aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gregtech/common/GT_Worldgenerator.java
blob: 04d40f30a1587906f2138907322b88744a1ea8e0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
package gregtech.common;

import cpw.mods.fml.common.IWorldGenerator;
import cpw.mods.fml.common.registry.GameRegistry;
import gregtech.api.GregTech_API;
import gregtech.api.enums.Materials;
import gregtech.api.objects.XSTR;
import gregtech.api.util.GT_Log;
import gregtech.api.world.GT_Worldgen;
import gregtech.common.blocks.GT_TileEntity_Ores;
import net.minecraft.init.Blocks;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.ChunkProviderEnd;
import net.minecraft.world.gen.ChunkProviderHell;

import java.util.*;

import bloodasp.galacticgreg.GT_Worldgen_GT_Ore_Layer_Space;

import static gregtech.api.enums.GT_Values.*;

// Disabled for hardcoded value.    import static gregtech.api.enums.GT_Values.oreveinMaxSize;

public class GT_Worldgenerator
implements IWorldGenerator {
    //public static boolean sAsteroids = true;
    private static int mEndAsteroidProbability = 300;
    //private static int mGCAsteroidProbability = 50;
    private static int mSize = 100;
    private static int endMinSize = 50;
    private static int endMaxSize = 200;
    //private static int gcMinSize = 100;
    //private static int gcMaxSize = 400;
    private static boolean endAsteroids = true;
    public static List<Runnable> mList = new ArrayList();
    public static HashSet<Long> ProcChunks = new HashSet<Long>();
    // This is probably not going to work.  Trying to create a fake orevein to put into hashtable when there will be no ores in a vein.
    public static GT_Worldgen_GT_Ore_Layer noOresInVein = new GT_Worldgen_GT_Ore_Layer( "NoOresInVein", false, 0, 255, 0, 255, 16,  false, false, false, Materials.Aluminium, Materials.Aluminium, Materials.Aluminium, Materials.Aluminium);
    public static Hashtable<Long, GT_Worldgen_GT_Ore_Layer> validOreveins = new Hashtable(1024);
    public boolean mIsGenerating = false;
    public static final Object listLock = new Object();
    //private static boolean gcAsteroids = true;


    public GT_Worldgenerator() {
        endAsteroids = GregTech_API.sWorldgenFile.get("endasteroids", "GenerateAsteroids", true);
        endMinSize = GregTech_API.sWorldgenFile.get("endasteroids", "AsteroidMinSize", 50);
        endMaxSize = GregTech_API.sWorldgenFile.get("endasteroids", "AsteroidMaxSize", 200);
        mEndAsteroidProbability = GregTech_API.sWorldgenFile.get("endasteroids", "AsteroidProbability", 300);
        //gcAsteroids = GregTech_API.sWorldgenFile.get("gcasteroids", "GenerateGCAsteroids", true);
        //gcMinSize = GregTech_API.sWorldgenFile.get("gcasteroids", "GCAsteroidMinSize", 100);
        //gcMaxSize = GregTech_API.sWorldgenFile.get("gcasteroids", "GCAsteroidMaxSize", 400);
        //mGCAsteroidProbability = GregTech_API.sWorldgenFile.get("gcasteroids", "GCAsteroidProbability", 300);
        GameRegistry.registerWorldGenerator(this, 1073741823);
        if (debugWorldGen) {
            GT_Log.out.println(
                            "GT_Worldgenerator created"
            );
        }
    }

    public void generate(Random aRandom, int aX, int aZ, World aWorld, IChunkProvider aChunkGenerator, IChunkProvider aChunkProvider) {
        synchronized (listLock)
        {
            this.mList.add(new WorldGenContainer(new XSTR(Math.abs(aRandom.nextInt()) +1), aX, aZ, aWorld.provider.dimensionId, aWorld, aChunkGenerator, aChunkProvider, aWorld.getBiomeGenForCoords(aX * 16 + 8, aZ * 16 + 8).biomeName));
            if (debugWorldGen) GT_Log.out.println(
                "ADD WorldSeed:"+aWorld.getSeed() +
                " DimId" + aWorld.provider.dimensionId + 
                " chunk x:" + aX + 
                " z:" + aZ + 
                " SIZE: " + this.mList.size()
            );
        }

        if (!this.mIsGenerating) {
            this.mIsGenerating = true;
            int mList_sS=this.mList.size();
            mList_sS = Math.min(mList_sS, 5); // Run a maximum of 5 chunks at a time through worldgen. Extra chunks get done later.
            for (int i = 0; i < mList_sS; i++) {
                WorldGenContainer toRun = (WorldGenContainer) this.mList.get(0);
                if (debugWorldGen) GT_Log.out.println(
                    "RUN WorldSeed:"+aWorld.getSeed()+
                    " DimId" + aWorld.provider.dimensionId + 
                    " chunk x:" + toRun.mX + 
                    " z:" + toRun.mZ + 
                    " SIZE: " + this.mList.size() + 
                    " i: " + i 
                );
                synchronized (listLock)
                {
                    this.mList.remove(0);
                }
                toRun.run();
            }
            this.mIsGenerating = false;
        }
    }

    public static class WorldGenContainer
            implements Runnable {
        public final Random mRandom;
        public final int mX;
        public final int mZ;
        public final int mDimensionType;
        public final World mWorld;
        public final IChunkProvider mChunkGenerator;
        public final IChunkProvider mChunkProvider;
        public final String mBiome;
        // Used for outputting orevein weights and bins
        //        static int test=0;


        // Local class to track which orevein seeds must be checked when doing chunkified worldgen


        class NearbySeeds {
            public int mX;
            public int mZ;
            NearbySeeds( int x, int z) {
                this.mX = x;
                this.mZ = z;
            }
        };
        public static ArrayList<NearbySeeds> seedList = new ArrayList();

        // aX and aZ are now the by-chunk X and Z for the chunk of interest
        public WorldGenContainer(Random aRandom, int aX, int aZ, int aDimensionType, World aWorld, IChunkProvider aChunkGenerator, IChunkProvider aChunkProvider, String aBiome) {
            this.mRandom = aRandom;
            this.mX = aX;
            this.mZ = aZ;
            this.mDimensionType = aDimensionType;
            this.mWorld = aWorld;
            this.mChunkGenerator = aChunkGenerator;
            this.mChunkProvider = aChunkProvider;
            this.mBiome = aBiome;
        }

        // How to evaluate oregen distribution
        // - Enable debugOreveins
        // - Fly around for a while, or teleport jumping ~320 blocks at a time, with 
        //   a 15-30s pause for worldgen to catch up
        // - Do this across a large area, at least 2000x2000 blocks for good numbers
        // - Open logs\gregtech.log
        // - Using notepad++, do a Search | Find  - enter "Added" for the search term
        // - Select Find All In Current Document
        // - In the Search window, right-click and Select All
        // - Copy and paste to a new file
        // - Delete extraneous stuff at top, and blank line at bottom.  Line count is 
        //   # of total oreveins
        // - For simple spot checks, use Find All in Current Document for specific 
        //   oremixes, ie ore.mix.diamond, to check how many appear in the list.
        // - For more complex work, import file into Excel, and sort based on oremix 
        //   column.  Drag select the oremix names, in the bottom right will be how many 
        //   entries to add in a seperate tab to calculate %ages.
        //
        // When using the ore weights, discount or remove the high altitude veins since
        // their high weight are offset by their rareness. I usually just use zero for them.
        // Actual spawn rates will vary based upon the average height of the stone layers
        // in the dimension. For example veins that range above and below the average height 
        // will be less, and veins that are completely above the average height will be much less.

        public void worldGenFindVein( int oreseedX, int oreseedZ) {
            // Explanation of oreveinseed implementation.
            // (long)this.mWorld.getSeed()<<16)    Deep Dark does two oregen passes, one with getSeed set to +1 the original world seed.  This pushes that +1 off the low bits of oreseedZ, so that the hashes are far apart for the two passes.
            // ((this.mWorld.provider.dimensionId & 0xffL)<<56)    Puts the dimension in the top bits of the hash, to make sure to get unique hashes per dimension
            // ((long)oreseedX & 0x000000000fffffffL) << 28)    Puts the chunk X in the bits 29-55. Cuts off the top few bits of the chunk so we have bits for dimension.
            // ( (long)oreseedZ & 0x000000000fffffffL ))    Puts the chunk Z in the bits 0-27. Cuts off the top few bits of the chunk so we have bits for dimension.
            long oreveinSeed = ((long)this.mWorld.getSeed()<<16) ^  ((long)((this.mWorld.provider.dimensionId & 0xffL)<<56) |( ((long)oreseedX & 0x000000000fffffffL) << 28) | ( (long)oreseedZ & 0x000000000fffffffL )); // Use an RNG that is identical every time it is called for this oreseed. 
            XSTR oreveinRNG = new XSTR( oreveinSeed );  
            int oreveinPercentageRoll = oreveinRNG.nextInt(100); // Roll the dice, see if we get an orevein here at all
            int noOrePlacedCount=0;
            String tDimensionName = "";
            if (debugOrevein) { tDimensionName = this.mWorld.provider.getDimensionName(); }
            
            if (debugOrevein) GT_Log.out.println(
                " Finding oreveins for oreveinSeed="+ oreveinSeed +
                " mX="+ this.mX +
                " mZ="+ this.mZ + 
                " oreseedX="+ oreseedX +
                " oreseedZ="+ oreseedZ +
                " worldSeed="+this.mWorld.getSeed()
            );

            // Search for a valid orevein for this dimension
            if( !validOreveins.containsKey(oreveinSeed) ) {
                if ( (oreveinPercentageRoll<oreveinPercentage) && (GT_Worldgen_GT_Ore_Layer.sWeight > 0) && (GT_Worldgen_GT_Ore_Layer.sList.size() > 0)) {
                    int placementAttempts = 0;
                    boolean oreveinFound = false;
                    int i;

                    // Used for outputting orevein weights and bins
                    /*
                    if( test==0 )
                        {
                        test = 1;
                        GT_Log.out.println(
                            "sWeight = " + GT_Worldgen_GT_Ore_Layer.sWeight 
                            );
                        for (GT_Worldgen_GT_Ore_Layer tWorldGen : GT_Worldgen_GT_Ore_Layer.sList) {
                            GT_Log.out.println(
                                ( tWorldGen).mWorldGenName + " mWeight = " + ( tWorldGen).mWeight + " mSize = " + (tWorldGen).mSize
                                );
                            }
                        }
                    */
                    for( i = 0; (i < oreveinAttempts) && (!oreveinFound) && (placementAttempts<oreveinMaxPlacementAttempts); i++ ) {
                        int tRandomWeight = oreveinRNG.nextInt(GT_Worldgen_GT_Ore_Layer.sWeight);
                        for (GT_Worldgen_GT_Ore_Layer tWorldGen : GT_Worldgen_GT_Ore_Layer.sList) {
                            tRandomWeight -= ( tWorldGen).mWeight;
                            if (tRandomWeight <= 0) {
                                try { 
                                    // Adjust the seed so that this layer has a series of unique random numbers.  Otherwise multiple attempts at this same oreseed will get the same offset and X/Z values. If an orevein failed, any orevein with the 
                                    // same minimum heights would fail as well.  This prevents that, giving each orevein a unique height each pass through here.
                                    int placementResult = tWorldGen.executeWorldgenChunkified(this.mWorld, new XSTR( oreveinSeed ^ (tWorldGen.mPrimaryMeta)), this.mBiome, this.mDimensionType, this.mX*16, this.mZ*16, oreseedX*16, oreseedZ*16, this.mChunkGenerator, this.mChunkProvider);
                                    switch(placementResult) {
                                        case GT_Worldgen_GT_Ore_Layer.ORE_PLACED:
                                            if (debugOrevein) GT_Log.out.println(
                                                " Added near oreveinSeed=" + oreveinSeed + " " +
                                                ( tWorldGen).mWorldGenName +
                                                " tries at oremix=" + i +
                                                " placementAttempts=" + placementAttempts +
                                                " dimensionName=" + tDimensionName
                                            );
                                            validOreveins.put(oreveinSeed, tWorldGen);
                                            oreveinFound = true;
                                            break;
                                        case GT_Worldgen_GT_Ore_Layer.NO_ORE_IN_BOTTOM_LAYER:
                                            placementAttempts++;
                                            // SHould do retry in this case until out of chances
                                            break;
                                        case GT_Worldgen_GT_Ore_Layer.NO_OVERLAP:
                                            if (debugOrevein) GT_Log.out.println(
                                                " Added far oreveinSeed=" + oreveinSeed + " " +
                                                ( tWorldGen).mWorldGenName +
                                                " tries at oremix=" + i +
                                                " placementAttempts=" + placementAttempts +
                                                " dimensionName=" + tDimensionName
                                            );
                                            validOreveins.put(oreveinSeed, tWorldGen);
                                            oreveinFound = true;
                                            break;
                                        case GT_Worldgen_GT_Ore_Layer.NO_OVERLAP_AIR_BLOCK:
                                            if (debugOrevein) GT_Log.out.println(
                                                " No overlap and air block in test spot=" + oreveinSeed + " " +
                                                ( tWorldGen).mWorldGenName +
                                                " tries at oremix=" + i +
                                                " placementAttempts=" + placementAttempts +
                                                " dimensionName=" + tDimensionName
                                            );
                                            // SHould do retry in this case until out of chances
                                            placementAttempts++;
                                            break;
                                    }
                                    break; // Try the next orevein
                                } catch (Throwable e) {
                                    if (debugOrevein) GT_Log.out.println(
                                        "Exception occurred on oreVein" + tWorldGen +
                                        " oreveinSeed="+ oreveinSeed +
                                        " mX="+ this.mX +
                                        " mZ="+ this.mZ + 
                                        " oreseedX="+ oreseedX +
                                        " oreseedZ="+ oreseedZ
                                    );
                                    e.printStackTrace(GT_Log.err);
                                }
                            }
                        }
                    }
                    // Only add an empty orevein if unable to place a vein at the oreseed chunk.
                    if ((!oreveinFound) && (this.mX == oreseedX) && (this.mZ == oreseedZ)){
                        if (debugOrevein) GT_Log.out.println(
                            " Empty oreveinSeed="+ oreveinSeed +
                            " mX="+ this.mX +
                            " mZ="+ this.mZ + 
                            " oreseedX="+ oreseedX +
                            " oreseedZ="+ oreseedZ + 
                            " tries at oremix=" + i +
                            " placementAttempts=" + placementAttempts +
                            " dimensionName=" + tDimensionName
                        );
                        validOreveins.put(oreveinSeed, noOresInVein );
                    }
                } else if(oreveinPercentageRoll >= oreveinPercentage) {
                    if (debugOrevein) GT_Log.out.println(
                        " Skipped oreveinSeed="+ oreveinSeed +
                        " mX="+ this.mX +
                        " mZ="+ this.mZ +
                        " oreseedX=" + oreseedX +
                        " oreseedZ="+ oreseedZ + 
                        " RNG=" + oreveinPercentageRoll +
                        " %=" + oreveinPercentage+ 
                        " dimensionName=" + tDimensionName
                    );
                    validOreveins.put(oreveinSeed, noOresInVein);
                }
            }else {
                // oreseed is located in the previously processed table
                if (debugOrevein) GT_Log.out.print(
                    " Valid oreveinSeed="+ oreveinSeed +                    
                    " validOreveins.size()=" + validOreveins.size() + " "
                );
                GT_Worldgen_GT_Ore_Layer tWorldGen = validOreveins.get(oreveinSeed);
                oreveinRNG.setSeed(oreveinSeed ^ (tWorldGen.mPrimaryMeta));  // Reset RNG to only be based on oreseed X/Z and type of vein
                int placementResult = tWorldGen.executeWorldgenChunkified(this.mWorld, oreveinRNG, this.mBiome, this.mDimensionType, this.mX*16, this.mZ*16, oreseedX*16, oreseedZ*16, this.mChunkGenerator, this.mChunkProvider);
                switch( placementResult )
                {
                    case GT_Worldgen_GT_Ore_Layer.NO_ORE_IN_BOTTOM_LAYER:
                        if (debugOrevein) GT_Log.out.println(
                            " No ore in bottom layer"
                        );
                        break;
                    case GT_Worldgen_GT_Ore_Layer.NO_OVERLAP:
                        if (debugOrevein) GT_Log.out.println(
                            " No overlap"
                        );
                }
            }
        }
            
        public void run() {
            long startTime = System.nanoTime();
            int oreveinMaxSize;

            // Determine bounding box on how far out to check for oreveins affecting this chunk
            // For now, manually reducing oreveinMaxSize when not in the Underdark for performance
            if(this.mWorld.provider.getDimensionName().equals("Underdark") ) {
                oreveinMaxSize=32;  // Leave Deep Dark/Underdark max oregen at 32, instead of 64
            } else {
                oreveinMaxSize=32;
            }
            
            int wXbox = this.mX - (oreveinMaxSize/16);
            int eXbox = this.mX + (oreveinMaxSize/16 + 1); // Need to add 1 since it is compared using a <
            int nZbox = this.mZ - (oreveinMaxSize/16);
            int sZbox = this.mZ + (oreveinMaxSize/16 + 1);

            // Search for orevein seeds and add to the list;
            for( int x = wXbox; x < eXbox; x++ ) {
                for( int z = nZbox; z < sZbox; z++ ) {
                    // Determine if this X/Z is an orevein seed
                    if ( ( (Math.abs(x)%3) == 1) && ( (Math.abs(z)%3) == 1 ) ) {
                        if (debugWorldGen) GT_Log.out.println(
                            
"Adding seed x="+x+
                            " z="+z
                        );
                        seedList.add( new NearbySeeds(x,z) );
                    }
                }
            }

            // Now process each oreseed vs this requested chunk
            for( ; seedList.size() != 0; seedList.remove(0) ) {
                if (debugWorldGen) GT_Log.out.println(
                    
"Processing seed x="+seedList.get(0).mX+
                    " z="+seedList.get(0).mZ 
                );
                worldGenFindVein( seedList.get(0).mX, seedList.get(0).mZ );
            }

            long oregenTime = System.nanoTime();

            // Do leftover worldgen for this chunk (GT_Stones and GT_small_ores)
            try {
                for (GT_Worldgen tWorldGen : GregTech_API.sWorldgenList) {
                    /*
                    if (debugWorldGen) GT_Log.out.println(
                        "tWorldGen.mWorldGenName="+tWorldGen.mWorldGenName
                    );
                    */
                    tWorldGen.executeWorldgen(this.mWorld, this.mRandom, this.mBiome, this.mDimensionType, this.mX*16, this.mZ*16, this.mChunkGenerator, this.mChunkProvider);
                }
            } catch (Throwable e) {
                e.printStackTrace(GT_Log.err);
            }

            long leftOverTime = System.nanoTime();
            
            //Asteroid Worldgen
            int tDimensionType = this.mWorld.provider.dimensionId;
            //String tDimensionName = this.mWorld.provider.getDimensionName();
            Random aRandom = new Random();
            //if (((tDimensionType == 1) && endAsteroids && ((mEndAsteroidProbability <= 1) || (aRandom.nextInt(mEndAsteroidProbability) == 0))) || ((tDimensionName.equals("Asteroids")) && gcAsteroids && ((mGCAsteroidProbability <= 1) || (aRandom.nextInt(mGCAsteroidProbability) == 0)))) {
            if (((tDimensionType == 1) && endAsteroids && ((mEndAsteroidProbability <= 1) || (aRandom.nextInt(mEndAsteroidProbability) == 0)))) {
                short primaryMeta = 0;
                short secondaryMeta = 0;
                short betweenMeta = 0;
                short sporadicMeta = 0;
                if ((GT_Worldgen_GT_Ore_Layer.sWeight > 0) && (GT_Worldgen_GT_Ore_Layer.sList.size() > 0)) {
                    boolean temp = true;
                    int tRandomWeight;
                    for (int i = 0; (i < oreveinAttempts) && (temp); i++) {
                        tRandomWeight = aRandom.nextInt(GT_Worldgen_GT_Ore_Layer.sWeight);
                        for (GT_Worldgen_GT_Ore_Layer tWorldGen : GT_Worldgen_GT_Ore_Layer.sList) {
                            tRandomWeight -= ((GT_Worldgen_GT_Ore_Layer) tWorldGen).mWeight;
                            if (tRandomWeight <= 0) {
                                try {
                                    //if ((tWorldGen.mEndAsteroid && tDimensionType == 1) || (tWorldGen.mAsteroid && tDimensionType == -30)) {
                                    if (tWorldGen.mEndAsteroid && tDimensionType == 1) {
                                        primaryMeta = tWorldGen.mPrimaryMeta;
                                        secondaryMeta = tWorldGen.mSecondaryMeta;
                                        betweenMeta = tWorldGen.mBetweenMeta;
                                        sporadicMeta = tWorldGen.mSporadicMeta;
                                        temp = false;
                                        break;
                                    }
                                } catch (Throwable e) {
                                    e.printStackTrace(GT_Log.err);
                                }
                            }
                        }
                    }
                }
                //if(GT_Values.D1)System.out.println("do asteroid gen: "+this.mX+" "+this.mZ);
                int tX = mX * 16 + aRandom.nextInt(16);
                int tY = 50 + aRandom.nextInt(200 - 50);
                int tZ = mZ * 16 + aRandom.nextInt(16);
                if (tDimensionType == 1) {
                    mSize = aRandom.nextInt((int) (endMaxSize - endMinSize));
                    //} else if (tDimensionName.equals("Asteroids")) {
                    //    mSize = aRandom.nextInt((int) (gcMaxSize - gcMinSize));
                }
                if ((mWorld.getBlock(tX, tY, tZ).isAir(mWorld, tX, tY, tZ))) {
                    float var6 = aRandom.nextFloat() * 3.141593F;
                    double var7 = tX + 8 + MathHelper.sin(var6) * mSize / 8.0F;
                    double var9 = tX + 8 - MathHelper.sin(var6) * mSize / 8.0F;
                    double var11 = tZ + 8 + MathHelper.cos(var6) * mSize / 8.0F;
                    double var13 = tZ + 8 - MathHelper.cos(var6) * mSize / 8.0F;
                    double var15 = tY + aRandom.nextInt(3) - 2;
                    double var17 = tY + aRandom.nextInt(3) - 2;
                    for (int var19 = 0; var19 <= mSize; var19++) {
                        double var20 = var7 + (var9 - var7) * var19 / mSize;
                        double var22 = var15 + (var17 - var15) * var19 / mSize;
                        double var24 = var11 + (var13 - var11) * var19 / mSize;
                        double var26 = aRandom.nextDouble() * mSize / 16.0D;
                        double var28 = (MathHelper.sin(var19 * 3.141593F / mSize) + 1.0F) * var26 + 1.0D;
                        double var30 = (MathHelper.sin(var19 * 3.141593F / mSize) + 1.0F) * var26 + 1.0D;
                        int tMinX = MathHelper.floor_double(var20 - var28 / 2.0D);
                        int tMinY = MathHelper.floor_double(var22 - var30 / 2.0D);
                        int tMinZ = MathHelper.floor_double(var24 - var28 / 2.0D);
                        int tMaxX = MathHelper.floor_double(var20 + var28 / 2.0D);
                        int tMaxY = MathHelper.floor_double(var22 + var30 / 2.0D);
                        int tMaxZ = MathHelper.floor_double(var24 + var28 / 2.0D);
                        for (int eX = tMinX; eX <= tMaxX; eX++) {
                            double var39 = (eX + 0.5D - var20) / (var28 / 2.0D);
                            if (var39 * var39 < 1.0D) {
                                for (int eY = tMinY; eY <= tMaxY; eY++) {
                                    double var42 = (eY + 0.5D - var22) / (var30 / 2.0D);
                                    if (var39 * var39 + var42 * var42 < 1.0D) {
                                        for (int eZ = tMinZ; eZ <= tMaxZ; eZ++) {
                                            double var45 = (eZ + 0.5D - var24) / (var28 / 2.0D);
                                            if ((var39 * var39 + var42 * var42 + var45 * var45 < 1.0D) && (mWorld.getBlock(tX, tY, tZ).isAir(mWorld, tX, tY, tZ))) {
                                                int ranOre = aRandom.nextInt(50);
                                                if (ranOre < 3) {
                                                    GT_TileEntity_Ores.setOreBlock(mWorld, eX, eY, eZ, primaryMeta, false);
                                                } else if (ranOre < 6) {
                                                    GT_TileEntity_Ores.setOreBlock(mWorld, eX, eY, eZ, secondaryMeta, false);
                                                } else if (ranOre < 8) {
                                                    GT_TileEntity_Ores.setOreBlock(mWorld, eX, eY, eZ, betweenMeta, false);
                                                } else if (ranOre < 10) {
                                                    GT_TileEntity_Ores.setOreBlock(mWorld, eX, eY, eZ, sporadicMeta, false);
                                                } else {
                                                    //if (tDimensionType == 1) {//TODO CHECK
                                                    mWorld.setBlock(eX, eY, eZ, Blocks.end_stone, 0, 0);
                                                    //} else if (tDimensionName.equals("Asteroids")) {
                                                    ////int asteroidType = aRandom.nextInt(20);
                                                    ////if (asteroidType == 19) { //Rare Asteroid?
                                                    ////mWorld.setBlock(eX, eY, eZ, GregTech_API.sBlockGranites, 8, 3);
                                                    ////} else {
                                                    //mWorld.setBlock(eX, eY, eZ, GregTech_API.sBlockGranites, 8, 3);
                                                    ////}
                                                    //}
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }

            }


            Chunk tChunk = this.mWorld.getChunkFromBlockCoords(this.mX, this.mZ);
            if (tChunk != null) {
                tChunk.isModified = true;
            }
            long endTime = System.nanoTime();
            long duration = (endTime - startTime);
            if (debugWorldGen) {
                GT_Log.out.println(
                    " Oregen took " + (oregenTime-startTime)+
                    " Leftover gen took " + (leftOverTime - oregenTime ) +
                    " Worldgen took " + duration + 
                    " nanoseconds"
                    );
            }
        }
    }
}