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package gregtech.api.threads;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import gregtech.api.util.GT_PlayedSound;
import gregtech.api.util.GT_Utility;
public class GT_Runnable_Sound implements Runnable {
private final int mX, mY, mZ, mTimeUntilNextSound;
private final World mWorld;
private final ResourceLocation mSoundResourceLocation;
private final float mSoundStrength, mSoundModulation;
public GT_Runnable_Sound(World aWorld, int aX, int aY, int aZ, int aTimeUntilNextSound,
ResourceLocation aSoundResourceLocation, float aSoundStrength, float aSoundModulation) {
mWorld = aWorld;
mX = aX;
mY = aY;
mZ = aZ;
mTimeUntilNextSound = aTimeUntilNextSound;
mSoundResourceLocation = aSoundResourceLocation;
mSoundStrength = aSoundStrength;
mSoundModulation = aSoundModulation;
}
/**
* @deprecated Use {@link #GT_Runnable_Sound(World, int, int, int, int, ResourceLocation, float, float)}
*/
@Deprecated
public GT_Runnable_Sound(World aWorld, int aX, int aY, int aZ, int aTimeUntilNextSound, String aSoundName,
float aSoundStrength, float aSoundModulation) {
this(
aWorld,
aX,
aY,
aZ,
aTimeUntilNextSound,
new ResourceLocation(aSoundName),
aSoundStrength,
aSoundModulation);
}
@Override
public void run() {
try {
GT_PlayedSound tSound;
if (GT_Utility.sPlayedSoundMap.containsKey(tSound = new GT_PlayedSound(mSoundResourceLocation, mX, mY, mZ)))
return;
mWorld.playSound(mX, mY, mZ, mSoundResourceLocation.toString(), mSoundStrength, mSoundModulation, false);
GT_Utility.sPlayedSoundMap.put(tSound, mTimeUntilNextSound);
} catch (Throwable e) {
/**/
}
}
}
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