1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
|
package gregtech.common.misc;
import static gregtech.common.misc.GlobalVariableStorage.GlobalEnergy;
import java.math.BigInteger;
import java.util.UUID;
import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
import gregtech.common.misc.spaceprojects.SpaceProjectManager;
public class WirelessNetworkManager {
private WirelessNetworkManager() {}
public static void strongCheckOrAddUser(UUID user_uuid) {
SpaceProjectManager.checkOrCreateTeam(user_uuid);
if (!GlobalEnergy.containsKey(user_uuid)) {
GlobalEnergy.put(SpaceProjectManager.getLeader(user_uuid), BigInteger.ZERO);
}
}
// ------------------------------------------------------------------------------------
// Add EU to the users global energy. You can enter a negative number to subtract it.
// If the value goes below 0 it will return false and not perform the operation.
// BigIntegers have much slower operations than longs/ints. You should call these methods
// as infrequently as possible and bulk store values to add to the global map.
public static boolean addEUToGlobalEnergyMap(UUID user_uuid, BigInteger EU) {
// Mark the data as dirty and in need of saving.
try {
GlobalEnergyWorldSavedData.INSTANCE.markDirty();
} catch (Exception exception) {
System.out.println("COULD NOT MARK GLOBAL ENERGY AS DIRTY IN ADD EU");
exception.printStackTrace();
}
// Get the team UUID. Users are by default in a team with a UUID equal to their player UUID.
UUID teamUUID = SpaceProjectManager.getLeader(user_uuid);
// Get the teams total energy stored. If they are not in the map, return 0 EU.
BigInteger totalEU = GlobalEnergy.getOrDefault(teamUUID, BigInteger.ZERO);
totalEU = totalEU.add(EU);
// If there is sufficient EU then complete the operation and return true.
if (totalEU.signum() >= 0) {
GlobalEnergy.put(teamUUID, totalEU);
return true;
}
// There is insufficient EU so cancel the operation and return false.
return false;
}
public static boolean addEUToGlobalEnergyMap(UUID user_uuid, long EU) {
return addEUToGlobalEnergyMap(user_uuid, BigInteger.valueOf(EU));
}
public static boolean addEUToGlobalEnergyMap(UUID user_uuid, int EU) {
return addEUToGlobalEnergyMap(user_uuid, BigInteger.valueOf(EU));
}
// ------------------------------------------------------------------------------------
public static BigInteger getUserEU(UUID user_uuid) {
return GlobalEnergy.getOrDefault(SpaceProjectManager.getLeader(user_uuid), BigInteger.ZERO);
}
// This overwrites the EU in the network. Only use this if you are absolutely sure you know what you are doing.
public static void setUserEU(UUID user_uuid, BigInteger EU) {
// Mark the data as dirty and in need of saving.
try {
GlobalEnergyWorldSavedData.INSTANCE.markDirty();
} catch (Exception exception) {
System.out.println("COULD NOT MARK GLOBAL ENERGY AS DIRTY IN SET EU");
exception.printStackTrace();
}
GlobalEnergy.put(SpaceProjectManager.getLeader(user_uuid), EU);
}
public static void clearGlobalEnergyInformationMaps() {
// Do not use this unless you are 100% certain you know what you are doing.
GlobalEnergy.clear();
}
public static UUID processInitialSettings(final IGregTechTileEntity machine) {
// UUID and username of the owner.
final UUID UUID = machine.getOwnerUuid();
SpaceProjectManager.checkOrCreateTeam(UUID);
return UUID;
}
}
|