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package tectech.thing.metaTileEntity.multi.base;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.MovingSound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
@SideOnly(Side.CLIENT)
public class SoundLoopAnyBlock extends MovingSound {
private final boolean stopWhenBlockActive;
private final boolean stopWhenBlockInactive;
private final int worldID;
private boolean fadeOut = false;
private int tileX;
private int tileY;
private int tileZ;
private Block blockToTriggerEnd = null;
/**
* Constructs a SoundLoopAnyBlock.
*
* @param soundResource the sound file location
* @param tileEntity the tile entity associated with this sound
* @param stopWhenActive flag to stop the sound when the block is active
* @param stopWhenInactive flag to stop the sound when the block is inactive
* @param offset positional offset for sound origin from the tile entity [x, y, z]
* @param blockCheck block that ends the sound when matched at the sound location
*/
public SoundLoopAnyBlock(ResourceLocation soundResource, IGregTechTileEntity tileEntity, boolean stopWhenActive,
boolean stopWhenInactive, int[] offset, Block blockCheck) {
super(soundResource);
this.stopWhenBlockActive = stopWhenActive;
this.stopWhenBlockInactive = stopWhenInactive;
tileX = tileEntity.getXCoord();
tileY = tileEntity.getYCoord();
tileZ = tileEntity.getZCoord();
xPosF = tileX + offset[0];
yPosF = tileY + offset[1];
zPosF = tileZ + offset[2];
worldID = tileEntity.getWorld().provider.dimensionId;
repeat = true;
volume = 0.0625f;
blockToTriggerEnd = blockCheck;
}
@Override
public void update() {
if (donePlaying) {
return;
}
if (fadeOut) {
volume -= 0.0625f;
if (volume <= 0) {
volume = 0;
donePlaying = true;
}
} else if (volume < 1) {
volume += 0.0625f;
}
World world = Minecraft.getMinecraft().thePlayer.worldObj;
donePlaying = world.provider.dimensionId != worldID
|| !world.checkChunksExist((int) xPosF, (int) yPosF, (int) zPosF, (int) xPosF, (int) yPosF, (int) zPosF);
if (donePlaying) return;
Block blockAtSoundLocation = world.getBlock((int) xPosF, (int) yPosF, (int) zPosF);
if (blockToTriggerEnd != null) {
donePlaying = blockAtSoundLocation == blockToTriggerEnd;
}
if (donePlaying) return;
TileEntity tile = world.getTileEntity(tileX, tileY, tileZ);
donePlaying = tile == null;
if (donePlaying) return;
// Adjust fading based on the activity state of the tile entity
fadeOut |= ((IGregTechTileEntity) tile).isActive() ? stopWhenBlockActive : stopWhenBlockInactive;
}
}
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