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package gregtech.api.recipe.check;
import net.minecraft.network.PacketBuffer;
/**
* Class to indicate the result of recipe check in the machine. It doesn't need to be actual result of recipemap check,
* but can also be status of whether to start the machine. Examples can be found at {@link CheckRecipeResultRegistry}.
* <p>
* Sample instance must be registered to {@link CheckRecipeResultRegistry}.
*/
public interface CheckRecipeResult {
/**
* @return Unique registry ID
*/
String getID();
/**
* @return If recipe check is successful
*/
boolean wasSuccessful();
/**
* @return Actual text to show on client GUI
*/
String getDisplayString();
/**
* Create new instance to receive packet.
*/
CheckRecipeResult newInstance();
/**
* Encode value to sync.
*/
void encode(PacketBuffer buffer);
/**
* Decode synced value.
*/
void decode(PacketBuffer buffer);
}
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