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authormakamys <makamys@outlook.com>2021-05-07 18:03:29 +0200
committermakamys <makamys@outlook.com>2021-05-07 18:04:53 +0200
commit063ebc49399c840e250d03d4ec4a1ce2f4f4345d (patch)
treebe8cc52de0f8069f94febd4e98eeef58177cede1 /src/main/java/makamys/lodmod
parent47f060337a22042daa65ef9724baf34230e308fa (diff)
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Disabled culling of dark quads (for now)
I culled them to get rid of caves which shouldn't be part of LODs. But it caused gaps in geometry in seabeds and cliff overhangs.
Diffstat (limited to 'src/main/java/makamys/lodmod')
-rw-r--r--src/main/java/makamys/lodmod/mixin/MixinTessellator.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main/java/makamys/lodmod/mixin/MixinTessellator.java b/src/main/java/makamys/lodmod/mixin/MixinTessellator.java
index 544190d..3624832 100644
--- a/src/main/java/makamys/lodmod/mixin/MixinTessellator.java
+++ b/src/main/java/makamys/lodmod/mixin/MixinTessellator.java
@@ -74,9 +74,9 @@ abstract class MixinTessellator implements ITessellator {
for(int quadI = 0; quadI < this.vertexCount / 4; quadI++) {
MeshQuad quad = new MeshQuad(rawBuffer, quadI * 32, new ChunkMesh.Flags(hasTexture, hasBrightness, hasColor, hasNormals));
- if(quad.bUs[0] == quad.bUs[1] && quad.bUs[1] == quad.bUs[2] && quad.bUs[2] == quad.bUs[3] && quad.bUs[3] == quad.bVs[0] && quad.bVs[0] == quad.bVs[1] && quad.bVs[1] == quad.bVs[2] && quad.bVs[2] == quad.bVs[3] && quad.bVs[3] == 0) {
+ /*if(quad.bUs[0] == quad.bUs[1] && quad.bUs[1] == quad.bUs[2] && quad.bUs[2] == quad.bUs[3] && quad.bUs[3] == quad.bVs[0] && quad.bVs[0] == quad.bVs[1] && quad.bVs[1] == quad.bVs[2] && quad.bVs[2] == quad.bVs[3] && quad.bVs[3] == 0) {
quad.deleted = true;
- }
+ }*/
if(quad.plane == quad.PLANE_XZ && !quad.isClockwiseXZ()) {
// water hack
quad.deleted = true;