) {
if (!heatrun) {
if(sMox){
float breedereffectiveness = (float)reactor.getHeat() / (float)reactor.getMaxHeat();
float ReaktorOutput = 1.5F * breedereffectiveness + 1.0F;
reactor.addOutput(ReaktorOutput * this.sEnergy);
}else{
reactor.addOutput((float) (1.0F * this.sEnergy));}
}
return true;
}
@Override
public boolean canStoreHeat(IReactor reactor, ItemStack yourStack, int x, int y) {
return false;
}
@Override
public int getMaxHeat(IReactor reactor, ItemStack yourStack, int x, int y) {
return 0;
}
@Override
public int getCurrentHeat(IReactor reactor, ItemStack yourStack, int x, int y) {
return 0;
}
@Override
public int alterHeat(IReactor reactor, ItemStack yourStack, int x, int y, int heat) {
return heat;
}
@Override
public float influenceExplosion(IReactor reactor, ItemStack yourStack) {
return 2 * this.numberOfCells;
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int slotIndex, boolean isCurrentItem) {
if (this.sRadiation > 0 && (entity instanceof EntityLivingBase)) {
EntityLivingBase entityLiving = (EntityLivingBase) entity;
if (!GregTech_API.mIC2Classic&&!GT_Utility.isWearingFullRadioHazmat(entityLiving)) {
IC2Potion.radiation.applyTo(entityLiving, sRadiation * 20, sRadiation * 10);
}
}
}
private class ItemStackCoord {
public ItemStack stack;
public int x;
public int y;
public ItemStackCoord(ItemStack stack1, int x1, int y1) {
this.stack = stack1;
this.x = x1;
this.y = y1;
}
}
}
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