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author | makamys <makamys@outlook.com> | 2022-06-30 13:03:41 +0200 |
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committer | makamys <makamys@outlook.com> | 2022-06-30 13:04:01 +0200 |
commit | df16ef444a101dff20c1846fe52a082862ad0078 (patch) | |
tree | fc6ecb18942421d5fd1cc6ffe5fb0fb8438edc06 | |
parent | eb378b05efb3bfdaefa095a1c990ea1afd9f50fa (diff) | |
download | Neodymium-df16ef444a101dff20c1846fe52a082862ad0078.tar.gz Neodymium-df16ef444a101dff20c1846fe52a082862ad0078.tar.bz2 Neodymium-df16ef444a101dff20c1846fe52a082862ad0078.zip |
README: Advanced OpenGL is a vanilla feature, derp
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -47,8 +47,8 @@ There are also some additional optimizations: The mod increases memory usage, since the chunk meshes have to be stored somewhere. On Normal render distance in a vanilla world, it uses ~70-150 MB, both in RAM and VRAM. ## Incompatibilities +* The mod performs poorly if Advanced OpenGL (occlusion culling) is turned on. * The mod is only compatible with FastCraft if OptiFine is also present. -* The mod is not compatible with OptiFine's Advanced OpenGL (occlusion culling) feature. * OptiFine shaders aren't compatible, and probably never will be, as I have neither the knowledge nor the interest to add compatibility for them. * Various coremods may be incompatible with Mixin. Use [Mixingasm](https://github.com/makamys/Mixingasm) to fix this. |