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package com.anthonyhilyard.iceberg.mixin;
import java.util.List;
import com.anthonyhilyard.iceberg.events.RenderTooltipExtEvent;
import com.anthonyhilyard.iceberg.util.Tooltips;
import com.google.common.collect.Lists;
import com.mojang.blaze3d.vertex.PoseStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.At.Shift;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.components.events.AbstractContainerEventHandler;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipComponent;
import net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipPositioner;
import net.minecraft.client.gui.screens.inventory.tooltip.TooltipRenderUtil;
import net.minecraft.network.chat.TextColor;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.client.event.RenderTooltipEvent;
import net.minecraftforge.common.MinecraftForge;
@Mixin(Screen.class)
public class ScreenMixin extends AbstractContainerEventHandler
{
@Shadow
protected Font font = null;
@Shadow(remap = false)
private Font tooltipFont = null;
@Shadow(remap = false)
private ItemStack tooltipStack = ItemStack.EMPTY;
@Shadow
private final List<GuiEventListener> children = Lists.newArrayList();
@Inject(method = "renderTooltipInternal", at = @At(value = "HEAD"))
private void icebergRenderTooltipInternalHead(PoseStack poseStack, List<ClientTooltipComponent> components, int x, int y, ClientTooltipPositioner positioner, CallbackInfo info)
{
// If the tooltip stack is empty, try to get the stack from the slot under the mouse.
// This is needed for the creative inventory screen, which doesn't set the tooltip stack.
Screen self = (Screen) (Object) this;
if (tooltipStack.isEmpty() && self instanceof AbstractContainerScreen<?> containerScreen && containerScreen.getSlotUnderMouse() != null)
{
tooltipStack = containerScreen.getSlotUnderMouse().getItem();
}
}
@Inject(method = "renderTooltipInternal", at = @At(value = "TAIL"))
private void icebergRenderTooltipInternalTail(PoseStack poseStack, List<ClientTooltipComponent> components, int x, int y, ClientTooltipPositioner positioner, CallbackInfo info)
{
tooltipStack = ItemStack.EMPTY;
}
@Inject(method = "renderTooltipInternal",
at = @At(value = "FIELD", target = "Lnet/minecraft/client/renderer/entity/ItemRenderer;blitOffset:F", ordinal = 2, shift = Shift.AFTER),
locals = LocalCapture.CAPTURE_FAILEXCEPTION)
private void icebergRenderTooltipInternalPost(PoseStack poseStack, List<ClientTooltipComponent> components, int x, int y, ClientTooltipPositioner positioner, CallbackInfo info, RenderTooltipEvent.Pre preEvent, int tooltipWidth, int tooltipHeight, int postX, int postY)
{
if (!components.isEmpty())
{
MinecraftForge.EVENT_BUS.post(new RenderTooltipExtEvent.Post(preEvent.getItemStack(), poseStack, postX, postY, preEvent.getFont(), tooltipWidth, tooltipHeight, components, false));
}
}
@Inject(method = "renderTooltipInternal",
at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screens/inventory/tooltip/TooltipRenderUtil;renderTooltipBackground(Lnet/minecraft/client/gui/screens/inventory/tooltip/TooltipRenderUtil$BlitPainter;Lorg/joml/Matrix4f;Lcom/mojang/blaze3d/vertex/BufferBuilder;IIIII)V",
ordinal = 0, shift = Shift.BEFORE), locals = LocalCapture.CAPTURE_FAILEXCEPTION)
private void renderTooltipInternalColor(PoseStack poseStack, List<ClientTooltipComponent> components, int x, int y, ClientTooltipPositioner positioner, CallbackInfo info, RenderTooltipEvent.Pre preEvent)
{
RenderTooltipExtEvent.Color colorEvent = new RenderTooltipExtEvent.Color(preEvent.getItemStack(), poseStack, x, y, preEvent.getFont(), TooltipRenderUtil.BACKGROUND_COLOR, TooltipRenderUtil.BACKGROUND_COLOR, TooltipRenderUtil.BORDER_COLOR_TOP, TooltipRenderUtil.BORDER_COLOR_BOTTOM, components, false, 0);
MinecraftForge.EVENT_BUS.post(colorEvent);
Tooltips.currentColors = new Tooltips.TooltipColors(TextColor.fromRgb(colorEvent.getBackgroundStart()), TextColor.fromRgb(colorEvent.getBackgroundEnd()), TextColor.fromRgb(colorEvent.getBorderStart()), TextColor.fromRgb(colorEvent.getBorderEnd()));
}
@Override
public List<? extends GuiEventListener> children()
{
return children;
}
}
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