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package gregtech.api.threads;
import gregtech.api.util.GT_PlayedSound;
import gregtech.api.util.GT_Utility;
import net.minecraft.world.World;
public class GT_Runnable_Sound implements Runnable {
private final int mX, mY, mZ, mTimeUntilNextSound;
private final World mWorld;
private final String mSoundName;
private final float mSoundStrength, mSoundModulation;
public GT_Runnable_Sound(World aWorld, int aX, int aY, int aZ, int aTimeUntilNextSound, String aSoundName, float aSoundStrength, float aSoundModulation) {
mWorld = aWorld;
mX = aX;
mY = aY;
mZ = aZ;
mTimeUntilNextSound = aTimeUntilNextSound;
mSoundName = aSoundName;
mSoundStrength = aSoundStrength;
mSoundModulation = aSoundModulation;
}
@Override
public void run() {
try {
GT_PlayedSound tSound;
if (GT_Utility.sPlayedSoundMap.keySet().contains(tSound = new GT_PlayedSound(mSoundName, mX, mY, mZ)))
return;
mWorld.playSound(mX, mY, mZ, mSoundName, mSoundStrength, mSoundModulation, false);
GT_Utility.sPlayedSoundMap.put(tSound, mTimeUntilNextSound);
} catch (Throwable e) {/**/}
}
}
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