aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gregtech/common/tileentities/machines/multi/purification/MTEPurificationUnitClarifier.java
blob: bfb3f497fd57347638d913a80409414c72b1db49 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
package gregtech.common.tileentities.machines.multi.purification;

import static com.gtnewhorizon.structurelib.structure.StructureUtility.lazy;
import static com.gtnewhorizon.structurelib.structure.StructureUtility.ofBlock;
import static com.gtnewhorizon.structurelib.structure.StructureUtility.ofChain;
import static gregtech.api.enums.GTValues.AuthorNotAPenguin;
import static gregtech.api.enums.HatchElement.InputBus;
import static gregtech.api.enums.HatchElement.InputHatch;
import static gregtech.api.enums.HatchElement.OutputBus;
import static gregtech.api.enums.HatchElement.OutputHatch;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_DISTILLATION_TOWER;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_DISTILLATION_TOWER_ACTIVE;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_DISTILLATION_TOWER_ACTIVE_GLOW;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_DISTILLATION_TOWER_GLOW;
import static gregtech.api.util.GTStructureUtility.ofFrame;

import java.util.Arrays;
import java.util.List;
import java.util.concurrent.ThreadLocalRandom;

import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumChatFormatting;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.FluidStack;

import org.jetbrains.annotations.NotNull;

import com.google.common.collect.ImmutableList;
import com.gtnewhorizon.structurelib.alignment.IAlignmentLimits;
import com.gtnewhorizon.structurelib.alignment.constructable.ISurvivalConstructable;
import com.gtnewhorizon.structurelib.structure.IStructureDefinition;
import com.gtnewhorizon.structurelib.structure.ISurvivalBuildEnvironment;
import com.gtnewhorizon.structurelib.structure.StructureDefinition;

import gregtech.api.GregTechAPI;
import gregtech.api.enums.Materials;
import gregtech.api.enums.SoundResource;
import gregtech.api.enums.Textures;
import gregtech.api.enums.TierEU;
import gregtech.api.interfaces.IHatchElement;
import gregtech.api.interfaces.ITexture;
import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
import gregtech.api.recipe.RecipeMap;
import gregtech.api.recipe.RecipeMaps;
import gregtech.api.recipe.check.CheckRecipeResult;
import gregtech.api.render.TextureFactory;
import gregtech.api.util.GTStructureUtility;
import gregtech.api.util.GTUtility;
import gregtech.api.util.MultiblockTooltipBuilder;

public class MTEPurificationUnitClarifier extends MTEPurificationUnitBase<MTEPurificationUnitClarifier>
    implements ISurvivalConstructable {

    private static final String STRUCTURE_PIECE_MAIN = "main";
    private static final String STRUCTURE_PIECE_MAIN_SURVIVAL = "main_survival";

    private static final int STRUCTURE_X_OFFSET = 5;
    private static final int STRUCTURE_Y_OFFSET = 2;
    private static final int STRUCTURE_Z_OFFSET = 1;

    // Chance that the filter is damaged every cycle.
    public static final float FILTER_DAMAGE_RATE = 20.0f;

    private static final int CASING_TEXTURE_INDEX = getTextureIndex(GregTechAPI.sBlockCasings9, 5);

    private static final String[][] structure =
        // spotless:off
        new String[][] {
            { "           ", "           ", "           ", "           " },
            { "           ", "   AAAAA   ", "   AH~HA   ", "   AAAAA   " },
            { "           ", "  A     A  ", "  AWWWWWA  ", "  AAAAAAA  " },
            { "           ", " A       A ", " AWWWWWWWA ", " AAAAAAAAA " },
            { "           ", "A         A", "AWWWCCCWWWA", "AAAAFFFAAAA" },
            { "    DDD    ", "A         A", "HWWCWWWCWWH", "AAAFFFFFAAA" },
            { "DDDDDBD    ", "A    B    A", "AWWCWBWCWWA", "AAAFFFFFAAA" },
            { "    DDD    ", "A         A", "HWWCWWWCWWH", "AAAFFFFFAAA" },
            { "           ", "A         A", "AWWWCCCWWWA", "AAAAFFFAAAA" },
            { "           ", " A       A ", " AWWWWWWWA ", " AAAAAAAAA " },
            { "           ", "  A     A  ", "  AWWWWWA  ", "  AAAAAAA  " },
            { "           ", "   AAAAA   ", "   AHAHA   ", "   AAAAA   " } };
    // spotless:on

    private static final IStructureDefinition<MTEPurificationUnitClarifier> STRUCTURE_DEFINITION = StructureDefinition
        .<MTEPurificationUnitClarifier>builder()
        .addShape(STRUCTURE_PIECE_MAIN, structure)
        .addShape(
            STRUCTURE_PIECE_MAIN_SURVIVAL,
            Arrays.stream(structure)
                .map(
                    sa -> Arrays.stream(sa)
                        .map(s -> s.replaceAll("W", " "))
                        .toArray(String[]::new))
                .toArray(String[][]::new))
        // Hatches
        .addElement(
            'H',
            ofChain(
                lazy(
                    t -> GTStructureUtility.<MTEPurificationUnitClarifier>buildHatchAdder()
                        .atLeastList(t.getAllowedHatches())
                        .casingIndex(CASING_TEXTURE_INDEX)
                        .dot(1)
                        .build()),
                // Reinforced Sterile Water Plant Casing
                ofBlock(GregTechAPI.sBlockCasings9, 5)))
        // Reinforced Sterile Water Plant Casing
        .addElement('A', ofBlock(GregTechAPI.sBlockCasings9, 5))
        // PTFE pipe casing
        .addElement('B', ofBlock(GregTechAPI.sBlockCasings8, 1))
        .addElement('C', ofFrame(Materials.Iridium))
        .addElement('D', ofFrame(Materials.DamascusSteel))
        .addElement('W', ofChain(ofBlock(Blocks.water, 0)))
        // Filter machine casing
        .addElement('F', ofBlock(GregTechAPI.sBlockCasings3, 11))
        .build();

    public MTEPurificationUnitClarifier(int aID, String aName, String aNameRegional) {
        super(aID, aName, aNameRegional);
    }

    public MTEPurificationUnitClarifier(String aName) {
        super(aName);
    }

    @Override
    public int getWaterTier() {
        return 1;
    }

    @Override
    public long getBasePowerUsage() {
        return TierEU.RECIPE_LuV;
    }

    @Override
    public RecipeMap<?> getRecipeMap() {
        return RecipeMaps.purificationClarifierRecipes;
    }

    @NotNull
    @Override
    public CheckRecipeResult overrideRecipeCheck() {
        // Clarifier needs to check item inputs from recipe as well to find filter item
        return findRecipeForInputs(
            this.storedFluids.toArray(new FluidStack[] {}),
            this.getStoredInputs()
                .toArray(new ItemStack[] {}));
    }

    @Override
    public void depleteRecipeInputs() {
        super.depleteRecipeInputs();

        // Now do random roll to determine if the filter should be destroyed
        ThreadLocalRandom random = ThreadLocalRandom.current();
        int roll = random.nextInt(1, 101);
        if (roll < FILTER_DAMAGE_RATE) {
            this.depleteInput(this.currentRecipe.mInputs[0]);
        }
    }

    @Override
    public IStructureDefinition<MTEPurificationUnitClarifier> getStructureDefinition() {
        return STRUCTURE_DEFINITION;
    }

    @Override
    protected IAlignmentLimits getInitialAlignmentLimits() {
        // Rotated sifter not allowed, water will flow out.
        return (d, r, f) -> d.offsetY == 0 && r.isNotRotated() && !f.isVerticallyFliped();
    }

    @Override
    protected MultiblockTooltipBuilder createTooltip() {
        final MultiblockTooltipBuilder tt = new MultiblockTooltipBuilder();
        tt.addMachineType("Purification Unit")
            .addInfo(
                EnumChatFormatting.AQUA + ""
                    + EnumChatFormatting.BOLD
                    + "Water Tier: "
                    + EnumChatFormatting.WHITE
                    + GTUtility.formatNumbers(getWaterTier())
                    + EnumChatFormatting.RESET)
            .addInfo("Must be linked to a Purification Plant using a data stick to work.")
            .addSeparator()
            .addInfo("Requires a filter made of Activated Carbon to work.")
            .addInfo(
                "Every cycle, has a " + EnumChatFormatting.RED
                    + GTUtility.formatNumbers(FILTER_DAMAGE_RATE)
                    + "%"
                    + EnumChatFormatting.GRAY
                    + " chance to destroy the filter.")
            .addSeparator()
            .addInfo(
                EnumChatFormatting.AQUA + ""
                    + EnumChatFormatting.ITALIC
                    + "The first step to acquiring purified water is to filter out macroscopic contaminants through the")
            .addInfo(
                EnumChatFormatting.AQUA + ""
                    + EnumChatFormatting.ITALIC
                    + "use of large physical filters. As more contaminants are captured, the efficacy of the filter")
            .addInfo(
                EnumChatFormatting.AQUA + ""
                    + EnumChatFormatting.ITALIC
                    + "decreases so continual replacements must be supplied to maintain full function of the Clarifier.")
            .beginStructureBlock(11, 4, 11, false)
            .addCasingInfoRangeColored(
                "Reinforced Sterile Water Plant Casing",
                EnumChatFormatting.GRAY,
                123,
                131,
                EnumChatFormatting.GOLD,
                false)
            .addCasingInfoExactlyColored(
                "Filter Machine Casing",
                EnumChatFormatting.GRAY,
                21,
                EnumChatFormatting.GOLD,
                false)
            .addCasingInfoExactlyColored(
                "Iridium Frame Box",
                EnumChatFormatting.GRAY,
                12,
                EnumChatFormatting.GOLD,
                false)
            .addCasingInfoExactlyColored(
                "Damascus Steel Frame Box",
                EnumChatFormatting.GRAY,
                12,
                EnumChatFormatting.GOLD,
                false)
            .addCasingInfoExactlyColored("PTFE Pipe Casing", EnumChatFormatting.GRAY, 3, EnumChatFormatting.GOLD, false)
            .addController("Front center")
            .addInputBus(EnumChatFormatting.GOLD + "1" + EnumChatFormatting.GRAY + "+", 1)
            .addOutputBus(EnumChatFormatting.GOLD + "1" + EnumChatFormatting.GRAY + "+", 1)
            .addInputHatch(EnumChatFormatting.GOLD + "1" + EnumChatFormatting.GRAY + "+", 1)
            .addOutputHatch(EnumChatFormatting.GOLD + "1" + EnumChatFormatting.GRAY + "+", 1)
            .addStructureInfo("Requires water to be placed in the structure.")
            .toolTipFinisher(AuthorNotAPenguin);
        return tt;
    }

    @Override
    public void construct(ItemStack stackSize, boolean hintsOnly) {
        buildPiece(
            STRUCTURE_PIECE_MAIN,
            stackSize,
            hintsOnly,
            STRUCTURE_X_OFFSET,
            STRUCTURE_Y_OFFSET,
            STRUCTURE_Z_OFFSET);
    }

    @Override
    public int survivalConstruct(ItemStack stackSize, int elementBudget, ISurvivalBuildEnvironment env) {
        int built = survivialBuildPiece(
            STRUCTURE_PIECE_MAIN_SURVIVAL,
            stackSize,
            STRUCTURE_X_OFFSET,
            STRUCTURE_Y_OFFSET,
            STRUCTURE_Z_OFFSET,
            elementBudget,
            env,
            true);
        if (built == -1) {
            GTUtility.sendChatToPlayer(
                env.getActor(),
                EnumChatFormatting.GREEN + "Auto placing done ! Now go place the water yourself !");
            return 0;
        }
        return built;
    }

    @Override
    public IMetaTileEntity newMetaEntity(IGregTechTileEntity aTileEntity) {
        return new MTEPurificationUnitClarifier(this.mName);
    }

    private List<IHatchElement<? super MTEPurificationUnitClarifier>> getAllowedHatches() {
        return ImmutableList.of(InputBus, InputHatch, OutputBus, OutputHatch);
    }

    @Override
    public ITexture[] getTexture(IGregTechTileEntity baseMetaTileEntity, ForgeDirection sideDirection,
        ForgeDirection facingDirection, int colorIndex, boolean active, boolean redstoneLevel) {
        if (sideDirection == facingDirection) {
            if (active) return new ITexture[] { Textures.BlockIcons.getCasingTextureForId(CASING_TEXTURE_INDEX),
                TextureFactory.builder()
                    .addIcon(OVERLAY_FRONT_DISTILLATION_TOWER_ACTIVE)
                    .extFacing()
                    .build(),
                TextureFactory.builder()
                    .addIcon(OVERLAY_FRONT_DISTILLATION_TOWER_ACTIVE_GLOW)
                    .extFacing()
                    .glow()
                    .build() };
            return new ITexture[] { Textures.BlockIcons.getCasingTextureForId(CASING_TEXTURE_INDEX),
                TextureFactory.builder()
                    .addIcon(OVERLAY_FRONT_DISTILLATION_TOWER)
                    .extFacing()
                    .build(),
                TextureFactory.builder()
                    .addIcon(OVERLAY_FRONT_DISTILLATION_TOWER_GLOW)
                    .extFacing()
                    .glow()
                    .build() };
        }
        return new ITexture[] { Textures.BlockIcons.getCasingTextureForId(CASING_TEXTURE_INDEX) };
    }

    @Override
    public boolean isCorrectMachinePart(ItemStack aStack) {
        return true;
    }

    public boolean checkMachine(IGregTechTileEntity aBaseMetaTileEntity, ItemStack aStack) {
        if (!checkPiece(STRUCTURE_PIECE_MAIN, STRUCTURE_X_OFFSET, STRUCTURE_Y_OFFSET, STRUCTURE_Z_OFFSET)) return false;
        return super.checkMachine(aBaseMetaTileEntity, aStack);
    }

    @Override
    protected SoundResource getActivitySoundLoop() {
        return SoundResource.GT_MACHINES_PURIFICATIONPLANT_LOOP;
    }
}