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author | makamys <makamys@outlook.com> | 2022-06-23 00:38:57 +0200 |
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committer | makamys <makamys@outlook.com> | 2022-06-23 00:38:57 +0200 |
commit | 3dde44fb2dfc432e9db050956e3598ec403edd16 (patch) | |
tree | 36317fdfea0a49124dbbf87784ffbe1897dfca2b /src/main/java/makamys/neodymium/mixin | |
parent | 36f202c3e3863f19644cbe7044c921c9f541d575 (diff) | |
download | Neodymium-3dde44fb2dfc432e9db050956e3598ec403edd16.tar.gz Neodymium-3dde44fb2dfc432e9db050956e3598ec403edd16.tar.bz2 Neodymium-3dde44fb2dfc432e9db050956e3598ec403edd16.zip |
Remove CullableMeshCollection
Diffstat (limited to 'src/main/java/makamys/neodymium/mixin')
-rw-r--r-- | src/main/java/makamys/neodymium/mixin/MixinWorldRenderer.java | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/main/java/makamys/neodymium/mixin/MixinWorldRenderer.java b/src/main/java/makamys/neodymium/mixin/MixinWorldRenderer.java index 3901a7a..997ac67 100644 --- a/src/main/java/makamys/neodymium/mixin/MixinWorldRenderer.java +++ b/src/main/java/makamys/neodymium/mixin/MixinWorldRenderer.java @@ -15,7 +15,6 @@ import makamys.neodymium.Config; import makamys.neodymium.Neodymium; import makamys.neodymium.ducks.IWorldRenderer; import makamys.neodymium.renderer.ChunkMesh; -import makamys.neodymium.renderer.CullableMeshCollection; import makamys.neodymium.renderer.NeoRenderer; import makamys.neodymium.renderer.lod.FarChunkCache; import makamys.neodymium.renderer.lod.FarWorldRenderer; @@ -51,7 +50,7 @@ abstract class MixinWorldRenderer implements IWorldRenderer { boolean savedDrawnStatus; private boolean insideUpdateRenderer; - public List<CullableMeshCollection> chunkMeshes; + public List<ChunkMesh> chunkMeshes; @Redirect(method = "setPosition", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/entity/RenderItem;renderAABB(Lnet/minecraft/util/AxisAlignedBB;)V")) private void redirectRenderAABB(AxisAlignedBB p1) { @@ -153,7 +152,7 @@ abstract class MixinWorldRenderer implements IWorldRenderer { } @Override - public List<CullableMeshCollection> getChunkMeshes() { + public List<ChunkMesh> getChunkMeshes() { return chunkMeshes; } |