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package gregtech.common.covers;
import gregtech.api.interfaces.tileentity.ICoverable;
import gregtech.api.interfaces.tileentity.IMachineProgress;
import gregtech.api.util.GT_CoverBehavior;
import gregtech.api.util.GT_Utility;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.fluids.Fluid;
public class GT_Cover_Shutter
extends GT_CoverBehavior {
public int doCoverThings(byte aSide, byte aInputRedstone, int aCoverID, int aCoverVariable, ICoverable aTileEntity, long aTimer) {
return aCoverVariable;
}
public int onCoverScrewdriverclick(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) {
aCoverVariable = (aCoverVariable + (aPlayer.isSneaking()? -1 : 1)) % 4;
if(aCoverVariable <0){aCoverVariable = 3;}
switch(aCoverVariable) {
case 0: GT_Utility.sendChatToPlayer(aPlayer, trans("082", "Open if work enabled")); break;
case 1: GT_Utility.sendChatToPlayer(aPlayer, trans("083", "Open if work disabled")); break;
case 2: GT_Utility.sendChatToPlayer(aPlayer, trans("084", "Only Output allowed")); break;
case 3: GT_Utility.sendChatToPlayer(aPlayer, trans("085", "Only Intput allowed")); break;
}
return aCoverVariable;
}
public boolean letsRedstoneGoIn(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return aCoverVariable >= 2 ? aCoverVariable == 3 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress) aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean letsRedstoneGoOut(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return aCoverVariable >= 2 ? aCoverVariable == 2 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress) aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean letsEnergyIn(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return aCoverVariable >= 2 ? aCoverVariable == 3 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress) aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean letsEnergyOut(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return aCoverVariable >= 2 ? aCoverVariable == 2 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress) aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean letsFluidIn(byte aSide, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity) {
return aCoverVariable >= 2 ? aCoverVariable == 3 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress) aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean letsFluidOut(byte aSide, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity) {
return aCoverVariable >= 2 ? aCoverVariable == 2 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress) aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean letsItemsIn(byte aSide, int aCoverID, int aCoverVariable, int aSlot, ICoverable aTileEntity) {
return aCoverVariable >= 2 ? aCoverVariable == 3 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress) aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean letsItemsOut(byte aSide, int aCoverID, int aCoverVariable, int aSlot, ICoverable aTileEntity) {
return aCoverVariable >= 2 ? aCoverVariable == 2 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress) aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean alwaysLookConnected(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return true;
}
public int getTickRate(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return 0;
}
}
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