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path: root/src/main/java/gregtech/common/gui/GT_Container_Boiler.java
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package gregtech.common.gui;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import gregtech.api.gui.GT_ContainerMetaTile_Machine;
import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
import gregtech.common.tileentities.boilers.GT_MetaTileEntity_Boiler;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;

public class GT_Container_Boiler extends GT_ContainerMetaTile_Machine {
    public int mWaterAmount = 0;
    public int mSteamAmount = 0;
    public int mProcessingEnergy = 0;
    public int mTemperature = 2;
    public GT_Container_Boiler(InventoryPlayer aInventoryPlayer, IGregTechTileEntity aTileEntity) {
        super(aInventoryPlayer, aTileEntity);
    }

    @Override
    public void addSlots(InventoryPlayer aInventoryPlayer) {
        addSlotToContainer(new Slot(this.mTileEntity, 2, 116, 62));
        addSlotToContainer(new Slot(this.mTileEntity, 0, 44, 26));
        addSlotToContainer(new Slot(this.mTileEntity, 1, 44, 62));
        addSlotToContainer(new Slot(this.mTileEntity, 3, 116, 26));
    }

    @Override
    public int getSlotCount() {
        return 4;
    }

    @Override
    public int getShiftClickSlotCount() {
        return 1;
    }

    @Override
    public void detectAndSendChanges() {
        super.detectAndSendChanges();
        if ((this.mTileEntity.isClientSide()) || (this.mTileEntity.getMetaTileEntity() == null)) {
            return;
        }

        // GT_MetaTileEntity_Boiler.getCapacity() is used for both water and steam capacity.
        int capacity = ((GT_MetaTileEntity_Boiler) this.mTileEntity.getMetaTileEntity()).getCapacity();

        this.mTemperature = ((GT_MetaTileEntity_Boiler) this.mTileEntity.getMetaTileEntity()).mTemperature;
        this.mProcessingEnergy = ((GT_MetaTileEntity_Boiler) this.mTileEntity.getMetaTileEntity()).mProcessingEnergy;
        this.mSteamAmount = (((GT_MetaTileEntity_Boiler) this.mTileEntity.getMetaTileEntity()).mSteam == null ? 0 : ((GT_MetaTileEntity_Boiler) this.mTileEntity.getMetaTileEntity()).mSteam.amount);
        this.mWaterAmount = (((GT_MetaTileEntity_Boiler) this.mTileEntity.getMetaTileEntity()).mFluid == null ? 0 : ((GT_MetaTileEntity_Boiler) this.mTileEntity.getMetaTileEntity()).mFluid.amount);

        this.mTemperature = Math.min(54, Math.max(0, this.mTemperature * 54 / (((GT_MetaTileEntity_Boiler) this.mTileEntity.getMetaTileEntity()).maxProgresstime() - 10)));
        this.mSteamAmount = Math.min(54, Math.max(0, this.mSteamAmount * 54 / (capacity - 100)));
        this.mWaterAmount = Math.min(54, Math.max(0, this.mWaterAmount * 54 / (capacity - 100)));
        this.mProcessingEnergy = Math.min(14, Math.max(this.mProcessingEnergy > 0 ? 1 : 0, this.mProcessingEnergy * 14 / 1000));

        for (Object crafter : this.crafters) {
            ICrafting player = (ICrafting) crafter;
            player.sendProgressBarUpdate(this, 100, this.mTemperature);
            player.sendProgressBarUpdate(this, 101, this.mProcessingEnergy);
            player.sendProgressBarUpdate(this, 102, this.mSteamAmount);
            player.sendProgressBarUpdate(this, 103, this.mWaterAmount);
        }
    }

    @Override
    @SideOnly(Side.CLIENT)
    public void updateProgressBar(int id, int value) {
        super.updateProgressBar(id, value);
        switch (id) {
            case 100:
                this.mTemperature = value;
                break;
            case 101:
                this.mProcessingEnergy = value;
                break;
            case 102:
                this.mSteamAmount = value;
                break;
            case 103:
                this.mWaterAmount = value;
        }
    }
}