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authorConnor Linfoot <connorlinfoot@me.com>2024-06-16 19:05:38 +0100
committerGitHub <noreply@github.com>2024-06-16 19:05:38 +0100
commit33d8531456946dc97b3b1d9e890c018ae1ca402b (patch)
treee1985677b538bca9d5766ade108fa1eb5ac6f14b /src
parent87ac5fb69326dae0b7a46f73b2d62faeeccd5d90 (diff)
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fix: Hold reference to net handler to be able to send packets sooner (#2)
Diffstat (limited to 'src')
-rw-r--r--src/main/java/net/hypixel/modapi/forge/ForgeModAPI.java27
1 files changed, 22 insertions, 5 deletions
diff --git a/src/main/java/net/hypixel/modapi/forge/ForgeModAPI.java b/src/main/java/net/hypixel/modapi/forge/ForgeModAPI.java
index e5a739c..16a75ef 100644
--- a/src/main/java/net/hypixel/modapi/forge/ForgeModAPI.java
+++ b/src/main/java/net/hypixel/modapi/forge/ForgeModAPI.java
@@ -1,12 +1,13 @@
package net.hypixel.modapi.forge;
import io.netty.buffer.Unpooled;
+import io.netty.channel.ChannelHandler;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import net.hypixel.modapi.HypixelModAPI;
import net.hypixel.modapi.packet.HypixelPacket;
+import net.hypixel.modapi.packet.impl.clientbound.event.ClientboundLocationPacket;
import net.hypixel.modapi.serializer.PacketSerializer;
-import net.minecraft.client.Minecraft;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.network.Packet;
import net.minecraft.network.PacketBuffer;
@@ -15,6 +16,7 @@ import net.minecraft.network.play.server.S3FPacketCustomPayload;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
+import net.minecraftforge.fml.common.eventhandler.EventPriority;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.network.FMLNetworkEvent;
@@ -27,23 +29,38 @@ public class ForgeModAPI {
public static final String VERSION = "0.4.0";
private static final Logger LOGGER = Logger.getLogger("HypixelModAPI");
+ // We store a local reference to the net handler, so it's instantly available from the moment we connect
+ private NetHandlerPlayClient netHandler;
+
@Mod.EventHandler
public void init(FMLPostInitializationEvent event) {
MinecraftForge.EVENT_BUS.register(this);
- HypixelModAPI.getInstance().setPacketSender(ForgeModAPI::sendPacket);
+ HypixelModAPI.getInstance().subscribeToEventPacket(ClientboundLocationPacket.class);
+ HypixelModAPI.getInstance().setPacketSender(this::sendPacket);
}
- @SubscribeEvent
+ @SubscribeEvent(priority = EventPriority.LOWEST)
public void onServerConnect(FMLNetworkEvent.ClientConnectedToServerEvent event) {
+ netHandler = (NetHandlerPlayClient) event.handler;
event.manager.channel().pipeline().addBefore("packet_handler", "hypixel_mod_api_packet_handler", HypixelPacketHandler.INSTANCE);
}
- private static boolean sendPacket(HypixelPacket packet) {
- NetHandlerPlayClient netHandler = Minecraft.getMinecraft().getNetHandler();
+ @SubscribeEvent(priority = EventPriority.LOWEST)
+ public void onServerDisconnect(FMLNetworkEvent.ClientDisconnectionFromServerEvent event) {
+ netHandler = null;
+ }
+
+ private boolean sendPacket(HypixelPacket packet) {
if (netHandler == null) {
return false;
}
+ if (!netHandler.getNetworkManager().isChannelOpen()) {
+ LOGGER.warning("Attempted to send packet while channel is closed!");
+ netHandler = null;
+ return false;
+ }
+
PacketBuffer buf = new PacketBuffer(Unpooled.buffer());
PacketSerializer serializer = new PacketSerializer(buf);
packet.write(serializer);