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package gregtech.common.tileentities.machines.steam;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_BOTTOM_STEAM_ALLOY_SMELTER;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_BOTTOM_STEAM_ALLOY_SMELTER_ACTIVE;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_BOTTOM_STEAM_ALLOY_SMELTER_ACTIVE_GLOW;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_BOTTOM_STEAM_ALLOY_SMELTER_GLOW;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_STEAM_ALLOY_SMELTER;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_STEAM_ALLOY_SMELTER_ACTIVE;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_STEAM_ALLOY_SMELTER_ACTIVE_GLOW;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_STEAM_ALLOY_SMELTER_GLOW;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_SIDE_STEAM_ALLOY_SMELTER;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_SIDE_STEAM_ALLOY_SMELTER_ACTIVE;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_SIDE_STEAM_ALLOY_SMELTER_ACTIVE_GLOW;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_SIDE_STEAM_ALLOY_SMELTER_GLOW;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_TOP_STEAM_ALLOY_SMELTER;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_TOP_STEAM_ALLOY_SMELTER_ACTIVE;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_TOP_STEAM_ALLOY_SMELTER_ACTIVE_GLOW;
import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_TOP_STEAM_ALLOY_SMELTER_GLOW;
import gregtech.api.enums.SoundResource;
import gregtech.api.interfaces.ITexture;
import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
import gregtech.api.metatileentity.MetaTileEntity;
import gregtech.api.metatileentity.implementations.MTEBasicMachineBronze;
import gregtech.api.recipe.RecipeMap;
import gregtech.api.recipe.RecipeMaps;
import gregtech.api.render.TextureFactory;
import gregtech.api.util.GTUtility;
public class MTESteamAlloySmelterBronze extends MTEBasicMachineBronze {
public MTESteamAlloySmelterBronze(int aID, String aName, String aNameRegional) {
super(aID, aName, aNameRegional, "Combination Smelter", 2, 1, false);
}
public MTESteamAlloySmelterBronze(String aName, String[] aDescription, ITexture[][][] aTextures) {
super(aName, aDescription, aTextures, 2, 1, false);
}
@Override
protected boolean isBricked() {
return true;
}
@Override
public MetaTileEntity newMetaEntity(IGregTechTileEntity aTileEntity) {
return new MTESteamAlloySmelterBronze(mName, mDescriptionArray, mTextures);
}
@Override
public RecipeMap<?> getRecipeMap() {
return RecipeMaps.alloySmelterRecipes;
}
@Override
public void startSoundLoop(byte aIndex, double aX, double aY, double aZ) {
super.startSoundLoop(aIndex, aX, aY, aZ);
if (aIndex == 1) {
GTUtility.doSoundAtClient(SoundResource.IC2_MACHINES_INDUCTION_LOOP, 10, 1.0F, aX, aY, aZ);
}
}
@Override
public void startProcess() {
sendLoopStart((byte) 1);
}
@Override
public ITexture[] getSideFacingActive(byte aColor) {
return new ITexture[] { super.getSideFacingActive(aColor)[0],
TextureFactory.of(OVERLAY_SIDE_STEAM_ALLOY_SMELTER_ACTIVE), TextureFactory.builder()
.addIcon(OVERLAY_SIDE_STEAM_ALLOY_SMELTER_ACTIVE_GLOW)
.glow()
.build() };
}
@Override
public ITexture[] getSideFacingInactive(byte aColor) {
return new ITexture[] { super.getSideFacingInactive(aColor)[0],
TextureFactory.of(OVERLAY_SIDE_STEAM_ALLOY_SMELTER), TextureFactory.builder()
.addIcon(OVERLAY_SIDE_STEAM_ALLOY_SMELTER_GLOW)
.glow()
.build() };
}
@Override
public ITexture[] getFrontFacingActive(byte aColor) {
return new ITexture[] { super.getFrontFacingActive(aColor)[0],
TextureFactory.of(OVERLAY_FRONT_STEAM_ALLOY_SMELTER_ACTIVE), TextureFactory.builder()
.addIcon(OVERLAY_FRONT_STEAM_ALLOY_SMELTER_ACTIVE_GLOW)
.glow()
.build() };
}
@Override
public ITexture[] getFrontFacingInactive(byte aColor) {
return new ITexture[] { super.getFrontFacingInactive(aColor)[0],
TextureFactory.of(OVERLAY_FRONT_STEAM_ALLOY_SMELTER), TextureFactory.builder()
.addIcon(OVERLAY_FRONT_STEAM_ALLOY_SMELTER_GLOW)
.glow()
.build() };
}
@Override
public ITexture[] getTopFacingActive(byte aColor) {
return new ITexture[] { super.getTopFacingActive(aColor)[0],
TextureFactory.of(OVERLAY_TOP_STEAM_ALLOY_SMELTER_ACTIVE), TextureFactory.builder()
.addIcon(OVERLAY_TOP_STEAM_ALLOY_SMELTER_ACTIVE_GLOW)
.glow()
.build() };
}
@Override
public ITexture[] getTopFacingInactive(byte aColor) {
return new ITexture[] { super.getTopFacingInactive(aColor)[0],
TextureFactory.of(OVERLAY_TOP_STEAM_ALLOY_SMELTER), TextureFactory.builder()
.addIcon(OVERLAY_TOP_STEAM_ALLOY_SMELTER_GLOW)
.glow()
.build() };
}
@Override
public ITexture[] getBottomFacingActive(byte aColor) {
return new ITexture[] { super.getBottomFacingActive(aColor)[0],
TextureFactory.of(OVERLAY_BOTTOM_STEAM_ALLOY_SMELTER_ACTIVE), TextureFactory.builder()
.addIcon(OVERLAY_BOTTOM_STEAM_ALLOY_SMELTER_ACTIVE_GLOW)
.glow()
.build() };
}
@Override
public ITexture[] getBottomFacingInactive(byte aColor) {
return new ITexture[] { super.getBottomFacingInactive(aColor)[0],
TextureFactory.of(OVERLAY_BOTTOM_STEAM_ALLOY_SMELTER), TextureFactory.builder()
.addIcon(OVERLAY_BOTTOM_STEAM_ALLOY_SMELTER_GLOW)
.glow()
.build() };
}
}
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