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/*
* spotless:off
* KubaTech - Gregtech Addon
* Copyright (C) 2022 - 2024 kuba6000
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library. If not, see <https://www.gnu.org/licenses/>.
* spotless:on
*/
package kubatech.config;
import java.io.File;
import net.minecraftforge.common.config.Configuration;
import kubatech.Tags;
public class Config {
private enum Category {
MOB_HANDLER("MobHandler"),
DEBUG("Debug");
final String categoryName;
Category(String s) {
categoryName = s;
}
public String get() {
return categoryName;
}
@Override
public String toString() {
return get();
}
}
public static class MobHandler {
public static double playerOnlyDropsModifier = .1d;
private static void load(Configuration configuration) {
Category category = Category.MOB_HANDLER;
playerOnlyDropsModifier = configuration
.get(
category.get(),
"PlayerOnlyDropsModifier",
.1d,
"Hard player only loot (such as core mod drops) will be multiplied by this number")
.getDouble();
}
}
public static class Debug {
public static boolean showRenderErrors = false;
private static void load(Configuration configuration) {
Category category = Category.DEBUG;
showRenderErrors = configuration.get(category.get(), "ShowRenderErrors", false)
.getBoolean();
}
}
public static File configFile;
public static File configDirectory;
public static void init(File configFile) {
configDirectory = new File(configFile, Tags.MODID);
Config.configFile = new File(configDirectory, Tags.MODID + ".cfg");
}
public static File getConfigFile(String file) {
return new File(configDirectory, file);
}
public static void synchronizeConfiguration() {
Configuration configuration = new Configuration(configFile);
configuration.load();
MobHandler.load(configuration);
Debug.load(configuration);
if (configuration.hasChanged()) {
configuration.save();
}
}
}
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