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authormakamys <makamys@outlook.com>2022-06-03 12:29:09 +0200
committermakamys <makamys@outlook.com>2022-06-03 12:29:09 +0200
commitd5b0ec39fda8bc53ecb44ff491eba6e0b096b296 (patch)
treeb3f77eda80638e22b239f44e46793db247351174 /src/main/java/makamys/lodmod/mixin/MixinTessellator.java
parent310007e1395cca1a0147c84fd7aa695592285be3 (diff)
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Make it work with fast render
Diffstat (limited to 'src/main/java/makamys/lodmod/mixin/MixinTessellator.java')
-rw-r--r--src/main/java/makamys/lodmod/mixin/MixinTessellator.java14
1 files changed, 11 insertions, 3 deletions
diff --git a/src/main/java/makamys/lodmod/mixin/MixinTessellator.java b/src/main/java/makamys/lodmod/mixin/MixinTessellator.java
index 12eb1ce..d791ba9 100644
--- a/src/main/java/makamys/lodmod/mixin/MixinTessellator.java
+++ b/src/main/java/makamys/lodmod/mixin/MixinTessellator.java
@@ -6,11 +6,13 @@ import java.util.List;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
+import makamys.lodmod.LODMod;
import makamys.lodmod.ducks.ITessellator;
import makamys.lodmod.renderer.ChunkMesh;
import makamys.lodmod.renderer.MeshQuad;
import makamys.lodmod.renderer.MeshQuad.QuadPlaneComparator;
import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.WorldRenderer;
@Mixin(Tessellator.class)
abstract class MixinTessellator implements ITessellator {
@@ -54,7 +56,7 @@ abstract class MixinTessellator implements ITessellator {
}
}*/
- public ChunkMesh toChunkMesh(int pass) {
+ public ChunkMesh toChunkMesh(int pass, WorldRenderer wr) {
if(this.vertexCount % 4 != 0) {
System.out.println("Error: Vertex count is not a multiple of 4");
return null;
@@ -72,8 +74,12 @@ abstract class MixinTessellator implements ITessellator {
List<Byte> bVs = new ArrayList<>();
List<Integer> cs = new ArrayList<>();
+ int xOffset = wr.posX;
+ int yOffset = wr.posY;
+ int zOffset = wr.posZ;
+
for(int quadI = 0; quadI < this.vertexCount / 4; quadI++) {
- MeshQuad quad = new MeshQuad(rawBuffer, quadI * 32, new ChunkMesh.Flags(hasTexture, hasBrightness, hasColor, hasNormals));
+ MeshQuad quad = new MeshQuad(rawBuffer, quadI * 32, new ChunkMesh.Flags(hasTexture, hasBrightness, hasColor, hasNormals), xOffset, yOffset, zOffset);
/*if(quad.bUs[0] == quad.bUs[1] && quad.bUs[1] == quad.bUs[2] && quad.bUs[2] == quad.bUs[3] && quad.bUs[3] == quad.bVs[0] && quad.bVs[0] == quad.bVs[1] && quad.bVs[1] == quad.bVs[2] && quad.bVs[2] == quad.bVs[3] && quad.bVs[3] == 0) {
quad.deleted = true;
}*/
@@ -118,9 +124,11 @@ abstract class MixinTessellator implements ITessellator {
totalSimplifiedQuadCount += quadCount;
//System.out.println("simplified quads " + totalOriginalQuadCount + " -> " + totalSimplifiedQuadCount + " (ratio: " + ((float)totalSimplifiedQuadCount / (float)totalOriginalQuadCount) + ") totalMergeCountByPlane: " + Arrays.toString(totalMergeCountByPlane));
+ LODMod.debugHookToChunkMeshEnd();
+
if(quadCount > 0) {
return new ChunkMesh(
- (int)(-xOffset / 16), (int)(-yOffset / 16), (int)(-zOffset / 16),
+ (int)(xOffset / 16), (int)(yOffset / 16), (int)(zOffset / 16),
new ChunkMesh.Flags(hasTexture, hasBrightness, hasColor, hasNormals),
quadCount, quads, pass);
} else {