1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
|
package gtPlusPlus.australia.entity.render;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import gtPlusPlus.australia.entity.model.ModelAustralianSpider;
import gtPlusPlus.australia.entity.type.EntityAustralianSpiderBase;
import gtPlusPlus.core.lib.CORE;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RenderAustralianSpider extends RenderLiving {
private static final ResourceLocation spiderEyesTextures = new ResourceLocation("textures/entity/spider_eyes.png");
private static final ResourceLocation spiderTextures = new ResourceLocation(CORE.MODID+":"+"textures/entity/australia/bush_spider.png");
public RenderAustralianSpider() {
super(new ModelAustralianSpider(), 1.0F);
this.setRenderPassModel(new ModelAustralianSpider());
}
protected float getDeathMaxRotation(EntityAustralianSpiderBase p_77037_1_) {
return 180.0F;
}
/**
* Queries whether should render the specified pass or not.
*/
protected int shouldRenderPass(EntityAustralianSpiderBase p_77032_1_, int p_77032_2_, float p_77032_3_) {
if (p_77032_2_ != 0) {
return -1;
} else {
this.bindTexture(spiderEyesTextures);
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_ALPHA_TEST);
GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
if (p_77032_1_.isInvisible()) {
GL11.glDepthMask(false);
} else {
GL11.glDepthMask(true);
}
char c0 = 61680;
int j = c0 % 65536;
int k = c0 / 65536;
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) j / 1.0F, (float) k / 1.0F);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
return 1;
}
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless
* you call Render.bindEntityTexture.
*/
protected ResourceLocation getEntityTexture(EntityAustralianSpiderBase p_110775_1_) {
return spiderTextures;
}
protected float getDeathMaxRotation(EntityLivingBase p_77037_1_) {
return this.getDeathMaxRotation((EntityAustralianSpiderBase) p_77037_1_);
}
/**
* Queries whether should render the specified pass or not.
*/
protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_) {
return this.shouldRenderPass((EntityAustralianSpiderBase) p_77032_1_, p_77032_2_, p_77032_3_);
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless
* you call Render.bindEntityTexture.
*/
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
return this.getEntityTexture((EntityAustralianSpiderBase) p_110775_1_);
}
}
|