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package gregtech.common.covers;
import static gregtech.api.objects.XSTR.XSTR_INSTANCE;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
import gregtech.api.interfaces.tileentity.ICoverable;
import gregtech.api.util.GT_CoverBehavior;
import gregtech.api.util.GT_Utility;
import gregtech.api.util.ISerializableObject;
public class GT_Cover_SolarPanel extends GT_CoverBehavior {
private final int mVoltage;
public GT_Cover_SolarPanel(int aVoltage) {
this.mVoltage = aVoltage;
}
@Override
public boolean isRedstoneSensitive(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity,
long aTimer) {
return false;
}
@Override
public int doCoverThings(ForgeDirection side, byte aInputRedstone, int aCoverID, int aCoverVariable,
ICoverable aTileEntity, long aTimer) {
if (side != ForgeDirection.UP) return 0;
int coverState = aCoverVariable & 0x3;
int coverNum = aCoverVariable >> 2;
if (aTimer % 100L == 0L) {
if (aTileEntity.getWorld()
.isThundering()) {
return aTileEntity.getBiome().rainfall > 0.0F && aTileEntity.getSkyAtSide(side)
? Math.min(20, coverNum) << 2
: coverNum << 2;
} else {
if (aTileEntity.getWorld()
.isRaining() && aTileEntity.getBiome().rainfall > 0.0F) { // really rains
if (aTileEntity.getSkyAtSide(side)) coverNum = Math.min(30, coverNum);
if (aTileEntity.getWorld().skylightSubtracted >= 4) {
if (aTileEntity.getWorld()
.isDaytime()) {
coverState = 2;
} else {
return coverNum << 2;
}
}
} else { // not rains
if (aTileEntity.getWorld()
.isDaytime()) {
coverState = 1;
} else {
coverState = 2;
}
}
}
}
if (coverState == 1) {
aTileEntity.injectEnergyUnits(
ForgeDirection.UNKNOWN,
((100L - (long) coverNum) * ((long) this.mVoltage)) / 100L,
1L);
}
if (aTimer % 28800L == 0L && coverNum < 100 && (coverNum > 10 || XSTR_INSTANCE.nextInt(3) == 2)) coverNum++;
return coverState + (coverNum << 2);
}
@Override
protected boolean onCoverRightClickImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX,
float aY, float aZ) {
if (aPlayer.capabilities.isCreativeMode) {
GT_Utility.sendChatToPlayer(aPlayer, "Cleaned solar panel from " + (aCoverVariable.get() >> 2) + "% dirt");
aCoverVariable.set(aCoverVariable.get() & 0x3);
return true;
}
for (int i = 0; i < aPlayer.inventory.mainInventory.length; i++) {
ItemStack is = aPlayer.inventory.mainInventory[i];
if (is == null) continue;
if (is.getUnlocalizedName()
.equals(new ItemStack(Items.water_bucket).getUnlocalizedName())) {
aPlayer.inventory.mainInventory[i] = new ItemStack(Items.bucket);
if (aPlayer.inventoryContainer != null) aPlayer.inventoryContainer.detectAndSendChanges();
GT_Utility
.sendChatToPlayer(aPlayer, "Cleaned solar panel from " + (aCoverVariable.get() >> 2) + "% dirt");
aCoverVariable.set(aCoverVariable.get() & 0x3);
return true;
}
}
GT_Utility.sendChatToPlayer(aPlayer, "You need water bucket in inventory to clean the panel.");
return false;
}
@Override
@SuppressWarnings("deprecation")
public boolean onCoverRightclick(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity,
EntityPlayer aPlayer, float aX, float aY, float aZ) {
if (aPlayer.capabilities.isCreativeMode) {
GT_Utility.sendChatToPlayer(aPlayer, "Cleaned solar panel from " + (aCoverVariable >> 2) + "% dirt");
aTileEntity.setCoverDataAtSide(side, (aCoverVariable & 0x3));
return true;
}
for (int i = 0; i < aPlayer.inventory.mainInventory.length; i++) {
ItemStack is = aPlayer.inventory.mainInventory[i];
if (is == null) continue;
if (is.getUnlocalizedName()
.equals(new ItemStack(Items.water_bucket).getUnlocalizedName())) {
aPlayer.inventory.mainInventory[i] = new ItemStack(Items.bucket);
if (aPlayer.inventoryContainer != null) aPlayer.inventoryContainer.detectAndSendChanges();
GT_Utility.sendChatToPlayer(aPlayer, "Cleaned solar panel from " + (aCoverVariable >> 2) + "% dirt");
aTileEntity.setCoverDataAtSide(side, (aCoverVariable & 0x3));
return true;
}
}
GT_Utility.sendChatToPlayer(aPlayer, "You need water bucket in inventory to clean the panel.");
return false;
}
@Override
protected boolean isGUIClickableImpl(ForgeDirection side, int aCoverID,
ISerializableObject.LegacyCoverData aCoverVariable, ICoverable aTileEntity) {
return false;
}
@Override
public boolean alwaysLookConnected(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return true;
}
@Override
public int getTickRate(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) {
return 1;
}
}
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