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/*
* KubaTech - Gregtech Addon Copyright (C) 2022 - 2023 kuba6000 This library is free software; you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software
* Foundation; either version 3 of the License, or (at your option) any later version. This library is distributed in
* the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have
* received a copy of the GNU Lesser General Public License along with this library. If not, see
* <https://www.gnu.org/licenses/>.
*/
package kubatech.client.effect;
import static net.minecraft.client.renderer.entity.RenderManager.*;
import kubatech.api.enums.ItemList;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
public class MegaApiaryBeesRenderer extends EntityFX {
public MegaApiaryBeesRenderer(World world, double x, double y, double z, int age) {
super(world, x, y + 2, z);
this.particleMaxAge = age;
}
@Override
public void onUpdate() {
if (this.particleAge++ == this.particleMaxAge) this.setDead();
if (this.particleAge % 4 == 0) if (this.particleAge % 8 == 0) this.posY += 0.1;
else this.posY -= 0.1;
}
@Override
public boolean shouldRenderInPass(int pass) {
return pass == 3;
}
@Override
public int getFXLayer() {
return 3;
}
@Override
public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_,
float p_70539_5_, float p_70539_6_, float p_70539_7_) {
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
GL11.glPushMatrix();
GL11.glTranslatef(
(float) (this.posX - renderPosX),
(float) (this.posY - renderPosY),
(float) (this.posZ - renderPosZ));
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glRotatef(180f, 1f, 0f, 0f);
Minecraft.getMinecraft().getTextureManager().bindTexture(TextureMap.locationItemsTexture);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glEnable(GL11.GL_BLEND);
GL11.glColor4f(1f, 1f, 1f, 1F);
IIcon icon = ItemList.Beeeeee.get(1).getIconIndex();
GL11.glPushMatrix();
GL11.glTranslatef(0f, 0f, -4f);
GL11.glScalef(0.1f, 0.1f, 0.1f);
RenderItem.getInstance().renderIcon(0, 0, icon, 16, 16);
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glTranslatef(1f, 0f, 3f);
GL11.glRotatef(180f, 0f, 1f, 0f);
GL11.glScalef(0.1f, 0.1f, 0.1f);
RenderItem.getInstance().renderIcon(0, 0, icon, 16, 16);
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glTranslatef(4f, 0f, -1f);
GL11.glRotatef(-90f, 0f, 1f, 0f);
GL11.glScalef(0.1f, 0.1f, 0.1f);
RenderItem.getInstance().renderIcon(0, 0, icon, 16, 16);
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glTranslatef(-3f, 0f, 1f);
GL11.glRotatef(90f, 0f, 1f, 0f);
GL11.glScalef(0.1f, 0.1f, 0.1f);
RenderItem.getInstance().renderIcon(0, 0, icon, 16, 16);
GL11.glPopMatrix();
GL11.glPopMatrix();
}
}
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