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package gtPlusPlus.core.config;
import com.gtnewhorizon.gtnhlib.config.Config;
import gregtech.api.enums.Mods;
@Config(modid = Mods.Names.G_T_PLUS_PLUS, configSubDirectory = "GTPlusPlus", filename = "GTPlusPlus")
@Config.LangKeyPattern(pattern = "gtpp.gui.config.%cat.%field", fullyQualified = true)
@Config.Comment("General section")
@Config.RequiresMcRestart
public class Configuration {
public static final Debug debug = new Debug();
public static final Machines machines = new Machines();
public static final Gregtech gregtech = new Gregtech();
public static final Features features = new Features();
public static final Visual visual = new Visual();
public static final Worldgen worldgen = new Worldgen();
@Config.Comment("Debug section")
public static class Debug {
@Config.Comment("Makes many machines display lots of debug logging.")
@Config.DefaultBoolean(false)
public boolean MachineInfo;
@Config.Comment("Makes all items hidden from NEI display.")
@Config.DefaultBoolean(false)
public boolean showHiddenNEIItems;
@Config.Comment("Dumps all GT++ and Toxic Everglade Data to en_US.lang in the config folder. This config option can be used by foreign players to generate blank .lang files, which they can populate with their language of choice.")
@Config.DefaultBoolean(false)
public boolean dumpItemAndBlockData;
}
@Config.Comment("Machines section")
public static class Machines {
@Config.Comment("Allows the use of TC shards across many recipes by oreDicting them into a common group.")
@Config.DefaultBoolean(false)
public boolean enableThaumcraftShardUnification;
@Config.Comment("Alkaluscraft Related - Removes IC2 Cables Except glass fibre. Few other Misc Tweaks.")
@Config.DefaultBoolean(false)
public boolean disableIC2Recipes;
@Config.Comment("Sets the steam per second value in LV,MV,HV boilers (respectively 1x,2x,3x this number for the tiers)")
@Config.DefaultInt(750)
public int boilerSteamPerSecond;
}
@Config.Comment("GregTech section")
public static class Gregtech {
@Config.Comment("Rotors below this durability will be removed, prevents NEI clutter. Minimum Durability is N * x, where N is the new value set and x is the turbine size, where 1 is Tiny and 4 is Huge. Set to 0 to disable.")
@Config.DefaultInt(25_500)
public int turbineCutoffBase;
}
@Config.Comment("Features section")
public static class Features {
@Config.Comment("Hides every filled IC2 Universal Cell from NEI.")
@Config.DefaultBoolean(true)
public boolean hideUniversalCells;
}
@Config.Comment("Visual section")
public static class Visual {
@Config.Comment("Enables Animated GT++ Textures")
@Config.DefaultBoolean(true)
public boolean enableAnimatedTextures;
@Config.Comment("Use GT textures")
@Config.DefaultBoolean(true)
public boolean useGregtechTextures;
}
@Config.Comment("Worldgen section")
public static class Worldgen {
@Config.Comment("The ID of the Toxic Everglades.")
@Config.DefaultInt(227)
public int EVERGLADES_ID;
@Config.Comment("The biome within the Toxic Everglades.")
@Config.DefaultInt(199)
public int EVERGLADESBIOME_ID;
}
}
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