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package gregtech.common.render;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import gregtech.api.interfaces.ITexture;
import gregtech.api.util.GTUtilityClient;
public abstract class GTTextureBase implements ITexture {
protected boolean isDrawing = false;
@Override
public void startDrawingQuads(RenderBlocks aRenderer, float aNormalX, float aNormalY, float aNormalZ) {
if (aRenderer.useInventoryTint && (!isOldTexture() || !GTUtilityClient.isDrawing(Tessellator.instance))) {
// Draw if we're not an old texture OR we are an old texture AND we're not already drawing
isDrawing = true;
Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(aNormalX, aNormalY, aNormalZ);
}
}
@Override
public void draw(RenderBlocks aRenderer) {
if (aRenderer.useInventoryTint && (!isOldTexture() || isDrawing)) {
// Draw if we're not an old texture OR we initiated the drawing
isDrawing = false;
Tessellator.instance.draw();
}
}
}
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