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package gregtech.api.util;
import static gregtech.api.enums.GT_Values.E;
import java.lang.ref.WeakReference;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import gregtech.api.enums.GT_Values;
import gregtech.api.gui.modularui.GT_UIInfos;
import gregtech.api.interfaces.ITexture;
import gregtech.api.interfaces.tileentity.ICoverable;
import gregtech.api.net.GT_Packet_TileEntityCoverGUI;
/**
* For Covers with a special behavior. Has fixed storage format of 4 byte. Not very convenient...
*/
public abstract class GT_CoverBehavior extends GT_CoverBehaviorBase<ISerializableObject.LegacyCoverData> {
public boolean mPlayerNotified = false;
public GT_CoverBehavior() {
this(null);
}
public GT_CoverBehavior(ITexture coverTexture) {
super(ISerializableObject.LegacyCoverData.class, coverTexture);
}
protected static int convert(ISerializableObject.LegacyCoverData data) {
return data == null ? 0 : data.get();
}
// region bridge the parent call to legacy calls
@Override
public final ISerializableObject.LegacyCoverData createDataObject() {
return new ISerializableObject.LegacyCoverData();
}
@Override
public ISerializableObject.LegacyCoverData createDataObject(int aLegacyData) {
return new ISerializableObject.LegacyCoverData(aLegacyData);
}
@Override
protected boolean isRedstoneSensitiveImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, long aTimer) {
return isRedstoneSensitive(side, aCoverID, aCoverVariable.get(), aTileEntity, aTimer);
}
@Override
protected ISerializableObject.LegacyCoverData doCoverThingsImpl(ForgeDirection side, byte aInputRedstone,
int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, long aTimer) {
if (aCoverVariable == null) aCoverVariable = new ISerializableObject.LegacyCoverData();
aCoverVariable.set(doCoverThings(side, aInputRedstone, aCoverID, aCoverVariable.get(), aTileEntity, aTimer));
return aCoverVariable;
}
@Override
protected boolean onCoverRightClickImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX,
float aY, float aZ) {
return onCoverRightclick(side, aCoverID, convert(aCoverVariable), aTileEntity, aPlayer, aX, aY, aZ);
}
@Override
protected ISerializableObject.LegacyCoverData onCoverScrewdriverClickImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX,
float aY, float aZ) {
if (aCoverVariable == null) aCoverVariable = new ISerializableObject.LegacyCoverData();
aCoverVariable
.set(onCoverScrewdriverclick(side, aCoverID, convert(aCoverVariable), aTileEntity, aPlayer, aX, aY, aZ));
return aCoverVariable;
}
@Override
protected boolean onCoverShiftRightClickImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer) {
return onCoverShiftRightclick(side, aCoverID, convert(aCoverVariable), aTileEntity, aPlayer);
}
@Deprecated
@Override
protected Object getClientGUIImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer,
World aWorld) {
return getClientGUI(side, aCoverID, convert(aCoverVariable), aTileEntity);
}
@Override
protected boolean onCoverRemovalImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, boolean aForced) {
return onCoverRemoval(side, aCoverID, convert(aCoverVariable), aTileEntity, aForced);
}
@Override
protected void onBaseTEDestroyedImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) {
onBaseTEDestroyed(side, aCoverID, convert(aCoverVariable), aTileEntity);
}
@Override
protected void onCoverUnloadImpl(ForgeDirection side, int aCoverID, ISerializableObject aCoverVariable,
ICoverable aTileEntity) {
onCoverUnload(aTileEntity);
}
@Override
protected String getDescriptionImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) {
return getDescription(side, aCoverID, convert(aCoverVariable), aTileEntity);
}
@Override
protected float getBlastProofLevelImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) {
return getBlastProofLevel(side, aCoverID, convert(aCoverVariable), aTileEntity);
}
@Override
protected boolean letsRedstoneGoInImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) {
return letsRedstoneGoIn(side, aCoverID, convert(aCoverVariable), aTileEntity);
}
@Override
protected boolean letsRedstoneGoOutImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) {
return letsRedstoneGoOut(side, aCoverID, convert(aCoverVariable), aTileEntity);
}
@Override
protected boolean letsEnergyInImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) {
return letsEnergyIn(side, aCoverID, convert(aCoverVariable), aTileEntity);
}
@Override
protected boolean letsEnergyOutImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) {
return letsEnergyOut(side, aCoverID, convert(aCoverVariable), aTileEntity);
}
@Override
protected boolean letsFluidInImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, Fluid aFluid, ICoverable aTileEntity) {
return letsFluidIn(side, aCoverID, convert(aCoverVariable), aFluid, aTileEntity);
}
@Override
protected boolean letsFluidOutImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, Fluid aFluid, ICoverable aTileEntity) {
return letsFluidOut(side, aCoverID, convert(aCoverVariable), aFluid, aTileEntity);
}
@Override
protected boolean letsItemsInImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, int aSlot, ICoverable aTileEntity) {
return letsItemsIn(side, aCoverID, convert(aCoverVariable), aSlot, aTileEntity);
}
@Override
protected boolean letsItemsOutImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, int aSlot, ICoverable aTileEntity) {
return letsItemsOut(side, aCoverID, convert(aCoverVariable), aSlot, aTileEntity);
}
@Override
protected boolean isGUIClickableImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) {
return isGUIClickable(side, aCoverID, convert(aCoverVariable), aTileEntity);
}
@Override
protected boolean manipulatesSidedRedstoneOutputImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) {
return manipulatesSidedRedstoneOutput(side, aCoverID, convert(aCoverVariable), aTileEntity);
}
@Override
protected boolean alwaysLookConnectedImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) {
return alwaysLookConnected(side, aCoverID, convert(aCoverVariable), aTileEntity);
}
@Override
protected byte getRedstoneInputImpl(ForgeDirection side, byte aInputRedstone, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) {
return getRedstoneInput(side, aInputRedstone, aCoverID, convert(aCoverVariable), aTileEntity);
}
@Override
protected int getTickRateImpl(ForgeDirection side, int aCoverID, ISerializableObject.LegacyCoverData aCoverVariable,
ICoverable aTileEntity) {
return getTickRate(side, aCoverID, convert(aCoverVariable), aTileEntity);
}
@Override
protected byte getLensColorImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) {
return getLensColor(side, aCoverID, convert(aCoverVariable), aTileEntity);
}
@Override
protected ItemStack getDropImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) {
return getDrop(side, aCoverID, convert(aCoverVariable), aTileEntity);
}
// endregion
public boolean isRedstoneSensitive(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity,
long aTimer) {
return true;
}
/**
* Called by updateEntity inside the covered TileEntity. aCoverVariable is the Value you returned last time.
*/
public int doCoverThings(ForgeDirection side, byte aInputRedstone, int aCoverID, int aCoverVariable,
ICoverable aTileEntity, long aTimer) {
return aCoverVariable;
}
/**
* Called when someone rightclicks this Cover.
* <p/>
* return true, if something actually happens.
*/
public boolean onCoverRightclick(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity,
EntityPlayer aPlayer, float aX, float aY, float aZ) {
return false;
}
/**
* Called when someone rightclicks this Cover with a Screwdriver. Doesn't call @onCoverRightclick in this Case.
* <p/>
* return the new Value of the Cover Variable
*/
public int onCoverScrewdriverclick(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity,
EntityPlayer aPlayer, float aX, float aY, float aZ) {
return aCoverVariable;
}
/**
* Called when someone shift-rightclicks this Cover with no tool. Doesn't call @onCoverRightclick in this Case.
*/
public boolean onCoverShiftRightclick(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity,
EntityPlayer aPlayer) {
if (hasCoverGUI() && aPlayer instanceof EntityPlayerMP) {
lastPlayer = new WeakReference<>(aPlayer);
mPlayerNotified = false;
if (useModularUI()) {
GT_UIInfos.openCoverUI(aTileEntity, aPlayer, side);
} else {
GT_Values.NW.sendToPlayer(
new GT_Packet_TileEntityCoverGUI(
side,
aCoverID,
aCoverVariable,
aTileEntity,
(EntityPlayerMP) aPlayer),
(EntityPlayerMP) aPlayer);
}
return true;
}
return false;
}
@Deprecated
public Object getClientGUI(ForgeDirection side, int aCoverID, int coverData, ICoverable aTileEntity) {
return null;
}
/**
* Removes the Cover if this returns true, or if aForced is true. Doesn't get called when the Machine Block is
* getting broken, only if you break the Cover away from the Machine.
*/
public boolean onCoverRemoval(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity,
boolean aForced) {
return true;
}
public void onCoverUnload(ICoverable aTileEntity) {
}
public void onBaseTEDestroyed(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {}
/**
* Gives a small Text for the status of the Cover.
*/
public String getDescription(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return E;
}
/**
* How Blast Proof the Cover is. 30 is normal.
*/
public float getBlastProofLevel(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return 10.0F;
}
/**
* If it lets RS-Signals into the Block
* <p/>
* This is just Informative so that Machines know if their Redstone Input is blocked or not
*/
public boolean letsRedstoneGoIn(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return false;
}
/**
* If it lets RS-Signals out of the Block
*/
public boolean letsRedstoneGoOut(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return false;
}
/**
* If it lets Energy into the Block
*/
public boolean letsEnergyIn(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return false;
}
/**
* If it lets Energy out of the Block
*/
public boolean letsEnergyOut(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return false;
}
/**
* If it lets Liquids into the Block, aFluid can be null meaning if this is generally allowing Fluids or not.
*/
public boolean letsFluidIn(ForgeDirection side, int aCoverID, int aCoverVariable, Fluid aFluid,
ICoverable aTileEntity) {
return false;
}
/**
* If it lets Liquids out of the Block, aFluid can be null meaning if this is generally allowing Fluids or not.
*/
public boolean letsFluidOut(ForgeDirection side, int aCoverID, int aCoverVariable, Fluid aFluid,
ICoverable aTileEntity) {
return false;
}
/**
* If it lets Items into the Block, aSlot = -1 means if it is generally accepting Items (return false for no
* Interaction at all), aSlot = -2 means if it would accept for all Slots (return true to skip the Checks for each
* Slot).
*/
public boolean letsItemsIn(ForgeDirection side, int aCoverID, int aCoverVariable, int aSlot,
ICoverable aTileEntity) {
return false;
}
/**
* If it lets Items out of the Block, aSlot = -1 means if it is generally accepting Items (return false for no
* Interaction at all), aSlot = -2 means if it would accept for all Slots (return true to skip the Checks for each
* Slot).
*/
public boolean letsItemsOut(ForgeDirection side, int aCoverID, int aCoverVariable, int aSlot,
ICoverable aTileEntity) {
return false;
}
/**
* If it lets you rightclick the Machine normally
*/
public boolean isGUIClickable(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return true;
}
/**
* Needs to return true for Covers, which have a Redstone Output on their Facing.
*/
public boolean manipulatesSidedRedstoneOutput(ForgeDirection side, int aCoverID, int aCoverVariable,
ICoverable aTileEntity) {
return false;
}
/**
* if this Cover should let Pipe Connections look connected even if it is not the case.
*/
public boolean alwaysLookConnected(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return false;
}
/**
* Called to determine the incoming Redstone Signal of a Machine. Returns the original Redstone per default. The
* Cover should @letsRedstoneGoIn or the aInputRedstone Parameter is always 0.
*/
public byte getRedstoneInput(ForgeDirection side, byte aInputRedstone, int aCoverID, int aCoverVariable,
ICoverable aTileEntity) {
return letsRedstoneGoIn(side, aCoverID, aCoverVariable, aTileEntity) ? aInputRedstone : 0;
}
/**
* Gets the Tick Rate for doCoverThings of the Cover
* <p/>
* 0 = No Ticks! Yes, 0 is Default, you have to override this
*/
public int getTickRate(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return 0;
}
/**
* The MC Color of this Lens. -1 for no Color (meaning this isn't a Lens then).
*/
public byte getLensColor(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return -1;
}
/**
* @return the ItemStack dropped by this Cover
*/
public ItemStack getDrop(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return GT_OreDictUnificator.get(true, aTileEntity.getCoverItemAtSide(side));
}
}
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