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/*
* spotless:off
* KubaTech - Gregtech Addon
* Copyright (C) 2022 - 2024 kuba6000
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library. If not, see <https://www.gnu.org/licenses/>.
* spotless:on
*/
package kubatech.client.effect;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class CropRenderer extends EntityFX {
int[] meta = new int[8];
public CropRenderer(World world, int x, int y, int z, int age) {
super(world, x, ((double) y - 0.0625d), z);
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.particleMaxAge = age;
for (int i = 0; i < 8; i++) this.meta[i] = this.rand.nextInt(8);
}
@Override
public void onUpdate() {
if (this.particleAge++ >= this.particleMaxAge) this.setDead();
}
@Override
public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_,
float p_70539_5_, float p_70539_6_, float p_70539_7_) {
Tessellator tessellator = Tessellator.instance;
Minecraft.getMinecraft()
.getTextureManager()
.bindTexture(TextureMap.locationBlocksTexture);
tessellator.startDrawingQuads();
tessellator.disableColor();
GL11.glColor4f(1.f, 1.f, 1.f, 1.f);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glDepthMask(true);
tessellator.setBrightness(
Blocks.wheat
.getMixedBrightnessForBlock(this.worldObj, (int) this.posX + 1, (int) this.posY, (int) this.posZ));
tessellator.setColorRGBA(255, 255, 255, 255);
double f12 = this.posY - interpPosY;
int i = 0;
for (int x = -1; x <= 1; x++) for (int z = -1; z <= 1; z++) {
if (x == 0 && z == 0) continue;
double f11 = (this.posX + (double) x) - interpPosX;
double f13 = (this.posZ + (double) z) - interpPosZ;
RenderBlocks.getInstance()
.renderBlockCropsImpl(Blocks.wheat, meta[i++], f11, f12, f13);
}
tessellator.draw();
}
@Override
public int getFXLayer() {
return 3;
}
@Override
public boolean shouldRenderInPass(int pass) {
return pass == 3;
}
}
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