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package com.anthonyhilyard.iceberg.util;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.UUID;
import java.util.function.Consumer;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.mojang.authlib.GameProfile;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Holder;
import net.minecraft.core.RegistryAccess;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.AbortableIterationConsumer;
import net.minecraft.world.Difficulty;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.decoration.Painting;
import net.minecraft.world.entity.decoration.PaintingVariant;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.flag.FeatureFlagSet;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.SpawnEggItem;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.item.crafting.RecipeManager;
import net.minecraft.world.level.GameRules;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkSource;
import net.minecraft.world.level.entity.EntityTypeTest;
import net.minecraft.world.level.entity.LevelEntityGetter;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.gameevent.GameEvent.Context;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.saveddata.maps.MapItemSavedData;
import net.minecraft.world.level.storage.WritableLevelData;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.scores.Scoreboard;
import net.minecraft.world.ticks.LevelTickAccess;
public class EntityCollector extends Level
{
private final Level wrappedLevel;
private final List<Entity> collectedEntities = Lists.newArrayList();
private BlockState blockState = Blocks.AIR.defaultBlockState();
private static final Map<Level, EntityCollector> wrappedLevelsMap = Maps.newHashMap();
private static final Map<ItemClassPair, Boolean> itemCreatesEntityResultCache = Maps.newHashMap();
private record ItemClassPair(Item item, CompoundTag tag, Class<?> targetClass) {}
protected EntityCollector(Level wrapped)
{
super(new WritableLevelData() {
@Override public int getXSpawn() { return 0; }
@Override public int getYSpawn() { return 0; }
@Override public int getZSpawn() { return 0; }
@Override public float getSpawnAngle() { return 0.0f; }
@Override public long getGameTime() { return 0; }
@Override public long getDayTime() { return 0; }
@Override public boolean isThundering() { return false; }
@Override public boolean isRaining() { return false; }
@Override public void setRaining(boolean isRaining) {}
@Override public boolean isHardcore() { return false; }
@Override public GameRules getGameRules() { return new GameRules(); }
@Override public Difficulty getDifficulty() { return Difficulty.EASY; }
@Override public boolean isDifficultyLocked() { return false; }
@Override public void setXSpawn(int x) {}
@Override public void setYSpawn(int p_78652_) {}
@Override public void setZSpawn(int p_78653_) {}
@Override public void setSpawnAngle(float p_78648_) {}
}, null, wrapped.registryAccess(), wrapped.dimensionTypeRegistration(), wrapped.getProfilerSupplier(), false, wrapped.isDebug(), 0, 0);
wrappedLevel = wrapped;
}
public static EntityCollector of(Level wrappedLevel)
{
if (!wrappedLevelsMap.containsKey(wrappedLevel))
{
wrappedLevelsMap.put(wrappedLevel, new EntityCollector(wrappedLevel));
}
return wrappedLevelsMap.get(wrappedLevel);
}
public static List<Entity> collectEntitiesFromItem(ItemStack itemStack)
{
Minecraft minecraft = Minecraft.getInstance();
List<Entity> entities = Lists.newArrayList();
Item item = itemStack.getItem();
ItemStack dummyStack = new ItemStack(item, itemStack.getCount());
dummyStack.setTag(itemStack.getTag());
try
{
Player dummyPlayer = new Player(minecraft.player.level(), BlockPos.ZERO, 0.0f, new GameProfile(null, "_dummy")) {
@Override public boolean isSpectator() { return false; }
@Override public boolean isCreative() { return false; }
};
dummyPlayer.setItemInHand(InteractionHand.MAIN_HAND, dummyStack);
EntityCollector levelWrapper = EntityCollector.of(dummyPlayer.level());
if (item instanceof SpawnEggItem spawnEggItem)
{
entities.add(spawnEggItem.getType(new CompoundTag()).create(levelWrapper));
}
else
{
dummyStack.use(levelWrapper, dummyPlayer, InteractionHand.MAIN_HAND);
}
entities.addAll(levelWrapper.getCollectedEntities());
// If we didn't spawn any entities, try again but this time on a simulated rail for minecart-like items.
if (entities.isEmpty())
{
levelWrapper.setBlockState(Blocks.RAIL.defaultBlockState());
dummyStack.useOn(new UseOnContext(levelWrapper, dummyPlayer, InteractionHand.MAIN_HAND, dummyPlayer.getItemInHand(InteractionHand.MAIN_HAND), new BlockHitResult(Vec3.ZERO, Direction.DOWN, BlockPos.ZERO, false)));
levelWrapper.setBlockState(Blocks.AIR.defaultBlockState());
entities.addAll(levelWrapper.getCollectedEntities());
}
// If we still didn't spawn any entities, try again but this time simulate placing on a solid wall for painting-like items.
if (entities.isEmpty())
{
levelWrapper.setBlockState(Blocks.STONE.defaultBlockState());
dummyStack.useOn(new UseOnContext(levelWrapper, dummyPlayer, InteractionHand.MAIN_HAND, dummyPlayer.getItemInHand(InteractionHand.MAIN_HAND), new BlockHitResult(Vec3.ZERO, Direction.NORTH, BlockPos.ZERO, false)));
levelWrapper.setBlockState(Blocks.AIR.defaultBlockState());
entities.addAll(levelWrapper.getCollectedEntities());
CompoundTag itemTag = dummyStack.getTag();
if (itemTag != null && itemTag.contains("EntityTag", 10))
{
CompoundTag entityTag = itemTag.getCompound("EntityTag");
Optional<Holder<PaintingVariant>> loadedVariant = Painting.loadVariant(entityTag);
if (loadedVariant.isPresent())
{
// Entities collected here should be updated in case the item used a specific variant.
for (Entity entity : entities)
{
if (entity instanceof Painting paintingEntity)
{
paintingEntity.setVariant(loadedVariant.get());
}
}
}
else
{
entities.clear();
}
}
else
{
entities.clear();
}
}
// Now iterate through all the collected entities and remove any projectiles to prevent some crashes with modded bobbers, etc.
entities.removeIf(entity -> entity instanceof Projectile);
}
catch (Exception e)
{
// Ignore any errors.
}
return entities;
}
public static <T extends Entity> boolean itemCreatesEntity(ItemStack itemStack, Class<T> targetClass)
{
ItemClassPair key = new ItemClassPair(itemStack.getItem(), itemStack.getTag(), targetClass);
boolean result = false;
if (!itemCreatesEntityResultCache.containsKey(key))
{
// Return true if any collected entities from this item are a subclass of the given type.
for (Entity entity : collectEntitiesFromItem(itemStack))
{
if (targetClass.isInstance(entity))
{
result = true;
break;
}
}
itemCreatesEntityResultCache.put(key, result);
}
return itemCreatesEntityResultCache.get(key);
}
public List<Entity> getCollectedEntities()
{
// Clear the collected entities after this method is called.
List<Entity> entities = Lists.newArrayList();
entities.addAll(collectedEntities);
collectedEntities.clear();
return entities;
}
public void setBlockState(BlockState blockState)
{
this.blockState = blockState;
}
@Override
public BlockState getBlockState(BlockPos blockPos)
{
return blockState;
}
@Override
public int getBrightness(LightLayer lightLayer, BlockPos blockPos)
{
return 15;
}
@Override
public boolean noCollision(Entity entity, AABB boundingBox)
{
return true;
}
@Override
public boolean addFreshEntity(Entity entity)
{
entity.setYRot(180.0f);
collectedEntities.add(entity);
return false;
}
@Override
public LevelTickAccess<Block> getBlockTicks() { return wrappedLevel.getBlockTicks(); }
@Override
public LevelTickAccess<Fluid> getFluidTicks() { return wrappedLevel.getFluidTicks(); }
@Override
public ChunkSource getChunkSource() { return wrappedLevel.getChunkSource(); }
@Override
public void levelEvent(Player p_46771_, int p_46772_, BlockPos p_46773_, int p_46774_) { /* No events. */ }
@Override
public void gameEvent(GameEvent p_220404_, Vec3 p_220405_, Context p_220406_) { /* No events. */ }
@Override
public List<? extends Player> players() { return wrappedLevel.players(); }
@Override
public Holder<Biome> getUncachedNoiseBiome(int p_204159_, int p_204160_, int p_204161_) { return wrappedLevel.getUncachedNoiseBiome(p_204159_, p_204160_, p_204161_); }
@Override
public RegistryAccess registryAccess() { return wrappedLevel.registryAccess(); }
@Override
public FeatureFlagSet enabledFeatures() { return wrappedLevel.enabledFeatures(); }
@Override
public float getShade(Direction p_45522_, boolean p_45523_) { return wrappedLevel.getShade(p_45522_, p_45523_); }
@Override
public void sendBlockUpdated(BlockPos p_46612_, BlockState p_46613_, BlockState p_46614_, int p_46615_) { /* No block updates. */ }
@Override
public void playSeededSound(Player p_262953_, double p_263004_, double p_263398_, double p_263376_, Holder<SoundEvent> p_263359_, SoundSource p_263020_, float p_263055_, float p_262914_, long p_262991_) { /* No sounds. */ }
@Override
public void playSeededSound(Player p_220372_, Entity p_220373_, Holder<SoundEvent> p_263500_, SoundSource p_220375_, float p_220376_, float p_220377_, long p_220378_) { /* No sounds. */ }
@Override
public String gatherChunkSourceStats() { return wrappedLevel.gatherChunkSourceStats(); }
@Override
public Entity getEntity(int p_46492_) { return null; }
@Override
public MapItemSavedData getMapData(String p_46650_) { return wrappedLevel.getMapData(p_46650_); }
@Override
public void setMapData(String p_151533_, MapItemSavedData p_151534_) { /* No map data updates. */ }
@Override
public int getFreeMapId() { return wrappedLevel.getFreeMapId(); }
@Override
public void destroyBlockProgress(int p_46506_, BlockPos p_46507_, int p_46508_) { /* No block updates. */ }
@Override
public Scoreboard getScoreboard() { return wrappedLevel.getScoreboard(); }
@Override
public RecipeManager getRecipeManager() { return wrappedLevel.getRecipeManager(); }
@Override
public LevelEntityGetter<Entity> getEntities()
{
return new LevelEntityGetter<Entity>() {
@Override
public Entity get(int p_156931_) { return null; }
@Override
public Entity get(UUID p_156939_) { return null; }
@Override
public Iterable<Entity> getAll() { return List.of(); }
@Override
public <U extends Entity> void get(EntityTypeTest<Entity, U> p_156935_, AbortableIterationConsumer<U> p_261602_) {}
@Override
public void get(AABB p_156937_, Consumer<Entity> p_156938_) {}
@Override
public <U extends Entity> void get(EntityTypeTest<Entity, U> p_156932_, AABB p_156933_, AbortableIterationConsumer<U> p_261542_) {}
};
}
}
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