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package gregtech.common.tileentities.render;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet;
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
import org.joml.AxisAngle4f;
import org.joml.Matrix4f;
import com.gtnewhorizon.structurelib.alignment.enumerable.Flip;
import com.gtnewhorizon.structurelib.alignment.enumerable.Rotation;
public class TileEntityLaser extends TileEntity {
public boolean shouldRender = false;
public float red = 0, green = 0, blue = 0;
public float counter = 0F;
public boolean realism = false;
public double rotAxisX = 0, rotAxisY = 0, rotAxisZ = 0, rotationAngle = 0;
@Override
public void writeToNBT(NBTTagCompound compound) {
super.writeToNBT(compound);
compound.setFloat("rgb_red", red);
compound.setFloat("rgb_green", green);
compound.setFloat("rgb_blue", blue);
compound.setBoolean("shouldRender", shouldRender);
compound.setDouble("rotAxisX", rotAxisX);
compound.setDouble("rotAxisY", rotAxisY);
compound.setDouble("rotAxisZ", rotAxisZ);
compound.setDouble("rotationAngle", rotationAngle);
compound.setBoolean("realism", realism);
}
@Override
public void readFromNBT(NBTTagCompound compound) {
super.readFromNBT(compound);
red = compound.getFloat("rgb_red");
blue = compound.getFloat("rgb_blue");
green = compound.getFloat("rgb_green");
shouldRender = compound.getBoolean("shouldRender");
rotAxisX = compound.getDouble("rotAxisX");
rotAxisY = compound.getDouble("rotAxisY");
rotAxisZ = compound.getDouble("rotAxisZ");
rotationAngle = compound.getDouble("rotationAngle");
realism = compound.getBoolean("realism");
}
public void setColors(float red, float green, float blue) {
this.red = red;
this.green = green;
this.blue = blue;
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
public void setRotationFields(ForgeDirection direction, Rotation rotation, Flip flip) {
Matrix4f rotationMatrix = new Matrix4f().identity();
float localAngle = switch (rotation) {
case NORMAL -> 0;
case CLOCKWISE -> 90;
case COUNTER_CLOCKWISE -> -90;
case UPSIDE_DOWN -> 180;
};
localAngle *= (flip == Flip.HORIZONTAL || flip == Flip.VERTICAL) ? 1 : -1;
localAngle = (float) Math.toRadians(localAngle);
rotationMatrix.rotate(localAngle, direction.offsetX, direction.offsetY, direction.offsetZ);
float x = 0, y = 0;
float angle = switch (direction) {
case DOWN -> {
x = 1;
yield -90;
}
case UP -> {
x = 1;
yield -90;
}
case EAST, SOUTH -> {
y = 1;
yield 90;
}
case WEST, NORTH -> {
y = 1;
yield -90;
}
case UNKNOWN -> 0.0F;
};
angle = (float) Math.toRadians(angle);
rotationMatrix.rotate(angle, x, y, 0);
AxisAngle4f rotationVector = new AxisAngle4f();
rotationMatrix.getRotation(rotationVector);
rotationAngle = rotationVector.angle / (float) Math.PI * 180;
rotAxisX = rotationVector.x;
rotAxisY = rotationVector.y;
rotAxisZ = rotationVector.z;
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
public void setShouldRender(boolean shouldRender) {
this.shouldRender = shouldRender;
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
public void toggleRealism() {
realism = !realism;
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
public Boolean getShouldRender() {
return shouldRender;
}
public float getRed() {
return red;
}
public float getGreen() {
return green;
}
public float getBlue() {
return blue;
}
@Override
public Packet getDescriptionPacket() {
NBTTagCompound nbttagcompound = new NBTTagCompound();
writeToNBT(nbttagcompound);
return new S35PacketUpdateTileEntity(xCoord, yCoord, zCoord, 1, nbttagcompound);
}
@Override
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) {
readFromNBT(pkt.func_148857_g());
worldObj.markBlockRangeForRenderUpdate(xCoord, yCoord, zCoord, xCoord, yCoord, zCoord);
}
@Override
public double getMaxRenderDistanceSquared() {
return 4096;
}
}
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