blob: ea033d03a45bad95b5a6d578b6bbd78df923095b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
|
extends Node2D
var progression = 0
func _unhandled_key_input(event: InputEventKey):
var sc = event.scancode
if progression < 2 and sc == KEY_UP:
progression += 1
elif progression < 4 and sc == KEY_DOWN:
progression += 1
elif (progression == 4 or progression == 6) and sc == KEY_LEFT:
progression +=1
elif (progression == 5 or progression == 7) and sc == KEY_RIGHT:
progression += 1
elif progression == 8 and sc == KEY_B:
progression += 1
elif progression == 9 and sc == KEY_A:
SaveState.bitcoin = 1000000000
SaveState.coffee = 1000000000
SaveState.coffee_beans = 1000000000
SaveState.riot_cooldown = 1000000000
|