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author | makamys <makamys@outlook.com> | 2021-05-19 11:39:50 +0200 |
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committer | makamys <makamys@outlook.com> | 2021-05-19 11:39:50 +0200 |
commit | 8b13edf3ae85ad5cd2777bdc707502d232bcbc2b (patch) | |
tree | a13ea208ac327c0004f4b3e645ea520f04700979 /src/main/java/makamys/lodmod/renderer/LODRenderer.java | |
parent | b22772b8cfc786196579fc7a49b36356f4365ff5 (diff) | |
download | Neodymium-8b13edf3ae85ad5cd2777bdc707502d232bcbc2b.tar.gz Neodymium-8b13edf3ae85ad5cd2777bdc707502d232bcbc2b.tar.bz2 Neodymium-8b13edf3ae85ad5cd2777bdc707502d232bcbc2b.zip |
Disable chunk meshes because they're so memory leaky
Diffstat (limited to 'src/main/java/makamys/lodmod/renderer/LODRenderer.java')
-rw-r--r-- | src/main/java/makamys/lodmod/renderer/LODRenderer.java | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/main/java/makamys/lodmod/renderer/LODRenderer.java b/src/main/java/makamys/lodmod/renderer/LODRenderer.java index 22a812e..3c8303d 100644 --- a/src/main/java/makamys/lodmod/renderer/LODRenderer.java +++ b/src/main/java/makamys/lodmod/renderer/LODRenderer.java @@ -88,6 +88,7 @@ public class LODRenderer { public int renderRange = 48; private boolean freezeMeshes; + public boolean disableChunkMeshes = true; public LODRenderer(){ hasInited = init(); @@ -447,6 +448,8 @@ public class LODRenderer { } public void onWorldRendererPost(WorldRenderer wr) { + if(disableChunkMeshes) return; + if(Minecraft.getMinecraft().theWorld.getChunkFromChunkCoords(Math.floorDiv(wr.posX, 16), Math.floorDiv(wr.posZ, 16)).isChunkLoaded) { LODChunk lodChunk = getLODChunk(Math.floorDiv(wr.posX, 16), Math.floorDiv(wr.posZ, 16)); lodChunk.putChunkMeshes(Math.floorDiv(wr.posY, 16), ((IWorldRenderer)wr).getChunkMeshes()); |