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author | makamys <makamys@outlook.com> | 2022-07-15 17:12:47 +0200 |
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committer | GitHub <noreply@github.com> | 2022-07-15 17:12:47 +0200 |
commit | 732bb8807b20c5de832a5a3606d418f38a91e438 (patch) | |
tree | 69962d7f0e823075ddc108efded3b1fb354884cf | |
parent | 1300761b7a7eaa07868d16639135849e691360d1 (diff) | |
download | Neodymium-732bb8807b20c5de832a5a3606d418f38a91e438.tar.gz Neodymium-732bb8807b20c5de832a5a3606d418f38a91e438.tar.bz2 Neodymium-732bb8807b20c5de832a5a3606d418f38a91e438.zip |
README: remove #5
-rw-r--r-- | README.md | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -51,7 +51,6 @@ The mod increases memory usage, since the chunk meshes have to be stored somewhe * The mod is only compatible with FastCraft if OptiFine is also present. * OptiFine's "Smooth" and "Multi-Core" chunk loading settings are not compatible. * OptiFine shaders aren't compatible, and will probably never be unless someone contributes a PR, as I have neither the knowledge nor the interest to add compatibility for them. -* Modded blocks that are rendered using triangles instead of quads will cause rendering errors. For example, some of Matter Overdrive's blocks. See https://github.com/makamys/Neodymium/issues/5. * Various coremods may be incompatible with Mixin. Use [Mixingasm](https://github.com/makamys/Mixingasm) to fix this. ## License |