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package gregtech.common.covers;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import gregtech.api.interfaces.ITexture;
import gregtech.api.interfaces.tileentity.ICoverable;
import gregtech.api.interfaces.tileentity.IMachineProgress;
import gregtech.api.util.GT_CoverBehavior;
import gregtech.api.util.GT_Utility;
@SuppressWarnings("unused") // TODO: Consider re-registering this
public class GT_Cover_RedstoneSignalizer extends GT_CoverBehavior {
GT_Cover_RedstoneSignalizer(ITexture coverTexture) {
super(coverTexture);
}
@Override
public boolean isRedstoneSensitive(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity,
long aTimer) {
return false;
}
@Override
public int onCoverScrewdriverclick(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity,
EntityPlayer aPlayer, float aX, float aY, float aZ) {
aCoverVariable = (aCoverVariable + 1) % 48;
switch (aCoverVariable / 16) {
case 0 -> GT_Utility
.sendChatToPlayer(aPlayer, GT_Utility.trans("078", "Signal = ") + (aCoverVariable & 0xF));
case 1 -> GT_Utility
.sendChatToPlayer(aPlayer, GT_Utility.trans("079", "Conditional Signal = ") + (aCoverVariable & 0xF));
case 2 -> GT_Utility.sendChatToPlayer(
aPlayer,
GT_Utility.trans("080", "Inverted Conditional Signal = ") + (aCoverVariable & 0xF));
}
return aCoverVariable;
}
@Override
public boolean letsRedstoneGoIn(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return true;
}
@Override
public boolean letsEnergyIn(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return true;
}
@Override
public boolean letsEnergyOut(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return true;
}
@Override
public boolean letsFluidIn(ForgeDirection side, int aCoverID, int aCoverVariable, Fluid aFluid,
ICoverable aTileEntity) {
return true;
}
@Override
public boolean letsFluidOut(ForgeDirection side, int aCoverID, int aCoverVariable, Fluid aFluid,
ICoverable aTileEntity) {
return true;
}
@Override
public boolean letsItemsIn(ForgeDirection side, int aCoverID, int aCoverVariable, int aSlot,
ICoverable aTileEntity) {
return true;
}
@Override
public boolean letsItemsOut(ForgeDirection side, int aCoverID, int aCoverVariable, int aSlot,
ICoverable aTileEntity) {
return true;
}
@Override
public byte getRedstoneInput(ForgeDirection side, byte aInputRedstone, int aCoverID, int aCoverVariable,
ICoverable aTileEntity) {
if (aCoverVariable < 16) {
return (byte) (aCoverVariable & 0xF);
}
if ((aTileEntity instanceof IMachineProgress)) {
if (((IMachineProgress) aTileEntity).isAllowedToWork()) {
if (aCoverVariable / 16 == 1) {
return (byte) (aCoverVariable & 0xF);
}
} else if (aCoverVariable / 16 == 2) {
return (byte) (aCoverVariable & 0xF);
}
return 0;
}
return (byte) (aCoverVariable & 0xF);
}
}
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