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package gregtech.common.covers;
import gregtech.api.interfaces.tileentity.ICoverable;
import gregtech.api.interfaces.tileentity.IMachineProgress;
import gregtech.api.util.GT_CoverBehavior;
import gregtech.api.util.GT_Utility;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.fluids.Fluid;
public class GT_Cover_Shutter
extends GT_CoverBehavior
{
public int doCoverThings(byte aSide, byte aInputRedstone, int aCoverID, int aCoverVariable, ICoverable aTileEntity, long aTimer)
{
return aCoverVariable;
}
public int onCoverScrewdriverclick(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ)
{
aCoverVariable = (aCoverVariable + 1) % 4;
if (aCoverVariable == 0) {
GT_Utility.sendChatToPlayer(aPlayer, "Open if work enabled");
}
if (aCoverVariable == 1) {
GT_Utility.sendChatToPlayer(aPlayer, "Open if work disabled");
}
if (aCoverVariable == 2) {
GT_Utility.sendChatToPlayer(aPlayer, "Only Output allowed");
}
if (aCoverVariable == 3) {
GT_Utility.sendChatToPlayer(aPlayer, "Only Input allowed");
}
return aCoverVariable;
}
public boolean letsRedstoneGoIn(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity)
{
return aCoverVariable >= 2 ? aCoverVariable == 3 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress)aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean letsRedstoneGoOut(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity)
{
return aCoverVariable >= 2 ? aCoverVariable == 2 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress)aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean letsEnergyIn(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity)
{
return aCoverVariable >= 2 ? aCoverVariable == 3 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress)aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean letsEnergyOut(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity)
{
return aCoverVariable >= 2 ? aCoverVariable == 2 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress)aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean letsFluidIn(byte aSide, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity)
{
return aCoverVariable >= 2 ? aCoverVariable == 3 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress)aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean letsFluidOut(byte aSide, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity)
{
return aCoverVariable >= 2 ? aCoverVariable == 2 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress)aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean letsItemsIn(byte aSide, int aCoverID, int aCoverVariable, int aSlot, ICoverable aTileEntity)
{
return aCoverVariable >= 2 ? aCoverVariable == 3 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress)aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean letsItemsOut(byte aSide, int aCoverID, int aCoverVariable, int aSlot, ICoverable aTileEntity)
{
return aCoverVariable >= 2 ? aCoverVariable == 2 : (aTileEntity instanceof IMachineProgress) ? ((IMachineProgress)aTileEntity).isAllowedToWork() ? aCoverVariable % 2 == 0 : aCoverVariable % 2 != 0 : true;
}
public boolean alwaysLookConnected(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity)
{
return true;
}
public int getTickRate(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity)
{
return 0;
}
}
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