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package gtPlusPlus.core.container;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import gtPlusPlus.api.objects.Logger;
import gtPlusPlus.core.block.ModBlocks;
import gtPlusPlus.core.block.machine.BlockSuperJukebox.TileEntitySuperJukebox;
import gtPlusPlus.core.inventories.InventorySuperJukebox;
import gtPlusPlus.core.slots.SlotJukebox;
import gtPlusPlus.core.slots.SlotNoInput;
public class ContainerSuperJukebox extends Container {
protected TileEntitySuperJukebox tile_entity;
public final InventorySuperJukebox inventoryChest;
private final World worldObj;
private final int posX;
private final int posY;
private final int posZ;
public static final int SLOT_HOLO_PLAY = 18;
public static final int SLOT_HOLO_LOOP = 19;
public static final int SLOT_OUTPUT = 20;
public static int StorageSlotNumber = 26; // Number of slots in storage area
public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
// and Hotbar)
public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
// slots
public ContainerSuperJukebox(final InventoryPlayer inventory, final TileEntitySuperJukebox te) {
this.tile_entity = te;
this.inventoryChest = te.getInventory();
int var6;
int var7;
this.worldObj = te.getWorldObj();
this.posX = te.xCoord;
this.posY = te.yCoord;
this.posZ = te.zCoord;
Logger.INFO("1");
int o = 0;
// Storage Side
/*
* for (var6 = 0; var6 < 3; var6++) { for (var7 = 0; var7 < 5; var7++) { this.addSlotToContainer(new
* SlotIntegratedCircuit(o, this.inventoryChest, o, 44 + (var7 * 18), 15 + (var6 * 18))); o++; } }
*/
int xStart = 9;
int yStart = 20;
try {
// Row One
for (int c = 0; c < 9; c++) {
if (c >= 3 && c < 6) {
continue;
}
this.addSlotToContainer(new SlotJukebox(this.inventoryChest, o++, xStart + (18 * c), yStart));
}
// Row Two
for (int c = 0; c < 9; c++) {
if (c >= 3 && c < 6) {
continue;
}
this.addSlotToContainer(new SlotJukebox(this.inventoryChest, o++, xStart + (18 * c), yStart + 18));
}
// Row Two
for (int c = 0; c < 9; c++) {
if (c >= 3 && c < 6) {
continue;
}
this.addSlotToContainer(new SlotJukebox(this.inventoryChest, o++, xStart + (18 * c), yStart + 36));
}
// Controls
int c = 4;
// Two Control Buttons
this.addSlotToContainer(new SlotNoInput(this.inventoryChest, SLOT_HOLO_PLAY, xStart + (18 * c), 12));
this.addSlotToContainer(
new SlotNoInput(this.inventoryChest, SLOT_HOLO_LOOP, xStart + (18 * c), 12 + (1 * 18)));
// Active playing slot for visual
this.addSlotToContainer(
new SlotJukebox(this.inventoryChest, SLOT_OUTPUT, xStart + (18 * c), 18 + (2 * 18), true));
// Player Inventory
for (var6 = 0; var6 < 3; ++var6) {
for (var7 = 0; var7 < 9; ++var7) {
this.addSlotToContainer(
new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
}
}
// Player Hotbar
for (var6 = 0; var6 < 9; ++var6) {
this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
}
Logger.INFO("3");
} catch (Throwable t) {
t.printStackTrace();
}
}
@Override
public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
super.onContainerClosed(par1EntityPlayer);
}
@Override
public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockCustomJukebox) {
return false;
}
return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
}
@Override
public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
ItemStack var3 = null;
final Slot var4 = this.inventorySlots.get(par2);
if ((var4 != null) && var4.getHasStack()) {
final ItemStack var5 = var4.getStack();
var3 = var5.copy();
/*
* if (par2 == 0) { if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, true)) { return null;
* } var4.onSlotChange(var5, var3); } else if (par2 >= InOutputSlotNumber && par2 < InventoryOutSlotNumber)
* { if (!this.mergeItemStack(var5, InventoryOutSlotNumber, FullSlotNumber, false)) { return null; } } else
* if (par2 >= InventoryOutSlotNumber && par2 < FullSlotNumber) { if (!this.mergeItemStack(var5,
* InOutputSlotNumber, InventoryOutSlotNumber, false)) { return null; } } else if
* (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, false)) { return null; }
*/
if (var5.stackSize == 0) {
var4.putStack(null);
} else {
var4.onSlotChanged();
}
if (var5.stackSize == var3.stackSize) {
return null;
}
var4.onPickupFromSlot(par1EntityPlayer, var5);
}
return var3;
}
// Can merge Slot
@Override
public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
return super.func_94530_a(p_94530_1_, p_94530_2_);
}
@Override
public ItemStack slotClick(int aSlotIndex, int aMouseclick, int aShifthold, EntityPlayer aPlayer) {
if (tile_entity == null || tile_entity.getWorldObj().isRemote) return null;
switch (aSlotIndex) {
case SLOT_HOLO_PLAY -> {
if (tile_entity == null) return null;
tile_entity.mIsPlaying = !tile_entity.mIsPlaying;
Logger.INFO("Jukebox | Playing: " + tile_entity.mIsPlaying);
tile_entity.jukeboxLogicUpdate();
return null;
}
case SLOT_HOLO_LOOP -> {
if (tile_entity == null) return null;
tile_entity.mIsLooping = !tile_entity.mIsLooping;
Logger.INFO("Jukebox | Looping: " + tile_entity.mIsLooping);
return null;
}
case 20 -> {
return null;
}
default -> {
return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
}
}
}
public boolean isPlaying;
public boolean isLooping;
@Override
public void detectAndSendChanges() {
super.detectAndSendChanges();
if (tile_entity == null || tile_entity.getWorldObj().isRemote) return;
isPlaying = tile_entity.mIsPlaying;
isLooping = tile_entity.mIsLooping;
for (Object crafter : this.crafters) {
ICrafting var1 = (ICrafting) crafter;
var1.sendProgressBarUpdate(this, 102, isPlaying ? 1 : 0);
var1.sendProgressBarUpdate(this, 103, isLooping ? 1 : 0);
}
}
@Override
public void addCraftingToCrafters(ICrafting par1ICrafting) {
super.addCraftingToCrafters(par1ICrafting);
}
@Override
@SideOnly(Side.CLIENT)
public void updateProgressBar(int par1, int par2) {
super.updateProgressBar(par1, par2);
switch (par1) {
case 102 -> isPlaying = (par2 != 0);
case 103 -> isLooping = (par2 != 0);
}
}
}
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