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package kubatech.loaders.block;
import static kubatech.loaders.block.KubaBlock.defaultTileEntityUI;
import com.gtnewhorizons.modularui.api.screen.ITileWithModularUI;
import java.util.List;
import kubatech.Tags;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
public class BlockProxy {
private final String unlocalizedName;
private final String texturepath;
private IIcon icon;
public BlockProxy(String unlocalizedName, String texture) {
this.unlocalizedName = "kubablock." + unlocalizedName;
texturepath = Tags.MODID + ":" + texture;
}
public void itemInit(int ID) {}
public boolean onActivated(World world, int x, int y, int z, EntityPlayer player) {
if (this instanceof IProxyTileEntityProvider) {
TileEntity te = world.getTileEntity(x, y, z);
if (te instanceof ITileWithModularUI) {
if (world.isRemote) return true;
if (te instanceof KubaBlock.IModularUIProvider)
((KubaBlock.IModularUIProvider) te).getUI().open(player, world, x, y, z);
else defaultTileEntityUI.open(player, world, x, y, z);
return true;
}
}
return false;
}
public void onBlockPlaced(World world, int x, int y, int z, EntityLivingBase player, ItemStack stack) {}
public void registerIcon(IIconRegister iconRegister) {
icon = iconRegister.registerIcon(texturepath);
}
public IIcon getIcon(int side) {
return icon;
}
public String getUnlocalizedName() {
return this.unlocalizedName;
}
public String getDisplayName(ItemStack stack) {
return StatCollector.translateToLocal(this.unlocalizedName + ".name").trim();
}
public void addInformation(ItemStack stack, EntityPlayer entity, List<String> tooltipList, boolean showDebugInfo) {}
public float getHardness() {
return 10.f;
}
public Material getMaterial() {
return Material.anvil;
}
public float getResistance() {
return 5.f;
}
}
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