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package kubatech.tileentity.gregtech.multiblock.eigbuckets;
import java.util.ArrayList;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import kubatech.api.eig.EIGBucket;
import kubatech.api.eig.EIGDropTable;
import kubatech.api.eig.IEIGBucketFactory;
import kubatech.tileentity.gregtech.multiblock.MTEExtremeIndustrialGreenhouse;
import tb.common.block.BlockRainbowCactus;
import tb.init.TBBlocks;
// This is more of a proof of concept to show how to implement a custom handler.
public class EIGRainbowCactusBucket extends EIGBucket {
public final static IEIGBucketFactory factory = new EIGRainbowCactusBucket.Factory();
private static final String NBT_IDENTIFIER = "TB:RAINCACTI";
private static final int REVISION_NUMBER = 0;
public static class Factory implements IEIGBucketFactory {
@Override
public String getNBTIdentifier() {
return NBT_IDENTIFIER;
}
@Override
public EIGBucket tryCreateBucket(MTEExtremeIndustrialGreenhouse greenhouse, ItemStack input) {
// check if input is rainbow cacti;
if (!(Block.getBlockFromItem(input.getItem()) instanceof BlockRainbowCactus)) return null;
return new EIGRainbowCactusBucket(input, 1);
}
@Override
public EIGBucket restore(NBTTagCompound nbt) {
return new EIGRainbowCactusBucket(nbt);
}
}
private final Random random = new Random();
public EIGRainbowCactusBucket(ItemStack seed, int seedCount) {
super(seed, seedCount, null);
}
public EIGRainbowCactusBucket(NBTTagCompound nbt) {
super(nbt);
}
@Override
public boolean revalidate(MTEExtremeIndustrialGreenhouse greenhouse) {
return this.isValid();
}
@Override
protected String getNBTIdentifier() {
return NBT_IDENTIFIER;
}
@Override
public void addProgress(double multiplier, EIGDropTable tracker) {
if (!this.isValid()) return;
// TODO: make the addDyeDropsToOutput static in TB.
ArrayList<ItemStack> drops = new ArrayList<>();
((BlockRainbowCactus) TBBlocks.rainbowCactus).addDyeDropsToOutput(this.random, drops);
for (ItemStack drop : drops) {
tracker.addDrop(drop, drop.stackSize * multiplier * this.seedCount);
}
}
}
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