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package gregtech.api.logic;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.FluidStack;
import gregtech.api.util.GT_Recipe.GT_Recipe_Map;
public abstract class ProcessingLogic {
protected GT_Recipe_Map recipeMap;
protected ItemStack[] inputItems;
protected ItemStack[] outputItems;
protected ItemStack[] currentOutputItems;
protected FluidStack[] inputFluids;
protected FluidStack[] outputFluids;
protected FluidStack[] currentOutputFluids;
protected long eut;
protected long duration;
public ProcessingLogic() {}
public ProcessingLogic setInputItems(ItemStack... itemInputs) {
this.inputItems = itemInputs;
return this;
}
public ProcessingLogic setInputFluids(FluidStack... fluidInputs) {
this.inputFluids = fluidInputs;
return this;
}
public ProcessingLogic setOutputItems(ItemStack... itemOutputs) {
this.outputItems = itemOutputs;
return this;
}
public ProcessingLogic setOutputFluids(FluidStack... fluidOutputs) {
this.outputFluids = fluidOutputs;
return this;
}
public ProcessingLogic setCurrentOutputItems(ItemStack... currentOutputItems) {
this.currentOutputItems = currentOutputItems;
return this;
}
public ProcessingLogic setCurrentOutputFluids(FluidStack... currentOutputFluids) {
this.currentOutputFluids = currentOutputFluids;
return this;
}
public ProcessingLogic setRecipeMap(GT_Recipe_Map recipeMap) {
this.recipeMap = recipeMap;
return this;
}
public ProcessingLogic setDuration(long duration) {
this.duration = duration;
return this;
}
public ProcessingLogic setEut(long eut) {
this.eut = eut;
return this;
}
/**
* Clears everything stored in the Processing Logic other than the Recipe map used
*/
public ProcessingLogic clear() {
this.inputItems = null;
this.inputFluids = null;
this.outputItems = null;
this.outputFluids = null;
this.eut = 0;
this.duration = 0;
return this;
}
public abstract boolean process();
public ItemStack[] getOutputItems() {
return outputItems;
}
public FluidStack[] getOutputFluids() {
return outputFluids;
}
public long getDuration() {
return duration;
}
public long getEut() {
return eut;
}
}
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