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package gtPlusPlus.core.container;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import gtPlusPlus.api.objects.Logger;
import gtPlusPlus.core.block.ModBlocks;
import gtPlusPlus.core.inventories.InventoryCircuitProgrammer;
import gtPlusPlus.core.slots.SlotIntegratedCircuit;
import gtPlusPlus.core.slots.SlotNoInput;
import gtPlusPlus.core.tileentities.general.TileEntityCircuitProgrammer;
public class ContainerCircuitProgrammer extends Container {
protected TileEntityCircuitProgrammer tile_entity;
public final InventoryCircuitProgrammer inventoryChest;
private final World worldObj;
private final int posX;
private final int posY;
private final int posZ;
public static final int SLOT_OUTPUT = 25;
public static int StorageSlotNumber = 26; // Number of slots in storage area
public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
// and Hotbar)
public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
// slots
public ContainerCircuitProgrammer(final InventoryPlayer inventory, final TileEntityCircuitProgrammer te) {
this.tile_entity = te;
this.inventoryChest = te.getInventory();
int var6;
int var7;
this.worldObj = te.getWorldObj();
this.posX = te.xCoord;
this.posY = te.yCoord;
this.posZ = te.zCoord;
Logger.INFO("1");
int o = 0;
// Storage Side
/*
* for (var6 = 0; var6 < 3; var6++) { for (var7 = 0; var7 < 5; var7++) { this.addSlotToContainer(new
* SlotIntegratedCircuit(o, this.inventoryChest, o, 44 + (var7 * 18), 15 + (var6 * 18))); o++; } }
*/
int xStart = 8;
int yStart = 5;
try {
// 0
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart, yStart));
// 1-10
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 18, yStart));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 36, yStart));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 54, yStart));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 72, yStart));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 90, yStart));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 108, yStart));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 18, yStart + 18));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 36, yStart + 18));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 54, yStart + 18));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 72, yStart + 18));
// 11-20
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 90, yStart + 18));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 108, yStart + 18));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 18, yStart + 36));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 36, yStart + 36));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 54, yStart + 36));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 72, yStart + 36));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 90, yStart + 36));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 108, yStart + 36));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 18, yStart + 54));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 36, yStart + 54));
// 21-24
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 54, yStart + 54));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 72, yStart + 54));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 90, yStart + 54));
this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 108, yStart + 54));
Logger.INFO("2");
// Add Output
this.addSlotToContainer(new SlotNoInput(this.inventoryChest, SLOT_OUTPUT, xStart + (8 * 18), yStart + 54));
o++;
Logger.INFO("3");
// Player Inventory
for (var6 = 0; var6 < 3; ++var6) {
for (var7 = 0; var7 < 9; ++var7) {
this.addSlotToContainer(
new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
}
}
// Player Hotbar
for (var6 = 0; var6 < 9; ++var6) {
this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
}
Logger.INFO("4");
} catch (Throwable t) {}
}
@Override
public ItemStack slotClick(final int aSlotIndex, final int aMouseclick, final int aShifthold,
final EntityPlayer aPlayer) {
if (!aPlayer.worldObj.isRemote) {
if ((aSlotIndex == 999) || (aSlotIndex == -999)) {
// Utils.LOG_WARNING("??? - "+aSlotIndex);
}
}
return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
}
@Override
public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
super.onContainerClosed(par1EntityPlayer);
}
@Override
public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockCircuitProgrammer) {
return false;
}
return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
}
@Override
public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
ItemStack var3 = null;
final Slot var4 = this.inventorySlots.get(par2);
if ((var4 != null) && var4.getHasStack()) {
final ItemStack var5 = var4.getStack();
var3 = var5.copy();
/*
* if (par2 == 0) { if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, true)) { return null;
* } var4.onSlotChange(var5, var3); } else if (par2 >= InOutputSlotNumber && par2 < InventoryOutSlotNumber)
* { if (!this.mergeItemStack(var5, InventoryOutSlotNumber, FullSlotNumber, false)) { return null; } } else
* if (par2 >= InventoryOutSlotNumber && par2 < FullSlotNumber) { if (!this.mergeItemStack(var5,
* InOutputSlotNumber, InventoryOutSlotNumber, false)) { return null; } } else if
* (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, false)) { return null; }
*/
if (var5.stackSize == 0) {
var4.putStack(null);
} else {
var4.onSlotChanged();
}
if (var5.stackSize == var3.stackSize) {
return null;
}
var4.onPickupFromSlot(par1EntityPlayer, var5);
}
return var3;
}
// Can merge Slot
@Override
public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
return super.func_94530_a(p_94530_1_, p_94530_2_);
}
}
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