1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
|
package moe.nea.ledger
import moe.nea.ledger.database.DBItemEntry
import moe.nea.ledger.database.ResultRow
import net.minecraft.event.HoverEvent
import net.minecraft.util.ChatComponentText
import net.minecraft.util.ChatStyle
import net.minecraft.util.EnumChatFormatting
import net.minecraft.util.IChatComponent
data class ItemChange(
val itemId: ItemId,
val count: Double,
val direction: ChangeDirection,
) {
fun formatChat(): IChatComponent {
return ChatComponentText(" ")
.appendSibling(direction.chatFormat)
.appendText(" ")
.appendSibling(ChatComponentText("$count").setChatStyle(ChatStyle().setColor(EnumChatFormatting.WHITE)))
.appendSibling(ChatComponentText("x").setChatStyle(ChatStyle().setColor(EnumChatFormatting.DARK_GRAY)))
.appendText(" ")
.appendSibling(ChatComponentText(itemId.string).setChatStyle(ChatStyle().setParentStyle(ChatStyle().setColor(
EnumChatFormatting.WHITE))))
}
enum class ChangeDirection {
GAINED,
TRANSFORM,
SYNC,
CATALYST,
LOST;
val chatFormat by lazy { formatChat0() }
private fun formatChat0(): IChatComponent {
val (text, color) = when (this) {
GAINED -> "+" to EnumChatFormatting.GREEN
TRANSFORM -> "~" to EnumChatFormatting.YELLOW
SYNC -> "=" to EnumChatFormatting.BLUE
CATALYST -> "*" to EnumChatFormatting.DARK_PURPLE
LOST -> "-" to EnumChatFormatting.RED
}
return ChatComponentText(text)
.setChatStyle(
ChatStyle()
.setColor(color)
.setChatHoverEvent(HoverEvent(HoverEvent.Action.SHOW_TEXT,
ChatComponentText(name).setChatStyle(ChatStyle().setColor(color)))))
}
}
companion object {
fun gainCoins(number: Double): ItemChange {
return gain(ItemId.COINS, number)
}
fun gain(itemId: ItemId, amount: Number): ItemChange {
return ItemChange(itemId, amount.toDouble(), ChangeDirection.GAINED)
}
fun lose(itemId: ItemId, amount: Number): ItemChange {
return ItemChange(itemId, amount.toDouble(), ChangeDirection.LOST)
}
fun loseCoins(number: Double): ItemChange {
return lose(ItemId.COINS, number)
}
fun from(result: ResultRow): ItemChange {
return ItemChange(
result[DBItemEntry.itemId],
result[DBItemEntry.size],
result[DBItemEntry.mode],
)
}
}
}
|