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package openmodularturrets.entity.projectiles;
import com.github.technus.tectech.TecTech;
import com.github.technus.tectech.elementalMatter.core.cElementalInstanceStackMap;
import com.github.technus.tectech.elementalMatter.core.stacks.cElementalInstanceStack;
import com.github.technus.tectech.elementalMatter.definitions.complex.dHadronDefinition;
import com.github.technus.tectech.elementalMatter.definitions.primitive.eQuarkDefinition;
import gregtech.api.GregTech_API;
import gregtech.api.util.GT_Utility;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import openmodularturrets.entity.projectiles.damagesources.NormalDamageSource;
import openmodularturrets.handler.ConfigHandler;
import openmodularturrets.tileentity.turretbase.TurretBase;
/**
* Created by Bass on 27/07/2017.
*/
public class projectileEM extends TurretProjectile {
public float gravity=0;
private TurretBase turretBase;
private boolean exotic, antiMatter;
private float massFactor;
public projectileEM(World par1World) {
super(par1World);
}
public projectileEM(World par1World, TurretBase turretBase) {
super(par1World, turretBase);
}
public projectileEM(World par1World, TurretBase turretBase, cElementalInstanceStackMap avalableEM) {
super(par1World, turretBase);
this.turretBase = turretBase;
boolean onlyQuarks=true;
if(avalableEM!=null && avalableEM.hasStacks()) {
for (cElementalInstanceStack stack : avalableEM.values()) {
if (!(stack.definition instanceof eQuarkDefinition)) {
onlyQuarks = false;
}
}
if (onlyQuarks) {
avalableEM.clear();
} else {
cElementalInstanceStack consumeFromThis=avalableEM.get(TecTech.Rnd.nextInt(avalableEM.size()));
massFactor =consumeFromThis.definition.getMass()/ dHadronDefinition.hadron_n_.getMass();
if(consumeFromThis.definition.getType()>1 || consumeFromThis.definition.getType()<-1) exotic = true;
if(consumeFromThis.definition.getType()<0) antiMatter = true;
if (consumeFromThis.definition.getCharge() == 0) this.gravity = massFactor/100f;
else this.gravity = Math.min(0.0025F/Math.abs(consumeFromThis.definition.getCharge()),massFactor/100f);
avalableEM.removeAmount(false,consumeFromThis.definition.getStackForm(1));
}
}
//todo make the recipe require some overflow hatches
//todo add more subspace pollution
}
protected void onImpact(MovingObjectPosition movingobjectposition) {
if(this.ticksExisted > 1) {
if(movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) {
Block hitBlock = this.worldObj.getBlock(movingobjectposition.blockX, movingobjectposition.blockY, movingobjectposition.blockZ);
if(hitBlock != null){
if (hitBlock.getMaterial().isSolid() && TecTech.ModConfig.ENABLE_TURRET_EXPLOSIONS && antiMatter) {
this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "openmodularturrets:laserHit", ConfigHandler.getTurretSoundVolume(), TecTech.Rnd.nextFloat() + 0.5F);
GT_Utility.sendSoundToPlayers(worldObj, GregTech_API.sSoundList.get(209), 1.0F, -1.0F,
movingobjectposition.blockX,
movingobjectposition.blockY,
movingobjectposition.blockZ);
worldObj.createExplosion(null,
movingobjectposition.blockX + 0.5D,
movingobjectposition.blockY + 0.5D,
movingobjectposition.blockZ + 0.5D, (exotic?10:1) * TecTech.ModConfig.TURRET_EXPLOSION_FACTOR * massFactor * (isAmped?(amp_level*.1f)+1:1) * (ticksExisted/250f), true);
} else {
return;
}
}
}
if(movingobjectposition.entityHit != null && !this.worldObj.isRemote) {
this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "openmodularturrets:laserHit", ConfigHandler.getTurretSoundVolume(), TecTech.Rnd.nextFloat() + 0.5F);
if(movingobjectposition.entityHit != null && !this.worldObj.isRemote) {
float damage = (exotic?10:1) * TecTech.ModConfig.TURRET_DAMAGE_FACTOR * massFactor * (isAmped?(amp_level*.1f)+1:1);
if(movingobjectposition.entityHit instanceof EntityPlayer) {
if(this.canDamagePlayer((EntityPlayer)movingobjectposition.entityHit)) {
movingobjectposition.entityHit.setFire((exotic?10:1)*2);
movingobjectposition.entityHit.attackEntityFrom(new NormalDamageSource("laser"), damage);
if(antiMatter) movingobjectposition.entityHit.hurtResistantTime = 0;
}
} else {
movingobjectposition.entityHit.setFire((exotic?10:1)*2);
movingobjectposition.entityHit.attackEntityFrom(new NormalDamageSource("laser"), damage);
if(antiMatter) movingobjectposition.entityHit.hurtResistantTime = 0;
}
if (TecTech.ModConfig.ENABLE_TURRET_EXPLOSIONS && antiMatter) {
GT_Utility.sendSoundToPlayers(worldObj, GregTech_API.sSoundList.get(209), 1.0F, -1.0F,
(int)movingobjectposition.entityHit.posX,
(int)movingobjectposition.entityHit.posY,
(int)movingobjectposition.entityHit.posZ);
worldObj.createExplosion(null,
movingobjectposition.entityHit.posX,
movingobjectposition.entityHit.posY,
movingobjectposition.entityHit.posZ, (exotic?10:1) * TecTech.ModConfig.TURRET_EXPLOSION_FACTOR * massFactor * (isAmped?(amp_level*.1f)+1:1) * (ticksExisted/250f), true);
}
}
}
this.setDead();
}
}
public void onEntityUpdate() {
if(this.ticksExisted >= 75) {
this.setDead();
}
}
}
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